widget: add align property
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
2b2aec0725
commit
786c0b8daf
9
widget.c
9
widget.c
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@ -70,7 +70,6 @@ widget_calculate_offset(int barwidth, int widgetwidth, int offset, int alignment
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return barwidth - offset - widgetwidth;
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}
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/** Get a widget node from a wibox by coords.
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* \param Container position.
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* \param widgets The widget list.
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@ -424,6 +423,7 @@ luaA_widget_buttons(lua_State *L)
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lfield align The widget alignment.
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* \lfield visible The widget visibility.
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* \lfield mouse_enter A function to execute when the mouse enter the widget.
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* \lfield mouse_leave A function to execute when the mouse leave the widget.
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@ -441,6 +441,9 @@ luaA_widget_index(lua_State *L)
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switch((token = a_tokenize(buf, len)))
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{
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case A_TK_ALIGN:
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lua_pushstring(L, draw_align_tostr((*widget)->align));
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return 1;
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case A_TK_VISIBLE:
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lua_pushboolean(L, (*widget)->isvisible);
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return 1;
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@ -477,6 +480,10 @@ luaA_widget_newindex(lua_State *L)
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switch((token = a_tokenize(buf, len)))
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{
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case A_TK_ALIGN:
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buf = luaL_checklstring(L, 3, &len);
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(*widget)->align = draw_align_fromstr(buf, len);
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break;
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case A_TK_VISIBLE:
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(*widget)->isvisible = luaA_checkboolean(L, 3);
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break;
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