awful.menu: prevent menus from poping outside the work area
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@ -191,6 +191,31 @@ function clients()
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return new({ id="Clients", items=cls_t })
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end
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local function set_coords(data)
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local m_coords = capi.mouse.coords()
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local s_geometry = capi.screen[data.screen].workarea
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if data.parent then
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local t, t2
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data.w = data.parent.w
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data.h = data.parent.h
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t = data.w + theme.border_width
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data.x = data.parent.x + data.w*2 + theme.border_width > s_geometry.width and data.parent.x - t or data.parent.x + t
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t = data.h*(data.num - 1)
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t2 = data.h*(data.nb_items - 1)
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data.y = data.parent.y + t + t2 > s_geometry.height and s_geometry.height - t2 or data.parent.y + t
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else
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data.y = m_coords.y < s_geometry.y and s_geometry.y or m_coords.y
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data.x = m_coords.x < s_geometry.x and s_geometry.x or m_coords.x
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data.y = data.y + data.h > s_geometry.height and s_geometry.height - data.h or data.y
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data.x = data.x + data.w > s_geometry.width and s_geometry.width - data.w or data.x
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end
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end
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--- Open a menu popup.
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-- @param menu Table containing the menu informations. Element id: string naming your menu, only one menu with the same id can be displayed on screen at the same time. Element items: Table containing the displayed items, each element is a tab containing: item name, tiggered action or submenu table, item icon (optional). Elements width and height: force the geometry of your menu, if one (or both) of these elements is not specified, the default values will be used.
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-- @param parent Specify the parent menu if we want to open a submenu, this value should never be set by the user.
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@ -212,23 +237,13 @@ function new(menu, parent, num)
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data.screen = capi.mouse.screen
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data.items = {}
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data.child = nil
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data.nb_items = #menu.items
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data.num = num and num or 1
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data.parent = parent and parent or nil
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data.h = parent and parent.h or (menu.height and menu.height or theme.menu_height)
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data.w = parent and parent.w or (menu.width and menu.width or theme.menu_width)
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if parent then
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data.h = parent.h
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data.w = parent.w
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data.x = parent.x + data.w + theme.border_width
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data.y = parent.y + data.h*(num - 1)
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data.parent = parent
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else
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data.h = menu.height and menu.height or theme.menu_height
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data.w = menu.width and menu.width or theme.menu_width
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local m_coords = capi.mouse.coords()
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data.x = m_coords.x
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data.y = m_coords.y
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data.parent = nil
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end
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set_coords(data)
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-- Create items
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for k, v in pairs(menu.items) do
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