Implement fixes for Luacheck 0.26.1
* Rename or mute parameters starting with _ * Replace `not (>=)` with `<`
This commit is contained in:
parent
05a405b38b
commit
75019c3f6f
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@ -258,14 +258,14 @@ local obj_mt = {
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-- @tparam function args.on_release Callback for when the button is released.
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-- @treturn table An `awful.button` object.
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local function new_common(mod, _button, press, release)
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local function new_common(mod, btn, press, release)
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local ret = {}
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local subsets = gmath.subsets(ignore_modifiers)
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for _, set in ipairs(subsets) do
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local sub_button = capi.button {
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modifiers = gtable.join(mod, set),
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button = _button
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button = btn
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}
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sub_button._private._legacy_convert_to = ret
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@ -294,9 +294,9 @@ local function new_common(mod, _button, press, release)
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return setmetatable(ret, obj_mt)
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end
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function button.new(args, _button, press, release)
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function button.new(args, btn, press, release)
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-- Assume this is the new constructor.
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if not _button then
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if not btn then
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assert(not (press or release), "Calling awful.button() requires a button name")
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return new_common(
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args.modifiers,
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@ -305,7 +305,7 @@ function button.new(args, _button, press, release)
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args.on_release
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)
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else
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return new_common(args, _button, press, release)
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return new_common(args, btn, press, release)
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end
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end
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@ -271,7 +271,7 @@ end
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-- @treturn table A table with one or several key objects.
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-- @constructorfct awful.key
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local function new_common(mod, _keys, press, release, data)
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local function new_common(mod, keys, press, release, data)
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if type(release)=='table' then
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data=release
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release=nil
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@ -279,7 +279,7 @@ local function new_common(mod, _keys, press, release, data)
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local ret = {}
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local subsets = gmath.subsets(key.ignore_modifiers)
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for _, key_pair in ipairs(_keys) do
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for _, key_pair in ipairs(keys) do
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for _, set in ipairs(subsets) do
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local sub_key = capi.key {
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modifiers = gtable.join(mod, set),
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@ -315,15 +315,15 @@ local function new_common(mod, _keys, press, release, data)
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-- append custom userdata (like description) to a hotkey
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data = data and gtable.clone(data) or {}
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data.mod = mod
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data.keys = _keys
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data.keys = keys
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data.on_press = press
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data.on_release = release
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data._is_capi_key = false
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assert((not data.key) or type(data.key) == "string")
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table.insert(key.hotkeys, data)
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data.execute = function(_)
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assert(#_keys == 1, "key:execute() makes no sense for groups")
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key.execute(mod, _keys[1])
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assert(#keys == 1, "key:execute() makes no sense for groups")
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key.execute(mod, keys[1])
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end
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-- Store the private data
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@ -412,9 +412,9 @@ local function get_keys(args)
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return key.keygroups[args.keygroup]
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end
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function key.new(args, _key, press, release, data)
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function key.new(args, keycode, press, release, data)
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-- Assume this is the new constructor.
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if not _key then
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if not keycode then
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assert(not (press or release or data), "Calling awful.key() requires a key name")
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local keys = get_keys(args)
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@ -427,7 +427,7 @@ function key.new(args, _key, press, release, data)
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args
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)
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else
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return new_common(args, {{_key}}, press, release, data)
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return new_common(args, {{keycode}}, press, release, data)
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end
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end
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@ -436,11 +436,11 @@ end
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-- @param pressed_mod The modifiers to compare with.
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-- @param pressed_key The key to compare with.
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-- @staticfct awful.key.match
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function key.match(_key, pressed_mod, pressed_key)
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function key.match(self, pressed_mod, pressed_key)
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-- First, compare key.
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if pressed_key ~= _key.key then return false end
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if pressed_key ~= self.key then return false end
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-- Then, compare mod
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local mod = _key.modifiers
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local mod = self.modifiers
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-- For each modifier of the key object, check that the modifier has been
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-- pressed.
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for _, m in ipairs(mod) do
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@ -480,7 +480,7 @@ end
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-- @method stop
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-- @emits stopped
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-- @emits property::current_instance
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function keygrabber:stop(_stop_key, _stop_mods) -- (at)function disables ldoc params
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function keygrabber:stop(_stop_key, _stop_mods) --luacheck: ignore 214
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keygrab.stop(self.grabber)
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local timer = self._private.timer
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@ -508,7 +508,7 @@ end
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-- @tparam awful.key key The key.
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-- @tparam string description.group The keybinding group
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function keygrabber:add_keybinding(key, _keycode, _callback, _description)
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function keygrabber:add_keybinding(key, _keycode, _callback, _description) --luacheck: ignore 214
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local mods = not key._is_awful_key and key or nil
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if mods then
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@ -145,12 +145,12 @@ function layout.inc(i, s, layouts)
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end
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--- Set the layout function of the current tag.
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-- @param _layout Layout name.
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-- @tparam layout|function l Layout object or function.
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-- @tparam[opt=mouse.screen.selected_tag] tag t The tag to modify.
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-- @staticfct awful.layout.set
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function layout.set(_layout, t)
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function layout.set(l, t)
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t = t or capi.mouse.screen.selected_tag
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t.layout = _layout
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t.layout = l
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end
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--- Get the layout parameters used for the screen
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@ -33,71 +33,80 @@ function floating.mouse_resize_handler(c, corner, x, y)
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local fixed_y = c.maximized_vertical
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local prev_coords = {}
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local coordinates_delta = {x=0,y=0}
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local coordinates_delta = {x=0, y=0}
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if floating.resize_jump_to_corner then
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-- Warp mouse pointer
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capi.mouse.coords({ x = x, y = y })
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else
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local corner_x, corner_y = x, y
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local mouse_coords = capi.mouse.coords()
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x = mouse_coords.x
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y = mouse_coords.y
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coordinates_delta = {x=corner_x-x,y=corner_y-y}
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coordinates_delta = {x = corner_x-x,y = corner_y-y}
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end
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capi.mousegrabber.run(function (_mouse)
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if not c.valid then return false end
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capi.mousegrabber.run(function (state)
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if not c.valid then return false end
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_mouse.x = _mouse.x + coordinates_delta.x
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_mouse.y = _mouse.y + coordinates_delta.y
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for _, v in ipairs(_mouse.buttons) do
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if v then
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local ng
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prev_coords = { x =_mouse.x, y = _mouse.y }
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if corner == "bottom_right" then
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ng = { width = _mouse.x - g.x,
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height = _mouse.y - g.y }
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elseif corner == "bottom_left" then
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ng = { x = _mouse.x,
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width = (g.x + g.width) - _mouse.x,
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height = _mouse.y - g.y }
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elseif corner == "top_left" then
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ng = { x = _mouse.x,
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width = (g.x + g.width) - _mouse.x,
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y = _mouse.y,
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height = (g.y + g.height) - _mouse.y }
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else
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ng = { width = _mouse.x - g.x,
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y = _mouse.y,
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height = (g.y + g.height) - _mouse.y }
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end
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if ng.width <= 0 then ng.width = nil end
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if ng.height <= 0 then ng.height = nil end
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if fixed_x then ng.width = g.width ng.x = g.x end
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if fixed_y then ng.height = g.height ng.y = g.y end
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c:geometry(ng)
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-- Get real geometry that has been applied
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-- in case we honor size hints
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-- XXX: This should be rewritten when size
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-- hints are available from Lua.
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local rg = c:geometry()
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state.x = state.x + coordinates_delta.x
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state.y = state.y + coordinates_delta.y
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if corner == "bottom_right" then
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ng = {}
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elseif corner == "bottom_left" then
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ng = { x = (g.x + g.width) - rg.width }
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elseif corner == "top_left" then
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ng = { x = (g.x + g.width) - rg.width,
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y = (g.y + g.height) - rg.height }
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else
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ng = { y = (g.y + g.height) - rg.height }
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end
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c:geometry({ x = ng.x, y = ng.y })
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return true
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end
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end
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return prev_coords.x == _mouse.x and prev_coords.y == _mouse.y
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end, corner .. "_corner")
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for _, v in ipairs(state.buttons) do
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if v then
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local ng
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prev_coords = { x = state.x, y = state.y }
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if corner == "bottom_right" then
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ng = { width = state.x - g.x,
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height = state.y - g.y }
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elseif corner == "bottom_left" then
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ng = { x = state.x,
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width = (g.x + g.width) - state.x,
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height = state.y - g.y }
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elseif corner == "top_left" then
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ng = { x = state.x,
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width = (g.x + g.width) - state.x,
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y = state.y,
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height = (g.y + g.height) - state.y }
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else
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ng = { width = state.x - g.x,
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y = state.y,
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height = (g.y + g.height) - state.y }
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end
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if ng.width <= 0 then ng.width = nil end
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if ng.height <= 0 then ng.height = nil end
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if fixed_x then ng.width = g.width ng.x = g.x end
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if fixed_y then ng.height = g.height ng.y = g.y end
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c:geometry(ng)
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-- Get real geometry that has been applied
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-- in case we honor size hints
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-- XXX: This should be rewritten when size
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-- hints are available from Lua.
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local rg = c:geometry()
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if corner == "bottom_right" then
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ng = {}
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elseif corner == "bottom_left" then
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ng = { x = (g.x + g.width) - rg.width }
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elseif corner == "top_left" then
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ng = { x = (g.x + g.width) - rg.width,
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y = (g.y + g.height) - rg.height }
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else
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ng = { y = (g.y + g.height) - rg.height }
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end
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c:geometry({ x = ng.x, y = ng.y })
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return true
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end
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end
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return prev_coords.x == state.x and prev_coords.y == state.y
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end, corner .. "_corner")
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end
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function floating.arrange()
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@ -33,14 +33,14 @@ function magnifier.mouse_resize_handler(c, corner, x, y)
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local maxdist_pow = (wa.width^2 + wa.height^2) / 4
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local prev_coords = {}
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capi.mousegrabber.run(function (_mouse)
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capi.mousegrabber.run(function (position)
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if not c.valid then return false end
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for _, v in ipairs(_mouse.buttons) do
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for _, v in ipairs(position.buttons) do
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if v then
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prev_coords = { x =_mouse.x, y = _mouse.y }
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local dx = center_x - _mouse.x
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local dy = center_y - _mouse.y
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prev_coords = { x =position.x, y = position.y }
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local dx = center_x - position.x
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local dy = center_y - position.y
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local dist = dx^2 + dy^2
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-- New master width factor
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@ -50,7 +50,7 @@ function magnifier.mouse_resize_handler(c, corner, x, y)
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return true
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end
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end
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return prev_coords.x == _mouse.x and prev_coords.y == _mouse.y
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return prev_coords.x == position.x and prev_coords.y == position.y
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end, corner .. "_corner")
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end
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@ -24,7 +24,7 @@ local math = math
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local spiral = {}
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local function do_spiral(p, _spiral)
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local function do_spiral(p, is_spiral)
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local wa = p.workarea
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local cls = p.clients
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local n = #cls
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@ -43,19 +43,19 @@ local function do_spiral(p, _spiral)
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end
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end
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if k % 4 == 0 and _spiral then
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if k % 4 == 0 and is_spiral then
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wa.x = wa.x - wa.width
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elseif k % 2 == 0 then
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wa.x = wa.x + old_width
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elseif k % 4 == 3 and k < n and _spiral then
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elseif k % 4 == 3 and k < n and is_spiral then
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wa.x = wa.x + math.ceil(old_width / 2)
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end
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if k % 4 == 1 and k ~= 1 and _spiral then
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if k % 4 == 1 and k ~= 1 and is_spiral then
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wa.y = wa.y - wa.height
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elseif k % 2 == 1 and k ~= 1 then
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wa.y = wa.y + old_height
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elseif k % 4 == 0 and k < n and _spiral then
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elseif k % 4 == 0 and k < n and is_spiral then
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wa.y = wa.y + math.ceil(old_height / 2)
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end
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@ -61,7 +61,7 @@ local function mouse_resize_handler(c, _, _, _, orientation)
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if g.height+15 > wa.height then
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offset = g.height * .5
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cursor = "sb_h_double_arrow"
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elseif not (g.y+g.height+15 > wa.y+wa.height) then
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elseif g.y+g.height+15 <= wa.y+wa.height then
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offset = g.height
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end
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corner_coords = { x = wa.x + wa.width * mwfact, y = g.y + offset }
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@ -70,7 +70,7 @@ local function mouse_resize_handler(c, _, _, _, orientation)
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if g.height+15 >= wa.height then
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offset = g.height * .5
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cursor = "sb_h_double_arrow"
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elseif not (g.y+g.height+15 > wa.y+wa.height) then
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elseif g.y+g.height+15 <= wa.y+wa.height then
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offset = g.height
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end
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corner_coords = { x = wa.x + wa.width * (1 - mwfact), y = g.y + offset }
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@ -79,7 +79,7 @@ local function mouse_resize_handler(c, _, _, _, orientation)
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if g.width+15 >= wa.width then
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offset = g.width * .5
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cursor = "sb_v_double_arrow"
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elseif not (g.x+g.width+15 > wa.x+wa.width) then
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elseif g.x+g.width+15 <= wa.x+wa.width then
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offset = g.width
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end
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corner_coords = { y = wa.y + wa.height * mwfact, x = g.x + offset}
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@ -88,7 +88,7 @@ local function mouse_resize_handler(c, _, _, _, orientation)
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if g.width+15 >= wa.width then
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offset = g.width * .5
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cursor = "sb_v_double_arrow"
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elseif not (g.x+g.width+15 > wa.x+wa.width) then
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elseif g.x+g.width+15 <= wa.x+wa.width then
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offset = g.width
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end
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corner_coords = { y = wa.y + wa.height * (1 - mwfact), x= g.x + offset }
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@ -104,16 +104,16 @@ local function mouse_resize_handler(c, _, _, _, orientation)
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end
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local prev_coords = {}
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capi.mousegrabber.run(function (_mouse)
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capi.mousegrabber.run(function (coords)
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if not c.valid then return false end
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_mouse.x = _mouse.x + coordinates_delta.x
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_mouse.y = _mouse.y + coordinates_delta.y
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for _, v in ipairs(_mouse.buttons) do
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coords.x = coords.x + coordinates_delta.x
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coords.y = coords.y + coordinates_delta.y
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for _, v in ipairs(coords.buttons) do
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if v then
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prev_coords = { x =_mouse.x, y = _mouse.y }
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local fact_x = (_mouse.x - wa.x) / wa.width
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local fact_y = (_mouse.y - wa.y) / wa.height
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prev_coords = { x =coords.x, y = coords.y }
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local fact_x = (coords.x - wa.x) / wa.width
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local fact_y = (coords.y - wa.y) / wa.height
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local new_mwfact
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local geom = c:geometry()
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@ -123,15 +123,15 @@ local function mouse_resize_handler(c, _, _, _, orientation)
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local wfact
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local wfact_x, wfact_y
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if (geom.y+geom.height+15) > (wa.y+wa.height) then
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wfact_y = (geom.y + geom.height - _mouse.y) / wa.height
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wfact_y = (geom.y + geom.height - coords.y) / wa.height
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else
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wfact_y = (_mouse.y - geom.y) / wa.height
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wfact_y = (coords.y - geom.y) / wa.height
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end
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if (geom.x+geom.width+15) > (wa.x+wa.width) then
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wfact_x = (geom.x + geom.width - _mouse.x) / wa.width
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wfact_x = (geom.x + geom.width - coords.x) / wa.width
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else
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wfact_x = (_mouse.x - geom.x) / wa.width
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||||
wfact_x = (coords.x - geom.x) / wa.width
|
||||
end
|
||||
|
||||
|
||||
|
@ -155,7 +155,7 @@ local function mouse_resize_handler(c, _, _, _, orientation)
|
|||
return true
|
||||
end
|
||||
end
|
||||
return prev_coords.x == _mouse.x and prev_coords.y == _mouse.y
|
||||
return prev_coords.x == coords.x and prev_coords.y == coords.y
|
||||
end, cursor)
|
||||
end
|
||||
|
||||
|
|
|
@ -147,16 +147,16 @@ local function load_theme(a, b)
|
|||
end
|
||||
|
||||
|
||||
local function item_position(_menu, child)
|
||||
local function item_position(self, child)
|
||||
local a, b = "height", "width"
|
||||
local dir = _menu.layout.dir or "y"
|
||||
local dir = self.layout.dir or "y"
|
||||
if dir == "x" then a, b = b, a end
|
||||
|
||||
local in_dir, other = 0, _menu[b]
|
||||
local num = gtable.hasitem(_menu.child, child)
|
||||
local in_dir, other = 0, self[b]
|
||||
local num = gtable.hasitem(self.child, child)
|
||||
if num then
|
||||
for i = 0, num - 1 do
|
||||
local item = _menu.items[i]
|
||||
local item = self.items[i]
|
||||
if item then
|
||||
other = math.max(other, item[b])
|
||||
in_dir = in_dir + item[a]
|
||||
|
@ -169,97 +169,97 @@ local function item_position(_menu, child)
|
|||
end
|
||||
|
||||
|
||||
local function set_coords(_menu, s, m_coords)
|
||||
local function set_coords(self, s, m_coords)
|
||||
local s_geometry = s.workarea
|
||||
local screen_w = s_geometry.x + s_geometry.width
|
||||
local screen_h = s_geometry.y + s_geometry.height
|
||||
|
||||
_menu.width = _menu.wibox.width
|
||||
_menu.height = _menu.wibox.height
|
||||
self.width = self.wibox.width
|
||||
self.height = self.wibox.height
|
||||
|
||||
_menu.x = _menu.wibox.x
|
||||
_menu.y = _menu.wibox.y
|
||||
self.x = self.wibox.x
|
||||
self.y = self.wibox.y
|
||||
|
||||
if _menu.parent then
|
||||
local w, h = item_position(_menu.parent, _menu)
|
||||
w = w + _menu.parent.theme.border_width
|
||||
if self.parent then
|
||||
local w, h = item_position(self.parent, self)
|
||||
w = w + self.parent.theme.border_width
|
||||
|
||||
_menu.y = _menu.parent.y + h + _menu.height > screen_h and
|
||||
screen_h - _menu.height or _menu.parent.y + h
|
||||
_menu.x = _menu.parent.x + w + _menu.width > screen_w and
|
||||
_menu.parent.x - _menu.width or _menu.parent.x + w
|
||||
self.y = self.parent.y + h + self.height > screen_h and
|
||||
screen_h - self.height or self.parent.y + h
|
||||
self.x = self.parent.x + w + self.width > screen_w and
|
||||
self.parent.x - self.width or self.parent.x + w
|
||||
else
|
||||
if m_coords == nil then
|
||||
m_coords = capi.mouse.coords()
|
||||
m_coords.x = m_coords.x + 1
|
||||
m_coords.y = m_coords.y + 1
|
||||
end
|
||||
_menu.y = m_coords.y < s_geometry.y and s_geometry.y or m_coords.y
|
||||
_menu.x = m_coords.x < s_geometry.x and s_geometry.x or m_coords.x
|
||||
self.y = m_coords.y < s_geometry.y and s_geometry.y or m_coords.y
|
||||
self.x = m_coords.x < s_geometry.x and s_geometry.x or m_coords.x
|
||||
|
||||
_menu.y = _menu.y + _menu.height > screen_h and
|
||||
screen_h - _menu.height or _menu.y
|
||||
_menu.x = _menu.x + _menu.width > screen_w and
|
||||
screen_w - _menu.width or _menu.x
|
||||
self.y = self.y + self.height > screen_h and
|
||||
screen_h - self.height or self.y
|
||||
self.x = self.x + self.width > screen_w and
|
||||
screen_w - self.width or self.x
|
||||
end
|
||||
|
||||
_menu.wibox.x = _menu.x
|
||||
_menu.wibox.y = _menu.y
|
||||
self.wibox.x = self.x
|
||||
self.wibox.y = self.y
|
||||
end
|
||||
|
||||
|
||||
local function set_size(_menu)
|
||||
local function set_size(self)
|
||||
local in_dir, other, a, b = 0, 0, "height", "width"
|
||||
local dir = _menu.layout.dir or "y"
|
||||
local dir = self.layout.dir or "y"
|
||||
if dir == "x" then a, b = b, a end
|
||||
for _, item in ipairs(_menu.items) do
|
||||
for _, item in ipairs(self.items) do
|
||||
other = math.max(other, item[b])
|
||||
in_dir = in_dir + item[a]
|
||||
end
|
||||
_menu[a], _menu[b] = in_dir, other
|
||||
self[a], self[b] = in_dir, other
|
||||
if in_dir > 0 and other > 0 then
|
||||
_menu.wibox[a] = in_dir
|
||||
_menu.wibox[b] = other
|
||||
self.wibox[a] = in_dir
|
||||
self.wibox[b] = other
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
local function check_access_key(_menu, key)
|
||||
for i, item in ipairs(_menu.items) do
|
||||
local function check_access_key(self, key)
|
||||
for i, item in ipairs(self.items) do
|
||||
if item.akey == key then
|
||||
_menu:item_enter(i)
|
||||
_menu:exec(i, { exec = true })
|
||||
self:item_enter(i)
|
||||
self:exec(i, { exec = true })
|
||||
return
|
||||
end
|
||||
end
|
||||
if _menu.parent then
|
||||
check_access_key(_menu.parent, key)
|
||||
if self.parent then
|
||||
check_access_key(self.parent, key)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function grabber(_menu, _, key, event)
|
||||
local function grabber(self, _, key, event)
|
||||
if event ~= "press" then return end
|
||||
|
||||
local sel = _menu.sel or 0
|
||||
local sel = self.sel or 0
|
||||
if gtable.hasitem(menu.menu_keys.up, key) then
|
||||
local sel_new = sel-1 < 1 and #_menu.items or sel-1
|
||||
_menu:item_enter(sel_new)
|
||||
local sel_new = sel-1 < 1 and #self.items or sel-1
|
||||
self:item_enter(sel_new)
|
||||
elseif gtable.hasitem(menu.menu_keys.down, key) then
|
||||
local sel_new = sel+1 > #_menu.items and 1 or sel+1
|
||||
_menu:item_enter(sel_new)
|
||||
local sel_new = sel+1 > #self.items and 1 or sel+1
|
||||
self:item_enter(sel_new)
|
||||
elseif sel > 0 and gtable.hasitem(menu.menu_keys.enter, key) then
|
||||
_menu:exec(sel)
|
||||
self:exec(sel)
|
||||
elseif sel > 0 and gtable.hasitem(menu.menu_keys.exec, key) then
|
||||
_menu:exec(sel, { exec = true })
|
||||
self:exec(sel, { exec = true })
|
||||
elseif gtable.hasitem(menu.menu_keys.back, key) then
|
||||
_menu:hide()
|
||||
self:hide()
|
||||
elseif gtable.hasitem(menu.menu_keys.close, key) then
|
||||
menu.get_root(_menu):hide()
|
||||
menu.get_root(self):hide()
|
||||
else
|
||||
check_access_key(_menu, key)
|
||||
check_access_key(self, key)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -154,7 +154,7 @@ local function handler(_, client, context, args) --luacheck: no unused_args
|
|||
or "fleur"
|
||||
|
||||
-- Execute the placement function and use request::geometry
|
||||
capi.mousegrabber.run(function (_mouse)
|
||||
capi.mousegrabber.run(function (coords)
|
||||
if not client.valid then return end
|
||||
|
||||
-- Resize everytime the mouse moves (default behavior) in live mode,
|
||||
|
@ -194,7 +194,7 @@ local function handler(_, client, context, args) --luacheck: no unused_args
|
|||
end
|
||||
|
||||
-- Quit when the button is released
|
||||
for _,v in pairs(_mouse.buttons) do
|
||||
for _,v in pairs(coords.buttons) do
|
||||
if v then return true end
|
||||
end
|
||||
|
||||
|
|
|
@ -858,8 +858,8 @@ function placement.closest_corner(d, args)
|
|||
local corner_i, corner_j, n
|
||||
|
||||
-- Use the product of 3 to get the closest point in a NxN matrix
|
||||
local function f(_n, mat)
|
||||
n = _n
|
||||
local function f(dim, mat)
|
||||
n = dim
|
||||
-- The +1 is required to avoid a rounding error when
|
||||
-- pos.x == sgeo.x+sgeo.width
|
||||
corner_i = -math.ceil( ( (sgeo.x - pos.x) * n) / (sgeo.width + 1))
|
||||
|
|
|
@ -155,10 +155,10 @@ end
|
|||
-- This moves the mouse pointer to the last known position on the new screen,
|
||||
-- or keeps its position relative to the current focused screen.
|
||||
-- @staticfct awful.screen.focus_bydirection
|
||||
-- @param dir The direction, can be either "up", "down", "left" or "right".
|
||||
-- @param _screen Screen.
|
||||
function screen.focus_bydirection(dir, _screen)
|
||||
local sel = get_screen(_screen or screen.focused())
|
||||
-- @tparam string dir The direction, can be either "up", "down", "left" or "right".
|
||||
-- @tparam screen s Screen.
|
||||
function screen.focus_bydirection(dir, s)
|
||||
local sel = get_screen(s or screen.focused())
|
||||
local target = sel:get_next_in_direction(dir)
|
||||
|
||||
if target then
|
||||
|
@ -228,18 +228,18 @@ end
|
|||
--- Get or set the screen padding.
|
||||
--
|
||||
-- @deprecated awful.screen.padding
|
||||
-- @param _screen The screen object to change the padding on
|
||||
-- @param s The screen object to change the padding on
|
||||
-- @param[opt=nil] padding The padding, a table with 'top', 'left', 'right' and/or
|
||||
-- 'bottom' or a number value to apply set the same padding on all sides. Can be
|
||||
-- nil if you only want to retrieve padding
|
||||
-- @treturn table A table with left, right, top and bottom number values.
|
||||
-- @see padding
|
||||
function screen.padding(_screen, padding)
|
||||
function screen.padding(s, padding)
|
||||
gdebug.deprecate("Use _screen.padding = value instead of awful.screen.padding", {deprecated_in=4})
|
||||
if padding then
|
||||
screen.object.set_padding(_screen, padding)
|
||||
screen.object.set_padding(s, padding)
|
||||
end
|
||||
return screen.object.get_padding(_screen)
|
||||
return screen.object.get_padding(s)
|
||||
end
|
||||
|
||||
--- The screen padding.
|
||||
|
|
|
@ -1650,10 +1650,10 @@ end
|
|||
-- Do not use.
|
||||
--
|
||||
-- @deprecated awful.tag.getdata
|
||||
-- @tparam tag _tag The tag.
|
||||
-- @tparam tag t The tag.
|
||||
-- @return The data table.
|
||||
function tag.getdata(_tag)
|
||||
return _tag._private.awful_tag_properties
|
||||
function tag.getdata(t)
|
||||
return t._private.awful_tag_properties
|
||||
end
|
||||
|
||||
--- Get a tag property.
|
||||
|
@ -1661,14 +1661,14 @@ end
|
|||
-- Use `_tag.prop` directly.
|
||||
--
|
||||
-- @deprecated awful.tag.getproperty
|
||||
-- @tparam tag _tag The tag.
|
||||
-- @tparam tag t The tag.
|
||||
-- @tparam string prop The property name.
|
||||
-- @return The property.
|
||||
function tag.getproperty(_tag, prop)
|
||||
if not _tag then return end -- FIXME: Turn this into an error?
|
||||
function tag.getproperty(t, prop)
|
||||
if not t then return end -- FIXME: Turn this into an error?
|
||||
|
||||
if _tag._private.awful_tag_properties then
|
||||
return _tag._private.awful_tag_properties[prop]
|
||||
if t._private.awful_tag_properties then
|
||||
return t._private.awful_tag_properties[prop]
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -1676,20 +1676,20 @@ end
|
|||
-- This properties are internal to awful. Some are used to draw taglist, or to
|
||||
-- handle layout, etc.
|
||||
--
|
||||
-- Use `_tag.prop = value`
|
||||
-- Use `t.prop = value`
|
||||
--
|
||||
-- @deprecated awful.tag.setproperty
|
||||
-- @param _tag The tag.
|
||||
-- @param t The tag.
|
||||
-- @param prop The property name.
|
||||
-- @param value The value.
|
||||
function tag.setproperty(_tag, prop, value)
|
||||
if not _tag._private.awful_tag_properties then
|
||||
_tag._private.awful_tag_properties = {}
|
||||
function tag.setproperty(t, prop, value)
|
||||
if not t._private.awful_tag_properties then
|
||||
t._private.awful_tag_properties = {}
|
||||
end
|
||||
|
||||
if _tag._private.awful_tag_properties[prop] ~= value then
|
||||
_tag._private.awful_tag_properties[prop] = value
|
||||
_tag:emit_signal("property::" .. prop)
|
||||
if t._private.awful_tag_properties[prop] ~= value then
|
||||
t._private.awful_tag_properties[prop] = value
|
||||
t:emit_signal("property::" .. prop)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -1721,9 +1721,9 @@ end
|
|||
|
||||
local function attached_connect_signal_screen(screen, sig, func)
|
||||
screen = get_screen(screen)
|
||||
capi.tag.connect_signal(sig, function(_tag)
|
||||
if get_screen(tag.getproperty(_tag, "screen")) == screen then
|
||||
func(_tag)
|
||||
capi.tag.connect_signal(sig, function(t)
|
||||
if get_screen(tag.getproperty(t, "screen")) == screen then
|
||||
func(t)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
|
|
@ -117,23 +117,23 @@ end
|
|||
-- * right
|
||||
--
|
||||
-- @tparam string dir The direction.
|
||||
-- @tparam table _gA The first rectangle.
|
||||
-- @tparam table _gB The second rectangle.
|
||||
-- @tparam table gA The first rectangle.
|
||||
-- @tparam table gB The second rectangle.
|
||||
-- @return The distance between the screens.
|
||||
local function calculate_distance(dir, _gA, _gB)
|
||||
local gAx = _gA.x
|
||||
local gAy = _gA.y
|
||||
local gBx = _gB.x
|
||||
local gBy = _gB.y
|
||||
local function calculate_distance(dir, gA, gB)
|
||||
local gAx = gA.x
|
||||
local gAy = gA.y
|
||||
local gBx = gB.x
|
||||
local gBy = gB.y
|
||||
|
||||
if dir == "up" then
|
||||
gBy = _gB.y + _gB.height
|
||||
gBy = gB.y + gB.height
|
||||
elseif dir == "down" then
|
||||
gAy = _gA.y + _gA.height
|
||||
gAy = gA.y + gA.height
|
||||
elseif dir == "left" then
|
||||
gBx = _gB.x + _gB.width
|
||||
gBx = gB.x + gB.width
|
||||
elseif dir == "right" then
|
||||
gAx = _gA.x + _gA.width
|
||||
gAx = gA.x + gA.width
|
||||
end
|
||||
|
||||
return math.sqrt((gBx - gAx) ^ 2 + (gBy - gAy) ^ 2)
|
||||
|
|
|
@ -358,8 +358,8 @@ end
|
|||
-- @treturn boolean Returns false if a dependency conflict was found.
|
||||
-- @method add_matching_rules
|
||||
function matcher:add_matching_rules(name, rules, depends_on, precede)
|
||||
local function matching_fct(_self, c, props, callbacks)
|
||||
default_rules_callback(_self, c, props, callbacks, rules)
|
||||
local function matching_fct(_, c, props, callbacks)
|
||||
default_rules_callback(self, c, props, callbacks, rules)
|
||||
end
|
||||
|
||||
self._matching_rules[name] = rules
|
||||
|
|
|
@ -31,7 +31,7 @@ end
|
|||
|
||||
--- Try to convert the argument into an lgi cairo surface.
|
||||
-- This is usually needed for loading images by file name.
|
||||
-- @param _surface The surface to load or nil
|
||||
-- @param surface The surface to load or nil
|
||||
-- @param default The default value to return on error; when nil, then a surface
|
||||
-- in an error state is returned.
|
||||
-- @return The loaded surface, or the replacement default
|
||||
|
@ -67,60 +67,60 @@ end
|
|||
--- Try to convert the argument into an lgi cairo surface.
|
||||
-- This is usually needed for loading images by file name and uses a cache.
|
||||
-- In contrast to `load()`, errors are returned to the caller.
|
||||
-- @param _surface The surface to load or nil
|
||||
-- @param surface The surface to load or nil
|
||||
-- @param default The default value to return on error; when nil, then a surface
|
||||
-- in an error state is returned.
|
||||
-- @return The loaded surface, or the replacement default, or nil if called with
|
||||
-- nil.
|
||||
-- @return An error message, or nil on success.
|
||||
-- @staticfct load_silently
|
||||
function surface.load_silently(_surface, default)
|
||||
if type(_surface) == "string" then
|
||||
local cache = surface_cache[_surface]
|
||||
function surface.load_silently(self, default)
|
||||
if type(self) == "string" then
|
||||
local cache = surface_cache[self]
|
||||
if cache then
|
||||
return cache
|
||||
end
|
||||
local result, err = surface.load_uncached_silently(_surface, default)
|
||||
local result, err = surface.load_uncached_silently(self, default)
|
||||
if not err then
|
||||
-- Cache the file
|
||||
surface_cache[_surface] = result
|
||||
surface_cache[self] = result
|
||||
end
|
||||
return result, err
|
||||
end
|
||||
return surface.load_uncached_silently(_surface, default)
|
||||
return surface.load_uncached_silently(self, default)
|
||||
end
|
||||
|
||||
local function do_load_and_handle_errors(_surface, func)
|
||||
if type(_surface) == 'nil' then
|
||||
local function do_load_and_handle_errors(self, func)
|
||||
if type(self) == 'nil' then
|
||||
return get_default()
|
||||
end
|
||||
local result, err = func(_surface, false)
|
||||
local result, err = func(self, false)
|
||||
if result then
|
||||
return result
|
||||
end
|
||||
gdebug.print_error(debug.traceback(
|
||||
"Failed to load '" .. tostring(_surface) .. "': " .. tostring(err)))
|
||||
"Failed to load '" .. tostring(self) .. "': " .. tostring(err)))
|
||||
return get_default()
|
||||
end
|
||||
|
||||
--- Try to convert the argument into an lgi cairo surface.
|
||||
-- This is usually needed for loading images by file name. Errors are handled
|
||||
-- via `gears.debug.print_error`.
|
||||
-- @param _surface The surface to load or nil
|
||||
-- @param surface The surface to load or nil
|
||||
-- @return The loaded surface, or nil
|
||||
-- @staticfct load_uncached
|
||||
function surface.load_uncached(_surface)
|
||||
return do_load_and_handle_errors(_surface, surface.load_uncached_silently)
|
||||
function surface.load_uncached(self)
|
||||
return do_load_and_handle_errors(self, surface.load_uncached_silently)
|
||||
end
|
||||
|
||||
--- Try to convert the argument into an lgi cairo surface.
|
||||
-- This is usually needed for loading images by file name. Errors are handled
|
||||
-- via `gears.debug.print_error`.
|
||||
-- @param _surface The surface to load or nil
|
||||
-- @param surface The surface to load or nil
|
||||
-- @return The loaded surface, or nil.
|
||||
-- @staticfct gears.surface
|
||||
function surface.load(_surface)
|
||||
return do_load_and_handle_errors(_surface, surface.load_silently)
|
||||
function surface.load(self)
|
||||
return do_load_and_handle_errors(self, surface.load_silently)
|
||||
end
|
||||
|
||||
function surface.mt.__call(_, ...)
|
||||
|
|
|
@ -152,22 +152,22 @@ end
|
|||
|
||||
--- Get list of matching rules for a client.
|
||||
-- @tparam client c The client.
|
||||
-- @tparam table _rules The rules to check. List with "rule", "rule_any", "except" and
|
||||
-- @tparam table rules The rules to check. List with "rule", "rule_any", "except" and
|
||||
-- "except_any" keys.
|
||||
-- @treturn table The list of matched rules.
|
||||
-- @staticfct ruled.client.matching_rules
|
||||
function module.matching_rules(c, _rules)
|
||||
return crules:matching_rules(c, _rules)
|
||||
function module.matchingrules(c, rules)
|
||||
return crules:matching_rules(c, rules)
|
||||
end
|
||||
|
||||
--- Check if a client matches a given set of rules.
|
||||
-- @tparam client c The client.
|
||||
-- @tparam table _rules The rules to check. List of tables with `rule`, `rule_any`,
|
||||
-- @tparam table rules The rules to check. List of tables with `rule`, `rule_any`,
|
||||
-- `except` and `except_any` keys.
|
||||
-- @treturn bool True if at least one rule is matched, false otherwise.
|
||||
-- @staticfct ruled.client.matches_list
|
||||
function module.matches_list(c, _rules)
|
||||
return crules:matches_rules(c, _rules)
|
||||
function module.matches_list(c, rules)
|
||||
return crules:matchesrules(c, rules)
|
||||
end
|
||||
|
||||
--- Remove a source.
|
||||
|
|
|
@ -21,7 +21,7 @@ local surface = require("gears.surface")
|
|||
local timer = require("gears.timer")
|
||||
local grect = require("gears.geometry").rectangle
|
||||
local matrix = require("gears.matrix")
|
||||
local hierarchy = require("wibox.hierarchy")
|
||||
local whierarchy = require("wibox.hierarchy")
|
||||
local unpack = unpack or table.unpack -- luacheck: globals unpack (compatibility with Lua 5.1)
|
||||
|
||||
local visible_drawables = {}
|
||||
|
@ -92,7 +92,7 @@ local function do_redraw(self)
|
|||
self._need_complete_repaint = true
|
||||
if self._widget then
|
||||
self._widget_hierarchy_callback_arg = {}
|
||||
self._widget_hierarchy = hierarchy.new(context, self._widget, width, height,
|
||||
self._widget_hierarchy = whierarchy.new(context, self._widget, width, height,
|
||||
self._redraw_callback, self._layout_callback, self._widget_hierarchy_callback_arg)
|
||||
else
|
||||
self._widget_hierarchy = nil
|
||||
|
@ -166,12 +166,12 @@ local function do_redraw(self)
|
|||
assert(cr.status == "SUCCESS", "Cairo context entered error state: " .. cr.status)
|
||||
end
|
||||
|
||||
local function find_widgets(_drawable, result, _hierarchy, x, y)
|
||||
local m = _hierarchy:get_matrix_from_device()
|
||||
local function find_widgets(self, result, hierarchy, x, y)
|
||||
local m = hierarchy:get_matrix_from_device()
|
||||
|
||||
-- Is (x,y) inside of this hierarchy or any child (aka the draw extents)
|
||||
local x1, y1 = m:transform_point(x, y)
|
||||
local x2, y2, w2, h2 = _hierarchy:get_draw_extents()
|
||||
local x2, y2, w2, h2 = hierarchy:get_draw_extents()
|
||||
if x1 < x2 or x1 >= x2 + w2 then
|
||||
return
|
||||
end
|
||||
|
@ -180,22 +180,22 @@ local function find_widgets(_drawable, result, _hierarchy, x, y)
|
|||
end
|
||||
|
||||
-- Is (x,y) inside of this widget?
|
||||
local width, height = _hierarchy:get_size()
|
||||
local width, height = hierarchy:get_size()
|
||||
if x1 >= 0 and y1 >= 0 and x1 <= width and y1 <= height then
|
||||
-- Get the extents of this widget in the device space
|
||||
local x3, y3, w3, h3 = matrix.transform_rectangle(_hierarchy:get_matrix_to_device(),
|
||||
local x3, y3, w3, h3 = matrix.transform_rectangle(hierarchy:get_matrix_to_device(),
|
||||
0, 0, width, height)
|
||||
table.insert(result, {
|
||||
x = x3, y = y3, width = w3, height = h3,
|
||||
widget_width = width,
|
||||
widget_height = height,
|
||||
drawable = _drawable,
|
||||
widget = _hierarchy:get_widget(),
|
||||
hierarchy = _hierarchy
|
||||
drawable = self,
|
||||
widget = hierarchy:get_widget(),
|
||||
hierarchy = hierarchy
|
||||
})
|
||||
end
|
||||
for _, child in ipairs(_hierarchy:get_children()) do
|
||||
find_widgets(_drawable, result, child, x, y)
|
||||
for _, child in ipairs(hierarchy:get_children()) do
|
||||
find_widgets(self, result, child, x, y)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -221,7 +221,7 @@ end
|
|||
|
||||
-- Private API. Not documented on purpose.
|
||||
function drawable._set_systray_widget(widget)
|
||||
hierarchy.count_widget(widget)
|
||||
whierarchy.count_widget(widget)
|
||||
systray_widget = widget
|
||||
end
|
||||
|
||||
|
@ -331,34 +331,36 @@ local function emit_difference(name, list, skip)
|
|||
end
|
||||
end
|
||||
|
||||
local function handle_leave(_drawable)
|
||||
emit_difference("mouse::leave", _drawable._widgets_under_mouse, {})
|
||||
_drawable._widgets_under_mouse = {}
|
||||
local function handle_leave(self)
|
||||
emit_difference("mouse::leave", self._widgets_under_mouse, {})
|
||||
self._widgets_under_mouse = {}
|
||||
end
|
||||
|
||||
local function handle_motion(_drawable, x, y)
|
||||
if x < 0 or y < 0 or x > _drawable.drawable:geometry().width or y > _drawable.drawable:geometry().height then
|
||||
return handle_leave(_drawable)
|
||||
local function handle_motion(self, x, y)
|
||||
local dgeo = self.drawable:geometry()
|
||||
|
||||
if x < 0 or y < 0 or x > dgeo.width or y > dgeo.height then
|
||||
return handle_leave(self)
|
||||
end
|
||||
|
||||
-- Build a plain list of all widgets on that point
|
||||
local widgets_list = _drawable:find_widgets(x, y)
|
||||
local widgets_list = self:find_widgets(x, y)
|
||||
|
||||
-- First, "leave" all widgets that were left
|
||||
emit_difference("mouse::leave", _drawable._widgets_under_mouse, widgets_list)
|
||||
emit_difference("mouse::leave", self._widgets_under_mouse, widgets_list)
|
||||
-- Then enter some widgets
|
||||
emit_difference("mouse::enter", widgets_list, _drawable._widgets_under_mouse)
|
||||
emit_difference("mouse::enter", widgets_list, self._widgets_under_mouse)
|
||||
|
||||
_drawable._widgets_under_mouse = widgets_list
|
||||
self._widgets_under_mouse = widgets_list
|
||||
end
|
||||
|
||||
local function setup_signals(_drawable)
|
||||
local d = _drawable.drawable
|
||||
local function setup_signals(self)
|
||||
local d = self.drawable
|
||||
|
||||
local function clone_signal(name)
|
||||
-- When "name" is emitted on wibox.drawin, also emit it on wibox
|
||||
d:connect_signal(name, function(_, ...)
|
||||
_drawable:emit_signal(name, ...)
|
||||
self:emit_signal(name, ...)
|
||||
end)
|
||||
end
|
||||
clone_signal("button::press")
|
||||
|
|
|
@ -246,16 +246,16 @@ object.properties._legacy_accessors(wibox.object, "buttons", "_buttons", true, f
|
|||
) or false
|
||||
end, true)
|
||||
|
||||
local function setup_signals(_wibox)
|
||||
local function setup_signals(w)
|
||||
local obj
|
||||
local function clone_signal(name)
|
||||
-- When "name" is emitted on wibox.drawin, also emit it on wibox
|
||||
obj:connect_signal(name, function(_, ...)
|
||||
_wibox:emit_signal(name, ...)
|
||||
w:emit_signal(name, ...)
|
||||
end)
|
||||
end
|
||||
|
||||
obj = _wibox.drawin
|
||||
obj = w.drawin
|
||||
clone_signal("property::border_color")
|
||||
clone_signal("property::border_width")
|
||||
clone_signal("property::buttons")
|
||||
|
@ -273,7 +273,7 @@ local function setup_signals(_wibox)
|
|||
clone_signal("property::shape_clip")
|
||||
clone_signal("property::shape_input")
|
||||
|
||||
obj = _wibox._drawable
|
||||
obj = w._drawable
|
||||
clone_signal("button::press")
|
||||
clone_signal("button::release")
|
||||
clone_signal("mouse::enter")
|
||||
|
|
|
@ -343,9 +343,21 @@ prop_fallbacks.nan_color = build_fallback_nan_color()
|
|||
--
|
||||
|
||||
local function graph_gather_drawn_values_num_stats(self, new_value)
|
||||
if not (new_value >= 0) then
|
||||
return -- is negative or NaN
|
||||
end
|
||||
-- Because the graphs are at risk of dividing by zero, the value can
|
||||
-- be `inf`, `-inf` and `-nan`. For example:
|
||||
--
|
||||
-- nan = 0/0
|
||||
-- print(not (nan >= 0), nan < 0)
|
||||
-- > true, false
|
||||
--
|
||||
-- Because if this, we need to ignore the luacheck rule which promotes
|
||||
-- the removal of double negative and DeMorgan's law style optimizations.
|
||||
-- Those only works on real numbers, which `NaN` and `Inf` are not part of.
|
||||
--
|
||||
-- The `luacheck` project decided that adding this check by default and
|
||||
-- adding annotations where it doesn't work is the way to go
|
||||
-- https://github.com/lunarmodules/luacheck/issues/43#issuecomment-1014949507
|
||||
if not (new_value >= 0) then return end --luacheck: ignore 581
|
||||
|
||||
local last_value = self._private.last_drawn_values_num or 0
|
||||
-- Grow instantly and shrink slow
|
||||
|
|
Loading…
Reference in New Issue