diff --git a/lib/awful/titlebar.lua.in b/lib/awful/titlebar.lua.in
index e1a90eed6..662766ed0 100644
--- a/lib/awful/titlebar.lua.in
+++ b/lib/awful/titlebar.lua.in
@@ -24,6 +24,7 @@ local util = require("awful.util")
local widget = require("awful.widget")
local mouse = require("awful.mouse")
local client = require("awful.client")
+local layout = require("awful.widget.layout")
--- Titlebar module for awful
module("awful.titlebar")
@@ -72,7 +73,7 @@ function add(c, args)
local tb = capi.wibox(args)
- local title = capi.widget({ type = "textbox", align = "flex" })
+ local title = capi.widget({ type = "textbox" })
if c.name then
title.text = " " ..
util.escape(c.name) .. " "
@@ -85,7 +86,7 @@ function add(c, args)
button({ args.modkey }, 3, button_callback_resize))
title:buttons(bts)
- local appicon = capi.widget({ type = "imagebox", align = "left" })
+ local appicon = capi.widget({ type = "imagebox" })
appicon.image = c.icon
-- for each button group, call create for the client.
@@ -93,8 +94,10 @@ function add(c, args)
-- data[c].button_sets for late updates and add the
-- individual buttons to the array part of the widget
-- list
- local widget_list = { appicon = appicon, title = title }
- local iw = #widget_list
+ local widget_list = {
+ layout = layout.horizontal.rightleft
+ }
+ local iw = 1
local is = 1
data[c].button_sets = {}
for i = 1, #button_groups do
@@ -109,7 +112,16 @@ function add(c, args)
end
end
- tb.widgets = widget_list
+ tb.widgets = {
+ widget_list,
+ {
+ appicon = appicon,
+ title = title,
+ layout = layout.horizontal.flex
+ },
+ layout = layout.horizontal.rightleft
+ }
+
c.titlebar = tb
update(c)
@@ -122,13 +134,13 @@ function update(c, prop)
if type(c) == "client" and c.titlebar and data[c] then
local widgets = c.titlebar.widgets
if prop == "name" then
- if widgets.title then
- widgets.title.text = " ".. util.escape(c.name) .. " "
end
elseif prop == "icon" then
- if widgets.appicon then
- widgets.appicon.image = c.icon
+ if widgets[2].appicon then
+ widgets[2].appicon.image = c.icon
end
end
if capi.client.focus == c then
@@ -208,7 +220,9 @@ local function button_group_create(c, group, modkey, theme )
local s = {}
s.name = group.name
s.select_state = group.select_state
- s.buttons = {}
+ s.buttons = {
+ layout = layout.horizontal.rightleft
+ }
for n,state in pairs(group.states) do
s.buttons[n] = button_new(c, s.name, modkey, theme, state)
if (s.buttons[n] == nil) then return end
@@ -328,14 +342,6 @@ end
-- Finally the last parameter is the action for mouse
-- button 1
-local close_buttons = button_group("close",
- { align = "left" },
- select_state_focus,
- { idx = "n", img = "normal",
- action = function (w, t) t.client:kill() end },
- { idx = "f", img = "focus",
- action = function (w, t) t.client:kill() end })
-
local ontop_buttons = button_group("ontop",
{ align = "right" },
function(c,p) return select_state(c, p, "ontop") end,
@@ -375,6 +381,15 @@ local maximized_buttons = button_group("maximized",
{ idx = "f/a", img = "focus_active",
action = function(w, t) t.client.maximized_horizontal = false
t.client.maximized_vertical = false end })
+
+local close_buttons = button_group("close",
+ { align = "left" },
+ select_state_focus,
+ { idx = "n", img = "normal",
+ action = function (w, t) t.client:kill() end },
+ { idx = "f", img = "focus",
+ action = function (w, t) t.client:kill() end })
+
local function floating_update(w, t)
client.floating.toggle(t.client)
end
@@ -387,11 +402,11 @@ local floating_buttons = button_group("floating",
{ idx = "n/a", img = "normal_active", action = floating_update },
{ idx = "f/a", img = "focus_active", action = floating_update })
-button_groups = { ontop_buttons,
+button_groups = { close_buttons,
+ ontop_buttons,
sticky_buttons,
maximized_buttons,
- floating_buttons,
- close_buttons }
+ floating_buttons }
-- Register standards hooks
hooks.focus.register(update)