[mouse] Rename Button to button_t
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
0142f0efc9
commit
a04417494b
4
client.c
4
client.c
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@ -818,7 +818,7 @@ luaA_client_mouse(lua_State *L)
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{
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size_t i, len;
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int b;
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Button *button;
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button_t *button;
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/* arg 2 is modkey table */
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luaA_checktable(L, 1);
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@ -827,7 +827,7 @@ luaA_client_mouse(lua_State *L)
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/* arg 4 is cmd to run */
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luaA_checkfunction(L, 3);
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button = p_new(Button, 1);
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button = p_new(button_t, 1);
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button->button = xutil_button_fromint(b);
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button->fct = luaL_ref(L, LUA_REGISTRYINDEX);
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@ -39,7 +39,7 @@
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#define CURSOR_SIZING 120
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#define ANY_KEY 0L /* special Key Code, passed to GrabKey */
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#define ANY_MODIFIER (1<<15) /* used in GrabButton, GrabKey */
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#define ANY_MODIFIER (1<<15) /* used in Grabbutton_t, GrabKey */
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/*****************************************************************
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* ERROR CODES
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4
event.c
4
event.c
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@ -50,9 +50,9 @@ extern AwesomeConf globalconf;
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static void
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event_handle_mouse_button_press(unsigned int button,
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unsigned int state,
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Button *buttons)
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button_t *buttons)
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{
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Button *b;
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button_t *b;
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for(b = buttons; b; b = b->next)
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if(button == b->button && CLEANMASK(state) == b->mod && b->fct)
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4
lua.c
4
lua.c
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@ -59,7 +59,7 @@ luaA_mouse(lua_State *L)
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{
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size_t i, len;
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int b;
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Button *button;
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button_t *button;
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/* arg 1 is modkey table */
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luaA_checktable(L, 1);
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@ -68,7 +68,7 @@ luaA_mouse(lua_State *L)
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/* arg 3 is cmd to run */
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luaA_checkfunction(L, 3);
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button = p_new(Button, 1);
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button = p_new(button_t, 1);
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button->button = xutil_button_fromint(b);
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button->fct = luaL_ref(L, LUA_REGISTRYINDEX);
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18
structs.h
18
structs.h
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@ -94,8 +94,8 @@ struct keybinding_t
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DO_SLIST(keybinding_t, keybinding, p_delete)
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/** Mouse buttons bindings */
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typedef struct Button Button;
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struct Button
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typedef struct button_t button_t;
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struct button_t
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{
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/** Key modifiers */
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unsigned long mod;
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@ -104,10 +104,10 @@ struct Button
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/** Lua function to execute. */
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luaA_function fct;
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/** Next and previous buttons */
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Button *prev, *next;
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button_t *prev, *next;
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};
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DO_SLIST(Button, button, p_delete)
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DO_SLIST(button_t, button, p_delete)
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/** Widget tell status code */
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typedef enum
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@ -141,8 +141,8 @@ struct widget_t
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alignment_t align;
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/** Misc private data */
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void *data;
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/** Buttons bindings */
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Button *buttons;
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/** Button bindings */
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button_t *buttons;
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/** Cache flags */
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int cache_flags;
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};
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@ -359,9 +359,9 @@ struct AwesomeConf
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/** Mouse bindings list */
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struct
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{
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Button *root;
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Button *client;
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Button *titlebar;
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button_t *root;
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button_t *client;
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button_t *titlebar;
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} buttons;
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/** Numlock mask */
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unsigned int numlockmask;
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@ -437,7 +437,7 @@ luaA_titlebar_mouse(lua_State *L)
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{
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size_t i, len;
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int b;
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Button *button;
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button_t *button;
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/* arg 1 is modkey table */
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luaA_checktable(L, 1);
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@ -446,7 +446,7 @@ luaA_titlebar_mouse(lua_State *L)
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/* arg 3 is cmd to run */
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luaA_checkfunction(L, 3);
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button = p_new(Button, 1);
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button = p_new(button_t, 1);
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button->button = xutil_button_fromint(b);
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button->fct = luaL_ref(L, LUA_REGISTRYINDEX);
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6
widget.c
6
widget.c
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@ -78,7 +78,7 @@ widget_common_button_press(widget_node_t *w,
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statusbar_t *statusbar __attribute__ ((unused)),
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xcb_button_press_event_t *ev)
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{
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Button *b;
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button_t *b;
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for(b = w->widget->buttons; b; b = b->next)
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if(ev->detail == b->button && CLEANMASK(ev->state) == b->mod && b->fct)
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@ -194,7 +194,7 @@ luaA_widget_mouse(lua_State *L)
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/* arg 1 is object */
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widget_t **widget = luaL_checkudata(L, 1, "widget");
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int b;
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Button *button;
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button_t *button;
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/* arg 2 is modkey table */
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luaA_checktable(L, 2);
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@ -203,7 +203,7 @@ luaA_widget_mouse(lua_State *L)
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/* arg 4 is cmd to run */
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luaA_checkfunction(L, 4);
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button = p_new(Button, 1);
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button = p_new(button_t, 1);
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button->button = xutil_button_fromint(b);
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button->fct = luaL_ref(L, LUA_REGISTRYINDEX);
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@ -192,7 +192,7 @@ taglist_button_press(widget_node_t *w, statusbar_t *statusbar,
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xcb_button_press_event_t *ev)
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{
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VirtScreen *vscreen = &globalconf.screens[statusbar->screen];
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Button *b;
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button_t *b;
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taglist_data_t *data = w->widget->data;
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taglist_drawn_area_t *tda;
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area_t *area;
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@ -177,7 +177,7 @@ static void
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tasklist_button_press(widget_node_t *w, statusbar_t *statusbar,
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xcb_button_press_event_t *ev)
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{
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Button *b;
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button_t *b;
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client_t *c, **lc;
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Data *d = w->widget->data;
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int n = 0, box_width = 0, i, ci = 0;
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6
window.c
6
window.c
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@ -112,7 +112,7 @@ window_configure(xcb_window_t win, area_t geometry, int border)
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void
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window_grabbuttons(xcb_window_t win, int phys_screen)
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{
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Button *b;
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button_t *b;
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/* Always grab the first mouse button. */
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xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
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@ -155,7 +155,7 @@ window_grabbuttons(xcb_window_t win, int phys_screen)
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void
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window_root_grabbuttons(void)
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{
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Button *b;
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button_t *b;
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xcb_screen_t *s;
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int phys_screen = globalconf.default_screen;
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@ -186,7 +186,7 @@ window_root_grabbuttons(void)
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* \param b The button binding.
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*/
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void
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window_root_grabbutton(Button *b)
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window_root_grabbutton(button_t *b)
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{
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xcb_screen_t *s;
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int phys_screen = globalconf.default_screen;
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2
window.h
2
window.h
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@ -28,7 +28,7 @@ void window_setstate(xcb_window_t, long);
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long window_getstate(xcb_window_t);
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void window_configure(xcb_window_t, area_t, int);
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void window_grabbuttons(xcb_window_t, int);
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void window_root_grabbutton(Button *);
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void window_root_grabbutton(button_t *);
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void window_root_grabbuttons(void);
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void window_root_grabkey(keybinding_t *);
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void window_setshape(xcb_window_t, int);
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