Add selection_acquire objects

It is now possible to construct such objects and they already own a
selection.

Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2019-02-10 16:04:36 +01:00
parent 94d413345a
commit 967c9f7a01
1 changed files with 99 additions and 0 deletions

View File

@ -20,10 +20,109 @@
*/
#include "objects/selection_acquire.h"
#include "common/luaobject.h"
#include "globalconf.h"
#define REGISTRY_ACQUIRE_TABLE_INDEX "awesome_selection_acquires"
typedef struct selection_acquire_t
{
LUA_OBJECT_HEADER
/** Window used for owning the selection. */
xcb_window_t window;
/** Timestamp used for acquiring the selection. */
xcb_timestamp_t timestamp;
/** Reference in the special table to this object. */
int ref;
} selection_acquire_t;
static lua_class_t selection_acquire_class;
LUA_OBJECT_FUNCS(selection_acquire_class, selection_acquire_t, selection_acquire)
static void
selection_acquire_wipe(selection_acquire_t *selection)
{
if (selection->window != XCB_NONE)
xcb_destroy_window(globalconf.connection, selection->window);
}
static int
luaA_selection_acquire_new(lua_State *L)
{
size_t name_length;
const char *name;
xcb_intern_atom_reply_t *reply;
xcb_get_selection_owner_reply_t *selection_reply;
xcb_atom_t name_atom;
selection_acquire_t *selection;
name = luaL_checklstring(L, 2, &name_length);
/* Create a selection object */
selection = (void *) selection_acquire_class.allocator(L);
selection->window = xcb_generate_id(globalconf.connection);
xcb_create_window(globalconf.connection, globalconf.screen->root_depth,
selection->window, globalconf.screen->root, -1, -1, 1, 1, 0,
XCB_COPY_FROM_PARENT, globalconf.screen->root_visual, 0, NULL);
/* Get the atom identifying the selection */
reply = xcb_intern_atom_reply(globalconf.connection,
xcb_intern_atom_unchecked(globalconf.connection, false, name_length, name),
NULL);
name_atom = reply ? reply->atom : XCB_NONE;
p_delete(&reply);
/* Try to acquire the selection */
selection->timestamp = globalconf.timestamp;
xcb_set_selection_owner(globalconf.connection, selection->window, name_atom, selection->timestamp);
selection_reply = xcb_get_selection_owner_reply(globalconf.connection,
xcb_get_selection_owner(globalconf.connection, name_atom),
NULL);
if (selection_reply == NULL || selection_reply->owner != selection->window) {
/* Acquiring the selection failed, return nothing */
p_delete(&selection_reply);
xcb_destroy_window(globalconf.connection, selection->window);
selection->window = XCB_NONE;
return 0;
}
/* Everything worked, register the object in table */
lua_pushliteral(L, REGISTRY_ACQUIRE_TABLE_INDEX);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushvalue(L, -2);
selection->ref = luaL_ref(L, -2);
lua_pop(L, 1);
return 1;
}
void
selection_acquire_class_setup(lua_State *L)
{
static const struct luaL_Reg selection_acquire_methods[] =
{
{ "__call", luaA_selection_acquire_new },
{ NULL, NULL }
};
static const struct luaL_Reg selection_acquire_meta[] =
{
LUA_OBJECT_META(selection_acquire)
LUA_CLASS_META
{ NULL, NULL }
};
/* Store a table in the registry that tracks active selection_acquire_t. */
lua_pushliteral(L, REGISTRY_ACQUIRE_TABLE_INDEX);
lua_newtable(L);
lua_rawset(L, LUA_REGISTRYINDEX);
luaA_class_setup(L, &selection_acquire_class, "selection_acquire", NULL,
(lua_class_allocator_t) selection_acquire_new,
(lua_class_collector_t) selection_acquire_wipe, NULL,
luaA_class_index_miss_property, luaA_class_newindex_miss_property,
selection_acquire_methods, selection_acquire_meta);
}
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