try to fix SDL/OpenGL apps
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9
event.c
9
event.c
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@ -162,7 +162,14 @@ handle_event_configurerequest(XEvent * e)
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if(get_current_layout(c->screen)->arrange != layout_floating)
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c->isfloating = True;
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client_resize(c, geometry, False);
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/* if not resized, send event anyway */
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if(!client_resize(c, geometry, False))
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{
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window_configure(c->win, geometry, c->border);
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XMoveResizeWindow(e->xany.display, c->win,
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geometry.x, geometry.y, geometry.width, geometry.height);
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}
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tag_client_with_rules(c);
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