Screen scanning: Use an idle source
Instead of refreshing screens at the end of the current main loop iteration, this now uses a GLib idle source with a very low priority. This increases the chance of batching multiple refreshes together. Also, this means that awesome_refresh() does less work. Signed-off-by: Uli Schlachter <psychon@znc.in>
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052f6fb89d
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4
event.c
4
event.c
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@ -459,7 +459,7 @@ event_handle_configurenotify(xcb_configure_notify_event_t *ev)
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xcb_screen_t *screen = globalconf.screen;
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xcb_screen_t *screen = globalconf.screen;
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if(ev->window == screen->root)
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if(ev->window == screen->root)
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globalconf.screen_need_refresh = true;
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screen_schedule_refresh();
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/* Copy what XRRUpdateConfiguration() would do: Update the configuration */
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/* Copy what XRRUpdateConfiguration() would do: Update the configuration */
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if(ev->window == screen->root) {
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if(ev->window == screen->root) {
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@ -881,7 +881,7 @@ event_handle_randr_screen_change_notify(xcb_randr_screen_change_notify_event_t *
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globalconf.screen->height_in_millimeters = ev->mheight;;
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globalconf.screen->height_in_millimeters = ev->mheight;;
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}
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}
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globalconf.screen_need_refresh = true;
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screen_schedule_refresh();
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}
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}
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/** XRandR event handler for RRNotify subtype XRROutputChangeNotifyEvent
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/** XRandR event handler for RRNotify subtype XRROutputChangeNotifyEvent
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4
event.h
4
event.h
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@ -39,9 +39,6 @@ void client_refresh(void);
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void client_focus_refresh(void);
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void client_focus_refresh(void);
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void client_destroy_later(void);
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void client_destroy_later(void);
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/* objects/screen.c */
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void screen_refresh(void);
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/* xkb.c */
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/* xkb.c */
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void xkb_refresh(void);
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void xkb_refresh(void);
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@ -49,7 +46,6 @@ static inline int
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awesome_refresh(void)
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awesome_refresh(void)
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{
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{
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xkb_refresh();
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xkb_refresh();
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screen_refresh();
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luaA_emit_refresh();
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luaA_emit_refresh();
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drawin_refresh();
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drawin_refresh();
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client_refresh();
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client_refresh();
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@ -101,7 +101,7 @@ typedef struct
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/** Do we have RandR 1.5 or newer? */
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/** Do we have RandR 1.5 or newer? */
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bool have_randr_15;
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bool have_randr_15;
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/** Do we have a RandR screen update pending? */
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/** Do we have a RandR screen update pending? */
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bool screen_need_refresh;
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bool screen_refresh_pending;
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/** Check for XTest extension */
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/** Check for XTest extension */
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bool have_xtest;
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bool have_xtest;
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/** Check for SHAPE extension */
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/** Check for SHAPE extension */
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@ -661,12 +661,10 @@ screen_modified(screen_t *existing_screen, screen_t *other_screen)
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}
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}
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}
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}
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void
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static gboolean
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screen_refresh(void)
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screen_refresh(gpointer unused)
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{
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{
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if(!globalconf.screen_need_refresh || !globalconf.have_randr_13)
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globalconf.screen_refresh_pending = false;
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return;
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globalconf.screen_need_refresh = false;
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screen_array_t new_screens;
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screen_array_t new_screens;
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screen_array_t removed_screens;
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screen_array_t removed_screens;
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@ -740,6 +738,18 @@ screen_refresh(void)
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if (list_changed)
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if (list_changed)
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luaA_class_emit_signal(L, &screen_class, "list", 0);
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luaA_class_emit_signal(L, &screen_class, "list", 0);
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return G_SOURCE_REMOVE;
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}
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void
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screen_schedule_refresh(void)
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{
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if(globalconf.screen_refresh_pending || !globalconf.have_randr_13)
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return;
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globalconf.screen_refresh_pending = true;
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g_idle_add_full(G_PRIORITY_LOW, screen_refresh, NULL, NULL);
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}
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}
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/** Return the squared distance of the given screen to the coordinates.
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/** Return the squared distance of the given screen to the coordinates.
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@ -56,6 +56,7 @@ void screen_client_moveto(client_t *, screen_t *, bool);
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void screen_update_primary(void);
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void screen_update_primary(void);
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void screen_update_workarea(screen_t *);
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void screen_update_workarea(screen_t *);
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screen_t *screen_get_primary(void);
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screen_t *screen_get_primary(void);
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void screen_schedule_refresh(void);
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screen_t *luaA_checkscreen(lua_State *, int);
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screen_t *luaA_checkscreen(lua_State *, int);
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