naughty: Replace request::icon by request::action_icon.
It wasn't a good idea to use ::icon because sometime the notification themselves needs to request assistance for their icons.
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@ -561,9 +561,18 @@ naughty.connect_signal("request::screen", naughty.default_screen_handler)
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-- If an icon is found, the handler must set the `icon` property on the `action`
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-- object to a path or a `gears.surface`.
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--
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-- @signal request::icon
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-- There is no implementation by default. To use the XDG-icon, the common
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-- implementation will be:
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--
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-- naughty.connect_signal("request::action_icon", function(a, context, hints)
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-- a.icon = menubar.utils.lookup_icon(hints.id)
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-- end)
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--
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-- @signal request::action_icon
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-- @tparam naughty.action action The action.
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-- @tparam string icon_name The icon name.
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-- @tparam string context The context.
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-- @tparam table hints
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-- @tparam string args.id The action id. This will often by the (XDG) icon name.
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--- Emitted when the screen is not defined or being removed.
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-- @signal request::screen
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@ -173,7 +173,7 @@ function notif_methods.Notify(sender, object_path, interface, method, parameters
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-- and `naughty` doesn't depend on `menubar`, so delegate the
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-- icon "somewhere" using a request.
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if hints["action-icons"] and action_id ~= "" then
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naughty.emit_signal("request::icon", a, action_id)
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naughty.emit_signal("request::action_icon", a, "dbus", {id = action_id})
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end
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a:connect_signal("invoked", function()
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@ -892,10 +892,9 @@ local icon_requests = {}
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table.insert(steps, function()
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assert(#active == 0)
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naughty.connect_signal("request::icon", function(a, icon_name)
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icon_requests[icon_name] = a
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a.icon = icon_name == "list-add" and small_icon or big_icon
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naughty.connect_signal("request::action_icon", function(a, context, hints)
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icon_requests[hints.id] = a
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a.icon = hints.id == "list-add" and small_icon or big_icon
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end)
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local hints = {
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