Add tests for the snipper tool and the snip (defined geometry) routine

to increase test coverage.
This commit is contained in:
Brian Sobulefsky 2022-08-22 21:26:28 -07:00 committed by Emmanuel Lepage Vallee
parent 52e0242ec6
commit 8f7750e6f2
2 changed files with 117 additions and 7 deletions

View File

@ -390,7 +390,7 @@ function default_on_success_cb(ss)
end
-- Internal function exected when a root window screenshot is taken.
function screenshot_methods.root_screenshot(ss)
function screenshot_methods.root(ss)
local w, h = root.size()
ss._private.geometry = {x = 0, y = 0, width = w, height = h}
ss:filepath_builder()
@ -399,7 +399,7 @@ function screenshot_methods.root_screenshot(ss)
end
-- Internal function executed when a physical screen screenshot is taken.
function screenshot_methods.screen_screenshot(ss)
function screenshot_methods.screen(ss)
-- note the use of _private because screen has no setter
if ss.screen then
@ -419,7 +419,7 @@ function screenshot_methods.screen_screenshot(ss)
end
-- Internal function executed when a client window screenshot is taken.
function screenshot_methods.client_screenshot(ss)
function screenshot_methods.client(ss)
--
-- note the use of _private becuase client has no setter
if not ss.client then
@ -433,7 +433,7 @@ function screenshot_methods.client_screenshot(ss)
end
-- Internal function executed when a snipper screenshot tool is launched.
function screenshot_methods.snipper_screenshot(ss)
function screenshot_methods.snipper(ss)
if type(ss._private.on_success_cb) ~= "function" then
ss._private.on_success_cb = default_on_success_cb -- the cb has no setter
@ -448,7 +448,7 @@ end
-- Internal function executed when a snip screenshow (a defined geometry) is
-- taken.
function screenshot_methods.snip_screenshot(ss)
function screenshot_methods.snip(ss)
local root_w, root_h
local root_intrsct
@ -483,7 +483,7 @@ function screenshot_methods.snip_screenshot(ss)
end
-- Default method is root
screenshot_methods.default = root_screenshot
screenshot_methods.default = screenshot_methods.root
local default_method_name = "root"
-- Module routines
@ -845,7 +845,7 @@ local function new(_, args)
end
elseif method_name == "snip" then
geom = args.geometry
geometry = args.geometry
end
ss._private = {

View File

@ -108,6 +108,17 @@ local function get_pixel(img, x, y)
return "#" .. bytes:gsub('.', function(c) return ('%02x'):format(c:byte()) end)
end
local snipper_success = nil
local function snipper_cb(ss)
local img = ss.surface
if img and get_pixel(img, 10, 10) == "#00ff00" then
snipper_success = "true"
return
else
snipper_success = "false"
end
end
local steps = {}
-- Check the whole root window with root.content()
@ -247,4 +258,103 @@ table.insert(steps, function()
end)
--Check the snipper toop with awful.screenshot.snipper() method
table.insert(steps, function()
--Make sure client from last test is gone
if #client.get() ~= 0 then return end
--Ensure mousegrabber is satisfied
root.fake_input("button_press",1)
return true
end)
table.insert(steps, function()
root.fake_input("button_release",1)
return true
end)
table.insert(steps, function()
--Ensure prior mouse presses go through
local t0 = os.time()
while os.time() - t0 < 1 do end
return true
end)
table.insert(steps, function()
awful.screenshot.snipper({directory = fake_screenshot_dir, on_success_cb = snipper_cb})
return true
end)
table.insert(steps, function()
mouse.coords {x = 110, y = 110}
return true
end)
table.insert(steps, function()
root.fake_input("button_press",1)
return true
end)
table.insert(steps, function()
root.fake_input("button_release",1)
return true
end)
table.insert(steps, function()
mouse.coords {x = 190, y = 190}
return true
end)
table.insert(steps, function()
--Ensure prior mouse presses and movements go through
local t0 = os.time()
while os.time() - t0 < 1 do end
return true
end)
table.insert(steps, function()
root.fake_input("button_press",1)
return true
end)
table.insert(steps, function()
root.fake_input("button_release",1)
return true
end)
table.insert(steps, function()
--Ensure prior mouse presses go through and callback runs
local t0 = os.time()
while os.time() - t0 < 1 do end
return true
end)
table.insert(steps, function()
--Check for success
if snipper_success then
if snipper_success == "true" then
return true
else
return false
end
else
return
end
return true
end)
table.insert(steps, function()
local ss = awful.screenshot.snip({geometry = {x = 100, y = 100, width = 100, height = 100},
directory = fake_screenshot_dir})
local img = ss.surface
if get_pixel(img, 10, 10) == "#00ff00" then
return true
else
return false
end
end)
require("_runner").run_steps(steps)