lualib: import stack dumping function
Signed-off-by: Julien Danjou <julien@danjou.info>
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@ -31,6 +31,40 @@
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luaL_typerror(L, n, "function"); \
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} while(0)
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/** Dump the Lua stack. Useful for debugging.
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* \param L The Lua VM state.
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*/
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static inline void
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luaA_dumpstack(lua_State *L)
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{
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fprintf(stderr, "-------- Lua stack dump ---------\n");
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for(int i = lua_gettop(L); i; i--)
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{
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int t = lua_type(L, i);
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switch (t)
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{
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case LUA_TSTRING:
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fprintf(stderr, "%d: string: `%s'\n", i, lua_tostring(L, i));
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break;
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case LUA_TBOOLEAN:
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fprintf(stderr, "%d: bool: %s\n", i, lua_toboolean(L, i) ? "true" : "false");
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break;
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case LUA_TNUMBER:
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fprintf(stderr, "%d: number: %g\n", i, lua_tonumber(L, i));
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break;
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case LUA_TNIL:
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fprintf(stderr, "%d: nil\n", i);
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break;
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default:
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fprintf(stderr, "%d: %s\t#%d\t%p\n", i, lua_typename(L, t),
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(int) lua_objlen(L, i),
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lua_topointer(L, i));
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break;
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}
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}
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fprintf(stderr, "------- Lua stack dump end ------\n");
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}
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/** Convert s stack index to positive.
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* \param L The Lua VM state.
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* \param ud The index.
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34
luaa.h
34
luaa.h
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@ -56,40 +56,6 @@
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luaL_error(L, "invalid screen number: %d", screen + 1); \
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} while(0)
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/** Dump the Lua stack. Useful for debugging.
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* \param L The Lua VM state.
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*/
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static inline void
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luaA_dumpstack(lua_State *L)
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{
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fprintf(stderr, "-------- Lua stack dump ---------\n");
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for(int i = lua_gettop(L); i; i--)
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{
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int t = lua_type(L, i);
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switch (t)
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{
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case LUA_TSTRING:
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fprintf(stderr, "%d: string: `%s'\n", i, lua_tostring(L, i));
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break;
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case LUA_TBOOLEAN:
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fprintf(stderr, "%d: bool: %s\n", i, lua_toboolean(L, i) ? "true" : "false");
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break;
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case LUA_TNUMBER:
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fprintf(stderr, "%d: number: %g\n", i, lua_tonumber(L, i));
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break;
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case LUA_TNIL:
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fprintf(stderr, "%d: nil\n", i);
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break;
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default:
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fprintf(stderr, "%d: %s\t#%d\t%p\n", i, lua_typename(L, t),
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(int) lua_objlen(L, i),
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lua_topointer(L, i));
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break;
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}
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}
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fprintf(stderr, "------- Lua stack dump end ------\n");
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}
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static inline bool
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luaA_checkboolean(lua_State *L, int n)
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{
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