Inline g_spawn_command_line_async() into awesome
This adds a new function spawn_proc_helper() which just contains a copy of g_spawn_command_line_async()'s source code. This means that there should be no behavior change at all here. Signed-off-by: Uli Schlachter <psychon@znc.in> Signed-off-by: Julien Danjou <julien@danjou.info>
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parent
2f35046262
commit
7e5097aa09
24
spawn.c
24
spawn.c
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@ -237,6 +237,28 @@ spawn_launchee_timeout(struct ev_loop *loop, ev_timer *w, int revents)
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p_delete(&w);
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}
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/** Spawn a command.
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* \param command_line The command line to launch.
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* \param error A error pointer to fill with the possible error from
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* g_spawn_async.
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* \return g_spawn_async value.
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*/
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static gboolean
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spawn_command(const gchar *command_line, GError **error)
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{
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gboolean retval;
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gchar **argv = 0;
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if(!g_shell_parse_argv(command_line, NULL, &argv, error))
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return FALSE;
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retval = g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH,
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NULL, NULL, NULL, error);
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g_strfreev (argv);
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return retval;
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}
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/** Spawn a program.
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* This function is multi-head (Zaphod) aware and will set display to
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* the right screen according to mouse position.
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@ -306,7 +328,7 @@ luaA_spawn(lua_State *L)
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}
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GError *error = NULL;
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if(!g_spawn_command_line_async(cmd, &error))
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if(!spawn_command(cmd, &error))
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{
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/* push error on stack */
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lua_pushstring(L, error->message);
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