diff --git a/tests/test-wibox-widget-slider.lua b/tests/test-wibox-widget-slider.lua new file mode 100644 index 000000000..8582700f7 --- /dev/null +++ b/tests/test-wibox-widget-slider.lua @@ -0,0 +1,108 @@ +local runner = require("_runner") +local wibox = require("wibox") +local gears = { + shape = require("gears.shape") +} + +local steps = {} + +-- The test runner doesn't support it (yet), but it would be nice to have named +-- steps. +local function step(_, func) + table.insert(steps, func) +end + +-- Apparently in CI the wibox won't always be at the coordinates we specify. +-- So we'll have to click around blindly until we find our widget, +-- then use those coordinates as offset for the actual test. +local offset_x = nil +local offset_y = nil + +-- Reference to keep the wibox alive throughout the test steps. +local w -- luacheck: ignore +local slider + +local on_mouse_press = nil +local on_drag_start = nil +local on_drag = nil +local on_drag_end = nil +local on_property_value = nil + +step("create slider widget", function() + slider = wibox.widget.slider { + minimum = 0, + maximum = 100, + bar_shape = gears.shape.rounded_rect, + bar_height = 3, + bar_color = "#ffffff", + handle_color = "#0000ff", + handle_shape = gears.shape.circle, + handle_border_color = "#ffffff", + handle_border_width = 1, + } + + slider:connect_signal("button::press", function() + on_mouse_press = true + + if offset_x ~= nil then + return + end + + local coords = mouse.coords() + offset_x = coords.x + offset_y = coords.y + end) + slider:connect_signal("drag_start", function() on_drag_start = true end) + slider:connect_signal("drag", function() on_drag = true end) + slider:connect_signal("drag_end", function() on_drag_end = true end) + slider:connect_signal("property::value", function() on_property_value = true end) + + w = wibox { + ontop = true, + x = 0, + y = 0, + width = 250, + height = 50, + visible = true, + widget = slider, + } + + return true +end) + +for x = 0, 2000, 5 do + for y = 0, 2000, 5 do + step("find widget", function() + if offset_x ~= nil then + return true + end + + mouse.coords({ x = x, y = y }) + root.fake_input("button_press", 1) + root.fake_input("button_release", 1) + + return true + end) + end +end + +step("test dragging", function() + mouse.coords({ x = offset_x, y = offset_y }) + root.fake_input("button_press", 1) + mouse.coords({ x = offset_x + 100, offset_y }) + root.fake_input("button_release", 1) + return true +end) + +step("check signals", function() + assert(on_mouse_press, "Signal `button::press` was not called") + assert(on_drag_start, "Signal `drag_start` was not called") + assert(on_property_value, "Signal `property::value` was not called") + assert(on_drag, "Signal `drag` was not called") + assert(on_drag_end, "Signal `drag_end` was not called") + return true +end) + +runner.run_steps(steps) + +-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80