wibox.layout.constraint: fix the min and max strategies
Fixes mixed up min/max strategies and other bugs in min and max. Also removes enforcing the size in draw, adhering more to awesome's layout concept. Signed-off-by: Lukáš Hrázký <lukkash@email.cz> Signed-off-by: Uli Schlachter <psychon@znc.in>
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@ -20,35 +20,23 @@ function constraint:draw(wibox, cr, width, height)
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return
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end
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local w, h = self:fit(width, height)
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base.draw_widget(wibox, cr, self.widget, 0, 0, w, h)
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base.draw_widget(wibox, cr, self.widget, 0, 0, width, height)
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end
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--- Fit a constraint layout into the given space
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function constraint:fit(width, height)
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local w, h
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if self.widget then
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w, h = self.widget:fit(width, height)
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w = self._strategy(width, self._width)
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h = self._strategy(height, self._height)
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w, h = self.widget:fit(w, h)
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else
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w, h = 0, 0
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end
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if self._width > 0 then
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if self.strategy == "exact" then
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w = self._width
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else
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w = math[self.strategy](w, self._width)
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end
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end
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if self._height > 0 then
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if self.strategy == "exact" then
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h = self._height
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else
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h = math[self.strategy](h, self._height)
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end
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end
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w = self._strategy(w, self._width)
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h = self._strategy(h, self._height)
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return w, h
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end
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@ -69,47 +57,57 @@ end
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--- Set the strategy to use for the constraining. Valid values are 'max',
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-- 'min' or 'exact'. Throws an error on invalid values.
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function constraint:set_strategy(val)
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local allowed = {
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max = true,
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min = true,
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exact = true
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local func = {
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min = function(real_size, constraint)
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return constraint and math.max(constraint, real_size) or real_size
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end,
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max = function(real_size, constraint)
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return constraint and math.min(constraint, real_size) or real_size
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end,
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exact = function(real_size, constraint)
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return constraint or real_size
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end
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}
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if not allowed[val] then
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if not func[val] then
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error("Invalid strategy for constraint layout: " .. tostring(val))
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end
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self.strategy = val
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self._strategy = func[val]
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self:emit_signal("widget::updated")
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end
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--- Set the maximum width to val.
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--- Set the maximum width to val. nil for no width limit.
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function constraint:set_width(val)
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self._width = val
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self:emit_signal("widget::updated")
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end
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--- Set the maximum height to val.
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--- Set the maximum height to val. nil for no height limit.
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function constraint:set_height(val)
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self._height = val
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self:emit_signal("widget::updated")
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end
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--- Reset this layout. The widget will be unreferenced, strategy set to "max"
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-- and the constraints set to 0.
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-- and the constraints set to nil.
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function constraint:reset()
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self.strategy = "max"
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self._width = 0
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self._height = 0
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self._width = nil
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self._height = nil
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self:set_strategy("max")
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self:set_widget(nil)
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end
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--- Returns a new constraint layout.
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--- Returns a new constraint layout. This layout will constraint the size of a
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-- widget according to the strategy. Note that this will only work for layouts
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-- that respect the widget's size, eg. fixed layout. In layouts that don't
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-- (fully) respect widget's requested size, the inner widget still might get
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-- drawn with a size that does not fit the constraint, eg. in flex layout.
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-- @param widget A widget to use (optional)
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-- @param strategy How to constraint the size. 'max' (default), 'min' or
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-- 'exact'. (optional)
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-- @param width The maximum width of the widget. 0 for no limit. (optional)
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-- @param height The maximum height of the widget. 0 for no limit. (optional)
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-- @param width The maximum width of the widget. nil for no limit. (optional)
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-- @param height The maximum height of the widget. nil for no limit. (optional)
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local function new(widget, strategy, width, height)
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local ret = widget_base.make_widget()
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@ -124,8 +122,8 @@ local function new(widget, strategy, width, height)
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end
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ret:set_strategy(strategy or "max")
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ret:set_width(width or 0)
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ret:set_height(height or 0)
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ret:set_width(width)
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ret:set_height(height)
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if widget then
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ret:set_widget(widget)
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