image: add new image type

Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
Julien Danjou 2008-09-11 14:39:47 +02:00
parent 6a5ad6af9b
commit 6ca4e58f3d
4 changed files with 135 additions and 0 deletions

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@ -59,6 +59,7 @@ set(AWE_SRCS
${SOURCE_DIR}/titlebar.c
${SOURCE_DIR}/widget.c
${SOURCE_DIR}/window.c
${SOURCE_DIR}/image.c
${SOURCE_DIR}/draw.c
${SOURCE_DIR}/swindow.c
${SOURCE_DIR}/xscreen.c

82
image.c Normal file
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@ -0,0 +1,82 @@
/*
* image.c - image object
*
* Copyright © 2008 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "structs.h"
#include "image.h"
extern awesome_t globalconf;
DO_LUA_NEW(static, image_t, image, "image", image_ref)
DO_LUA_GC(image_t, image, "image", image_unref)
DO_LUA_EQ(image_t, image, "image")
/** Create a new image object.
* \param L The Lua stack.
* \return The number of elements pushed on stack.
* \luastack
* \lparam The image path.
* \lreturn An image object.
*/
static int
luaA_image_new(lua_State *L)
{
const char *filename = luaL_checkstring(L, 2);
draw_image_t *dimg;
if((dimg = draw_image_new(filename)))
{
image_t *image = p_new(image_t, 1);
image->image = dimg;
return luaA_image_userdata_new(L, image);
}
return 0;
}
/** Return a formated string for an image.
* \param L The Lua VM state.
* \luastack
* \lvalue An image.
* \lreturn A string.
*/
static int
luaA_image_tostring(lua_State *L)
{
image_t **p = luaA_checkudata(L, 1, "image");
lua_pushfstring(L, "[image udata(%p) width(%d) height(%d)]", *p,
(*p)->image->width, (*p)->image->height);
return 1;
}
const struct luaL_reg awesome_image_methods[] =
{
{ "__call", luaA_image_new },
{ NULL, NULL }
};
const struct luaL_reg awesome_image_meta[] =
{
{ "__gc", luaA_image_gc },
{ "__eq", luaA_image_eq },
{ "__tostring", luaA_image_tostring },
{ NULL, NULL }
};
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80

47
image.h Normal file
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@ -0,0 +1,47 @@
/*
* image.h - image object header
*
* Copyright © 2008 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_IMAGE_H
#define AWESOME_IMAGE_H
#include "draw.h"
typedef struct
{
/** Reference counter */
int refcount;
draw_image_t *image;
} image_t;
static inline void
image_delete(image_t **i)
{
if(*i)
{
draw_image_delete(&(*i)->image);
p_delete(i);
}
}
DO_RCNT(image_t, image, image_delete)
#endif
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80

5
lua.c
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@ -56,6 +56,8 @@ extern awesome_t globalconf;
extern const struct luaL_reg awesome_keygrabber_lib[];
extern const struct luaL_reg awesome_button_methods[];
extern const struct luaL_reg awesome_button_meta[];
extern const struct luaL_reg awesome_image_methods[];
extern const struct luaL_reg awesome_image_meta[];
extern const struct luaL_reg awesome_mouse_methods[];
extern const struct luaL_reg awesome_mouse_meta[];
extern const struct luaL_reg awesome_screen_methods[];
@ -648,6 +650,9 @@ luaA_init(void)
/* Export button */
luaA_openlib(L, "button", awesome_button_methods, awesome_button_meta);
/* Export image */
luaA_openlib(L, "image", awesome_image_methods, awesome_image_meta);
/* Export tag */
luaA_openlib(L, "tag", awesome_tag_methods, awesome_tag_meta);