awful: Add a mouse finder capability
Signed-off-by: Sébastien Gross <seb•ɱɩɲʋʃ•awesome•ɑƬ•chezwam•ɖɵʈ•org> Signed-off-by: Julien Danjou <julien@danjou.info>
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-------------------------------------------------------------------------
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-- @author Sébastien Gross <seb•ɱɩɲʋʃ•awesome•ɑƬ•chezwam•ɖɵʈ•org>
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-- @copyright 2009 Sébastien Gross
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-- @release @AWESOME_VERSION@
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-------------------------------------------------------------------------
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local mouse = mouse
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local wibox = wibox
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local screen = screen
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local timer = timer
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local a_placement = require("awful.placement")
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local a_wibox = require("awful.wibox")
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local beautiful = require("beautiful")
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local setmetatable = setmetatable
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--- Find the mouse pointer on the screen.
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-- Mouse finder highlights the mouse cursor on the screen
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-- <p>To enable this feature, a <code>awful.mouse.finder</code> object needs to
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-- be bound to a key:<br/>
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-- <code>mymousefinder = awful.mouse.finder()</code><br/>
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-- Then bind the <code>find</code> function a key binding.
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-- <p>Some configuration variable can be set in the theme:<br/>
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-- The mouse_finder display duration<br/>
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-- <code>theme.mouse_finder_timeout = 3</code><br/>
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-- The animation speed<br/>
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-- <code>theme.mouse_finder_animate_timeout = 0.05</code><br/>
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-- The mouse_finder radius<br/>
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-- <code>theme.mouse_finder_radius = 20</code><br/>
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-- The growth factor<br/>
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-- <code>theme.mouse_finder_factor = 2</code><br/>
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-- The mouse_finder color<br/>
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-- <code>theme.mouse_finder_color = "#ff0000"</code><br/>
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-- </p>
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module("awful.mouse.finder")
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-- Mouse finder private data.
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-- @name data
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-- @field color Background color.
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-- @field hide The hide() function.
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-- @field show The show() function.
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-- @field timer Timer to hide the mouse finder.
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-- @field animate_timer Timer to animate the mouse finder.
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-- @field wibox The mouse finder wibox show on the screen.
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local data = setmetatable({}, { __mode = 'k' })
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-- Place a mouse finder on the screen.
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-- @param self A mouse finder object.
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local function place(self)
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a_placement.under_mouse(data[self].wibox)
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a_placement.no_offscreen(data[self].wibox)
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end
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-- Animate a mouse finder.
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-- @param self A mouse finder object.
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local function animate(self)
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local r = data[self].wibox:geometry().width
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-- Check if the object should be grown or shrinked
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-- the minimum radius is -data[self].factor because:
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-- 1. factor is alway negative when shrinking
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-- 2. geometry() does not hande negative values
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if data[self].factor > 0 and r >= data[self].radius
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or data[self].factor < 0 and r <= -data[self].factor then
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data[self].factor = -data[self].factor
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end
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data[self].wibox:geometry({width = r + data[self].factor,
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height = r + data[self].factor })
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-- need -1 to the radius to draw a full circle
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a_wibox.rounded_corners(data[self].wibox, (r + data[self].factor)/2 -1)
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-- make sure the mouse finder follows the pointer. Uh!
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place(self)
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end
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-- Show a mouse finder.
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-- @param self The mouse finder to show.
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local function show(self)
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-- do nothing if the mouse finder is already shown
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if data[self].wibox.visible then return end
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if not data[self].timer.started then
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-- make sure the mouse finder is on the same screen as the mouse
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data[self].wibox.screen = mouse.screen
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data[self].wibox:geometry({width = data[self].radius, height = data[self].radius })
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a_wibox.rounded_corners(data[self].wibox, data[self].radius/2 -1)
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data[self].timer:start()
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data[self].animate_timer:start()
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end
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place(self)
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data[self].wibox.visible = true
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end
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-- Hide a mouse finder.
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-- @param self The mouse finder to hide.
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local function hide(self)
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-- do nothing if the mouse finder is already hidden
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if not data[self].wibox.visible then return end
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if data[self].timer.started then
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data[self].timer:stop()
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data[self].animate_timer:stop()
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end
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data[self].wibox.visible = false
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end
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-- Load Default values.
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-- @param self A mouse finder object.
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local function set_defaults(self)
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data[self].wibox.border_width = 0
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data[self].wibox.opacity = beautiful.mouse_finder_opacity or 1
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data[self].wibox.bg = beautiful.mouse_finder_color or beautiful.bg_focus or "#ff0000"
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data[self].timeout = beautiful.mouse_finder_timeout or 3
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data[self].animate_timeout = beautiful.mouse_finder_animate_timeout or 0.05
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data[self].radius = beautiful.mouse_finder_radius or 20
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data[self].factor = beautiful.mouse_finder_factor or 2
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end
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--- Find the mouse on the screen
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-- @param self A mouse finder object.
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function find(self)
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show(self)
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end
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--- Create a new mouse finder.
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local function new()
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local self = { }
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-- private data
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data[self] = {
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wibox = wibox({ }),
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show = function() show(self) end,
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hide = function() hide(self) end,
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animate = function() animate(self) end,
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}
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-- export functions
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self.find = find
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set_defaults(self)
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-- setup the timer action only if needed
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data[self].timer = timer { timeout = data[self].timeout }
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data[self].animate_timer = timer { timeout = data[self].animate_timeout }
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data[self].timer:add_signal("timeout", data[self].hide)
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data[self].animate_timer:add_signal("timeout", data[self].animate)
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data[self].wibox.ontop = true
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data[self].wibox.visible = false
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return self
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end
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setmetatable(_M, { __call = function(_, ...) return new(...) end })
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-- vim: ft=lua:et:sw=4:ts=4:sts=4:enc=utf-8:tw=78
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