Fix menubar screen handling
Running test-menubar.lua just failed for me locally. The reason was that the textbox was indexing a nil value when doing 's.dpi'. This commit fixes the menubar so that its optional screen arguments are really handled correctly. In fact, a default screen is now chosen way earlier than before, so that no nil values are used as screens later on. In other news: I guess test-menubar.lua is not run on any of our Travis targets... Signed-off-by: Uli Schlachter <psychon@znc.in>
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@ -340,6 +340,7 @@ end
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--- Refresh menubar's cache by reloading .desktop files.
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--- Refresh menubar's cache by reloading .desktop files.
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-- @tparam[opt] screen scr Screen.
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-- @tparam[opt] screen scr Screen.
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function menubar.refresh(scr)
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function menubar.refresh(scr)
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scr = get_screen(scr or awful.screen.focused() or 1)
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menubar.menu_gen.generate(function(entries)
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menubar.menu_gen.generate(function(entries)
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menubar.menu_entries = entries
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menubar.menu_entries = entries
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if instance then
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if instance then
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@ -393,8 +394,9 @@ local function prompt_keypressed_callback(mod, key, comm)
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end
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end
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--- Show the menubar on the given screen.
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--- Show the menubar on the given screen.
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-- @param scr Screen.
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-- @param[opt] scr Screen.
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function menubar.show(scr)
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function menubar.show(scr)
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scr = get_screen(scr or awful.screen.focused() or 1)
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if not instance then
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if not instance then
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-- Add to each category the name of its key in all_categories
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-- Add to each category the name of its key in all_categories
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for k, v in pairs(menubar.menu_gen.all_categories) do
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for k, v in pairs(menubar.menu_gen.all_categories) do
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@ -425,8 +427,6 @@ function menubar.show(scr)
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end
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end
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-- Set position and size
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-- Set position and size
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scr = scr or awful.screen.focused() or 1
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scr = get_screen(scr)
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local scrgeom = scr.workarea
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local scrgeom = scr.workarea
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local geometry = menubar.geometry
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local geometry = menubar.geometry
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instance.geometry = {x = geometry.x or scrgeom.x,
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instance.geometry = {x = geometry.x or scrgeom.x,
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