Change of magic number to 2 * math.pi
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@ -569,7 +569,7 @@ function scroll.step_functions.smooth_back_and_forth(elapsed, size, visible_size
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local state = ((elapsed * speed) % (size)) / size
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-- The cosine function is scaled to map [0,1] to [0,2π] then it’s output is
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-- scaled from [1 -- -1 -- 1] to [0 -- 1 -- 0]
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return (size - visible_size) * (0.5 - 0.5*math.cos(state*6.2832))
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return (size - visible_size) * (0.5 - 0.5*math.cos(state * 2 * math.pi))
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end
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return scroll
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