Rename LAYER_OUTOFSPACE to LAYER_COUNT

The name LAYER_OUTOFSPACE suggests that this is a real layer on which windows
can be put, but it's only used as an integer which describes the maximum
allowed / used layer.
Therefor, renaming it to LAYER_COUNT and adding a comment which describes this
might make sense.

Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
Uli Schlachter 2009-04-10 12:11:35 +02:00 committed by Julien Danjou
parent 8f5f965fab
commit a076806ce0
1 changed files with 3 additions and 2 deletions

View File

@ -305,7 +305,8 @@ typedef enum
LAYER_ABOVE, LAYER_ABOVE,
LAYER_FULLSCREEN, LAYER_FULLSCREEN,
LAYER_ONTOP, LAYER_ONTOP,
LAYER_OUTOFSPACE /** This one only used for counting and is not a real layer */
LAYER_COUNT
} layer_t; } layer_t;
/** Get the real layer of a client according to its attribute (fullscreen, …) /** Get the real layer of a client according to its attribute (fullscreen, …)
@ -379,7 +380,7 @@ client_stack()
} }
/* then stack clients */ /* then stack clients */
for(layer = LAYER_BELOW; layer < LAYER_OUTOFSPACE; layer++) for(layer = LAYER_BELOW; layer < LAYER_COUNT; layer++)
for(node = last; node; node = node->prev) for(node = last; node; node = node->prev)
if(client_layer_translator(node->client) == layer) if(client_layer_translator(node->client) == layer)
config_win_vals[0] = client_stack_above(node->client, config_win_vals[0] = client_stack_above(node->client,