awful.{key,button}: return a table
Fix a wrong assertian that actually: function a() return 1, 2, 3 end c = { a(), a() } Won't make #c == 6 but c == 4 because only the last call to a() will fill the table with 3 results. Signed-off-by: Julien Danjou <julien@danjou.info>
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@ -116,14 +116,17 @@ mywibox = {}
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mypromptbox = {}
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mylayoutbox = {}
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mytaglist = {}
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mytaglist.buttons = { awful.button({ }, 1, awful.tag.viewonly),
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mytaglist.buttons = awful.util.table.join(
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awful.button({ }, 1, awful.tag.viewonly),
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awful.button({ modkey }, 1, awful.client.movetotag),
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awful.button({ }, 3, function (tag) tag.selected = not tag.selected end),
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awful.button({ modkey }, 3, awful.client.toggletag),
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awful.button({ }, 4, awful.tag.viewnext),
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awful.button({ }, 5, awful.tag.viewprev) }
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awful.button({ }, 5, awful.tag.viewprev)
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)
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mytasklist = {}
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mytasklist.buttons = { awful.button({ }, 1, function (c)
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mytasklist.buttons = awful.util.table.join(
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awful.button({ }, 1, function (c)
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if not c:isvisible() then
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awful.tag.viewonly(c:tags()[1])
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end
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@ -145,7 +148,7 @@ mytasklist.buttons = { awful.button({ }, 1, function (c)
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awful.button({ }, 5, function ()
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awful.client.focus.byidx(-1)
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if client.focus then client.focus:raise() end
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end) }
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end))
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for s = 1, screen.count() do
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-- Create a promptbox for each screen
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@ -153,10 +156,11 @@ for s = 1, screen.count() do
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-- Create an imagebox widget which will contains an icon indicating which layout we're using.
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-- We need one layoutbox per screen.
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mylayoutbox[s] = widget({ type = "imagebox", align = "right" })
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mylayoutbox[s]:buttons({ awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
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mylayoutbox[s]:buttons(awful.util.table.join(
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awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
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awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
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awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
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awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end) })
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awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
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-- Create a taglist widget
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mytaglist[s] = awful.widget.taglist.new(s, awful.widget.taglist.label.all, mytaglist.buttons)
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@ -180,16 +184,15 @@ end
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-- }}}
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-- {{{ Mouse bindings
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root.buttons({
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root.buttons(awful.util.table.join(
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awful.button({ }, 3, function () mymainmenu:toggle() end),
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awful.button({ }, 4, awful.tag.viewnext),
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awful.button({ }, 5, awful.tag.viewprev)
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})
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))
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-- }}}
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-- {{{ Key bindings
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globalkeys =
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{
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globalkeys = awful.util.table.join(
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awful.key({ modkey, }, "Left", awful.tag.viewprev ),
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awful.key({ modkey, }, "Right", awful.tag.viewnext ),
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awful.key({ modkey, }, "Escape", awful.tag.history.restore),
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@ -249,12 +252,11 @@ globalkeys =
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mypromptbox[mouse.screen],
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awful.util.eval, nil,
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awful.util.getdir("cache") .. "/history_eval")
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end),
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}
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end)
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)
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-- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them
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clientkeys =
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{
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clientkeys = awful.util.table.join(
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awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end),
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awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end),
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awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ),
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@ -266,8 +268,8 @@ clientkeys =
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function (c)
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c.maximized_horizontal = not c.maximized_horizontal
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c.maximized_vertical = not c.maximized_vertical
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end),
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}
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end)
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)
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-- Compute the maximum number of digit we need, limited to 9
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keynumber = 0
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@ -276,33 +278,33 @@ for s = 1, screen.count() do
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end
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for i = 1, keynumber do
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table.foreach({ awful.key({ modkey }, i,
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table.foreach(awful.key({ modkey }, i,
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function ()
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local screen = mouse.screen
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if tags[screen][i] then
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awful.tag.viewonly(tags[screen][i])
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end
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end) }, function(_, k) table.insert(globalkeys, k) end)
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table.foreach({ awful.key({ modkey, "Control" }, i,
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end), function(_, k) table.insert(globalkeys, k) end)
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table.foreach(awful.key({ modkey, "Control" }, i,
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function ()
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local screen = mouse.screen
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if tags[screen][i] then
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tags[screen][i].selected = not tags[screen][i].selected
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end
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end) }, function(_, k) table.insert(globalkeys, k) end)
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table.foreach({ awful.key({ modkey, "Shift" }, i,
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end), function(_, k) table.insert(globalkeys, k) end)
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table.foreach(awful.key({ modkey, "Shift" }, i,
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function ()
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if client.focus and tags[client.focus.screen][i] then
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awful.client.movetotag(tags[client.focus.screen][i])
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end
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end) }, function(_, k) table.insert(globalkeys, k) end)
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table.foreach({ awful.key({ modkey, "Control", "Shift" }, i,
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end), function(_, k) table.insert(globalkeys, k) end)
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table.foreach(awful.key({ modkey, "Control", "Shift" }, i,
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function ()
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if client.focus and tags[client.focus.screen][i] then
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awful.client.toggletag(tags[client.focus.screen][i])
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end
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end) }, function(_, k) table.insert(globalkeys, k) end)
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table.foreach({ awful.key({ modkey, "Shift" }, "F" .. i,
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end), function(_, k) table.insert(globalkeys, k) end)
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table.foreach(awful.key({ modkey, "Shift" }, "F" .. i,
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function ()
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local screen = mouse.screen
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if tags[screen][i] then
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@ -310,10 +312,9 @@ for i = 1, keynumber do
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awful.client.movetotag(tags[screen][i], c)
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end
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end
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end) }, function(_, k) table.insert(globalkeys, k) end)
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end), function(_, k) table.insert(globalkeys, k) end)
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end
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-- Set keys
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root.keys(globalkeys)
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-- }}}
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@ -366,11 +367,11 @@ awful.hooks.manage.register(function (c, startup)
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awful.titlebar.add(c, { modkey = modkey })
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end
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-- Add mouse bindings
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c:buttons({
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c:buttons(awful.util.table.join(
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awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
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awful.button({ modkey }, 1, awful.mouse.client.move),
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awful.button({ modkey }, 3, awful.mouse.client.resize)
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})
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))
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-- New client may not receive focus
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-- if they're not focusable, so set border anyway.
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c.border_width = beautiful.border_width
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@ -26,14 +26,14 @@ ignore_modifiers = { "Lock", "Mod2" }
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-- will return 2 button objects: one with CapsLock on, and the other one with
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-- CapsLock off.
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-- @see C api button() function for parameters.
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-- @return One or several button objects.
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-- @return A table with one or several button objects.
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local function new(_, mod, ...)
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local ret = {}
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local subsets = util.subsets(ignore_modifiers)
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for _, set in ipairs(subsets) do
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ret[#ret + 1] = capi.button(util.table.join(mod, set), unpack(arg))
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end
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return unpack(ret)
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return ret
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end
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setmetatable(_M, { __call = new })
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@ -26,14 +26,14 @@ ignore_modifiers = { "Lock", "Mod2" }
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-- will return 2 key objects: one with CapsLock on, and the other one with
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-- CapsLock off.
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-- @see C api key() function for parameters.
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-- @return One or several key objects.
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-- @return A table with one or several key objects.
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local function new(_, mod, ...)
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local ret = {}
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local subsets = util.subsets(ignore_modifiers)
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for _, set in ipairs(subsets) do
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ret[#ret + 1] = capi.key(util.table.join(mod, set), unpack(arg))
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end
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return unpack(ret)
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return ret
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end
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setmetatable(_M, { __call = new })
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