Allow to specify hexadecimal colors in configuration

This commit is contained in:
Arnaud Fontaine 2008-03-22 19:44:23 +00:00 committed by Julien Danjou
parent 970d2e7bd9
commit 64edc7c767
1 changed files with 56 additions and 17 deletions

View File

@ -916,6 +916,8 @@ draw_align_get_from_str(const char *align)
return AlignAuto;
}
#define RGB_COLOR_8_TO_16(i) (65535 * ((i) & 0xff) / 255)
/** Initialize an X color
* \param conn Connection ref
* \param phys_screen Physical screen number
@ -926,31 +928,68 @@ draw_align_get_from_str(const char *align)
bool
draw_color_new(xcb_connection_t *conn, int phys_screen, const char *colstr, xcolor_t *color)
{
xcb_alloc_named_color_reply_t *c;
xcb_screen_t *s = xcb_aux_get_screen(conn, phys_screen);
xcb_alloc_color_reply_t *hexa_color = NULL;
xcb_alloc_named_color_reply_t *named_color = NULL;
if(!a_strlen(colstr))
return false;
if((c = xcb_alloc_named_color_reply(conn,
/* The color is given in RGB value */
if(colstr[0] == '#' && a_strlen(colstr) == 7)
{
errno = 0;
unsigned long colnum = strtoul(&colstr[1], NULL, 16);
if(errno != 0)
{
warn("awesome: error, invalid color '%s'\n", colstr);
return false;
}
uint16_t red = RGB_COLOR_8_TO_16(colnum >> 16);
uint16_t green = RGB_COLOR_8_TO_16(colnum >> 8);
uint16_t blue = RGB_COLOR_8_TO_16(colnum);
hexa_color = xcb_alloc_color_reply(conn,
xcb_alloc_color(conn,
s->default_colormap,
red, green, blue),
NULL);
if(hexa_color)
{
color->pixel = hexa_color->pixel;
color->red = hexa_color->red;
color->green = hexa_color->green;
color->blue = hexa_color->blue;
p_delete(&hexa_color);
return true;
}
}
else
{
named_color = xcb_alloc_named_color_reply(conn,
xcb_alloc_named_color(conn,
s->default_colormap,
strlen(colstr),
colstr),
NULL)) == NULL)
NULL);
if(named_color)
{
warn("awesome: error, cannot allocate color '%s'\n", colstr);
return false;
color->pixel = named_color->pixel;
color->red = named_color->visual_red;
color->green = named_color->visual_green;
color->blue = named_color->visual_blue;
p_delete(&named_color);
return true;
}
}
color->pixel = c->pixel;
color->red = c->visual_red;
color->green = c->visual_green;
color->blue = c->visual_blue;
p_delete(&c);
return true;
warn("awesome: error, cannot allocate color '%s'\n", colstr);
return false;
}
/** Init a style struct. Every value will be inherited from m