rc.lua: Use the buttons property instead of method for the tag/tasklist
Begin to bring consistency to these ancient components.
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@ -104,45 +104,46 @@ mytextclock = wibox.widget.textclock()
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-- Create a wibox for each screen and add it
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-- @TAGLIST_BUTTON@
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local taglist_buttons = gears.table.join(
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awful.button({ }, 1, function(t) t:view_only() end),
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awful.button({ modkey }, 1, function(t)
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if client.focus then
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client.focus:move_to_tag(t)
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end
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end),
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awful.button({ }, 3, awful.tag.viewtoggle),
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awful.button({ modkey }, 3, function(t)
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if client.focus then
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client.focus:toggle_tag(t)
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end
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end),
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awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end),
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awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end)
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)
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local taglist_buttons = {
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awful.button({ }, 1, function(t) t:view_only() end),
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awful.button({ modkey }, 1, function(t)
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if client.focus then
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client.focus:move_to_tag(t)
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end
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end),
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awful.button({ }, 3, awful.tag.viewtoggle),
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awful.button({ modkey }, 3, function(t)
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if client.focus then
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client.focus:toggle_tag(t)
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end
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end),
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awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end),
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awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end),
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}
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-- @TASKLIST_BUTTON@
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local tasklist_buttons = gears.table.join(
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awful.button({ }, 1, function (c)
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if c == client.focus then
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c.minimized = true
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else
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c:emit_signal(
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"request::activate",
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"tasklist",
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{raise = true}
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)
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end
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end),
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awful.button({ }, 3, function()
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awful.menu.client_list({ theme = { width = 250 } })
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end),
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awful.button({ }, 4, function ()
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awful.client.focus.byidx(1)
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end),
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awful.button({ }, 5, function ()
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awful.client.focus.byidx(-1)
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end))
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local tasklist_buttons = {
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awful.button({ }, 1, function (c)
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if c == client.focus then
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c.minimized = true
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else
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c:emit_signal(
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"request::activate",
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"tasklist",
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{raise = true}
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)
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end
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end),
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awful.button({ }, 3, function()
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awful.menu.client_list({ theme = { width = 250 } })
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end),
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awful.button({ }, 4, function ()
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awful.client.focus.byidx(1)
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end),
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awful.button({ }, 5, function ()
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awful.client.focus.byidx(-1)
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end),
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}
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-- @DOC_WALLPAPER@
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screen.connect_signal("request::wallpaper", function(s)
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