From 95938f8fef90b3ef951c9185d32b8e7a8c3c6160 Mon Sep 17 00:00:00 2001 From: Julien Danjou Date: Sun, 11 Nov 2007 16:33:59 +0100 Subject: [PATCH] factorize mouse button press event handling for status bar --- event.c | 66 ++++++++++++++++++++++++++------------------------------- 1 file changed, 30 insertions(+), 36 deletions(-) diff --git a/event.c b/event.c index 48b40b45c..407eacc70 100644 --- a/event.c +++ b/event.c @@ -137,10 +137,30 @@ resizemouse(Client * c, awesome_config *awesomeconf) } } + +static void +handle_mouse_button_press(awesome_config *awesomeconf, + unsigned int button, unsigned int state, unsigned int numlockmask, + Button *buttons, int nbuttons, char *arg) +{ + int i; + + for(i = 0; i < nbuttons; i++) + if(button == buttons[i].button + && (state == buttons[i].mod || state == (buttons[i].mod | numlockmask)) + && buttons[i].func) + { + if(arg) + buttons[i].func(awesomeconf, arg); + else + buttons[i].func(awesomeconf, buttons[i].arg); + return; + } +} void handle_event_buttonpress(XEvent * e, awesome_config *awesomeconf) { - int i, j, screen, x = 0, y = 0; + int i, screen, x = 0, y = 0; unsigned int udummy; Client *c; Window wdummy; @@ -156,47 +176,21 @@ handle_event_buttonpress(XEvent * e, awesome_config *awesomeconf) if(ev->x < x) { snprintf(arg, sizeof(arg), "%d", i + 1); - for(j = 0; j < awesomeconf[screen].buttons.ntag; j++) - { - if(ev->button == awesomeconf[screen].buttons.tag[j].button - && (ev->state == awesomeconf[screen].buttons.tag[j].mod - || ev->state == (awesomeconf[screen].buttons.tag[j].mod | awesomeconf[screen].numlockmask)) - && awesomeconf[screen].buttons.tag[j].func) - { - awesomeconf[screen].buttons.tag[j].func(&awesomeconf[screen], arg); - return; - } - } + handle_mouse_button_press(&awesomeconf[screen], + ev->button, ev->state, awesomeconf->numlockmask, + awesomeconf->buttons.tag, awesomeconf->buttons.ntag, arg); return; } } x += awesomeconf[screen].statusbar.txtlayoutwidth; if(ev->x button == awesomeconf[screen].buttons.layout[j].button - && (ev->state == awesomeconf[screen].buttons.layout[j].mod - || ev->state == (awesomeconf[screen].buttons.layout[j].mod | awesomeconf[screen].numlockmask)) - && awesomeconf[screen].buttons.layout[j].func) - { - awesomeconf[screen].buttons.layout[j].func(&awesomeconf[screen], - awesomeconf[screen].buttons.layout[j].arg); - return; - } - } + handle_mouse_button_press(&awesomeconf[screen], + ev->button, ev->state, awesomeconf->numlockmask, + awesomeconf->buttons.layout, awesomeconf->buttons.nlayout, NULL); else - { - for(j = 0; j < awesomeconf[screen].buttons.ntitle; j++) - if(ev->button == awesomeconf[screen].buttons.title[j].button - && (ev->state == awesomeconf[screen].buttons.title[j].mod - || ev->state == (awesomeconf[screen].buttons.title[j].mod | awesomeconf[screen].numlockmask)) - && awesomeconf[screen].buttons.title[j].func) - { - awesomeconf[screen].buttons.title[j].func(&awesomeconf[screen], - awesomeconf[screen].buttons.title[j].arg); - return; - } - } + handle_mouse_button_press(&awesomeconf[screen], + ev->button, ev->state, awesomeconf->numlockmask, + awesomeconf->buttons.title, awesomeconf->buttons.ntitle, NULL); return; }