drawin: Remove some dead code

Thanks to a recent commit, a drawin's window will always be a valid and existing
window. This means we can remove all the code which checks this before doing
something.

Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2011-03-09 16:18:29 +01:00
parent 61fde273ca
commit 4e31c72497
1 changed files with 48 additions and 66 deletions

View File

@ -176,8 +176,6 @@ static void
drawin_moveresize(lua_State *L, int udx, area_t geometry)
{
drawin_t *w = luaA_checkudata(L, udx, &drawin_class);
if(w->window)
{
int number_of_vals = 0;
uint32_t moveresize_win_vals[4], mask_vals = 0;
@ -228,21 +226,6 @@ drawin_moveresize(lua_State *L, int udx, area_t geometry)
luaA_object_emit_signal(L, udx, "property::width", 0);
if(mask_vals & XCB_CONFIG_WINDOW_HEIGHT)
luaA_object_emit_signal(L, udx, "property::height", 0);
}
else
{
#define DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT(prop) \
if(w->geometry.prop != geometry.prop) \
{ \
w->geometry.prop = geometry.prop; \
luaA_object_emit_signal(L, udx, "property::" #prop, 0); \
}
DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT(x)
DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT(y)
DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT(width)
DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT(height)
#undef DO_DRAWIN_GEOMETRY_CHECK_AND_EMIT
}
}
/** Refresh the window content by copying its pixmap data to its window.
@ -481,7 +464,6 @@ luaA_drawin_set_bg_color(lua_State *L, drawin_t *drawin)
if(color_name &&
color_init_reply(color_init_unchecked(&drawin->bg_color, color_name, len)))
{
if (drawin->window != XCB_NONE)
xcb_change_window_attributes(globalconf.connection, drawin->window,
XCB_CW_BACK_PIXEL, &drawin->bg_color.pixel);
luaA_object_emit_signal(L, -3, "property::bg_color", 0);