placement: import center_horizontal and center_vertical
Signed-off-by: Cedric GESTES <ctaf42@gmail.com> Signed-off-by: Julien Danjou <julien@danjou.info>
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@ -192,4 +192,37 @@ function centered(c, p)
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y = s_geometry.y + (s_geometry.height - c_geometry.height) / 2 })
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end
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--- Place the client centered on the horizontal axis with respect to a parent or the clients screen.
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-- @param c The client.
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-- @param p The parent (optional, nil for screen centering).
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-- @return The new client geometry.
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function center_horizontal(c, p)
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local c = c or capi.client.focus
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local c_geometry = c:geometry()
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local s_geometry
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if p then
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s_geometry = p:geometry()
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else
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s_geometry = capi.screen[c.screen].geometry
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end
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return c:geometry({ x = s_geometry.x + (s_geometry.width - c_geometry.width) / 2 })
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end
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--- Place the client centered on the vertical axis with respect to a parent or the clients screen.
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-- @param c The client.
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-- @param p The parent (optional, nil for screen centering).
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-- @return The new client geometry.
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function center_vertical(c, p)
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local c = c or capi.client.focus
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local c_geometry = c:geometry()
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local s_geometry
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if p then
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s_geometry = p:geometry()
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else
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s_geometry = capi.screen[c.screen].geometry
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end
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return c:geometry({ y = s_geometry.y + (s_geometry.height - c_geometry.height) / 2 })
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end
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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