awful.widget.button: Override :set_image() to do the right thing
Reported-at: http://article.gmane.org/gmane.comp.window-managers.awesome/10778 Signed-off-by: Uli Schlachter <psychon@znc.in>
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@ -24,15 +24,22 @@ function button.new(args)
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if not args or not args.image then
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return widget.empty_widget()
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end
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local img_release = surface.load(args.image)
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local img_press = cairo.ImageSurface(cairo.Format.ARGB32, img_release.width, img_release.height)
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local w = imagebox()
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local orig_set_image = w.set_image
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local img_release
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local img_press
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w.set_image = function(w, image)
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img_release = surface.load(image)
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img_press = img_release:create_similar(cairo.Content.COLOR_ALPHA, img_release.width, img_release.height)
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local cr = cairo.Context(img_press)
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cr:set_source_surface(img_release, 2, 2)
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cr:paint()
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local w = imagebox()
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w:set_image(img_release)
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w:buttons(abutton({}, 1, function () w:set_image(img_press) end, function () w:set_image(img_release) end))
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orig_set_image(w, img_release)
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end
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w:set_image(args.image)
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w:buttons(abutton({}, 1, function () orig_set_image(w, img_press) end, function () orig_set_image(w, img_release) end))
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return w
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end
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