test-gravity.c: Accept different roundings
Some window gravities require a division by two. Up to now, test-gravity.c expected this division to always be rounded up. This commit changes the code to also allow rounding down. Signed-off-by: Uli Schlachter <psychon@znc.in>
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@ -244,6 +244,14 @@ static const char *state_to_string(enum test_state state)
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}
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}
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static int32_t div2(int32_t value, int32_t *rounding)
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{
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/* If value is odd, we could round up or down */
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if (value & 1)
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*rounding = 1;
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return value / 2;
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}
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static void check_geometry(int32_t expected_x, int32_t expected_y, uint32_t expected_width, uint32_t expected_height)
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{
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int32_t actual_x, actual_y;
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@ -252,6 +260,7 @@ static void check_geometry(int32_t expected_x, int32_t expected_y, uint32_t expe
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&left, &right, &top, &bottom);
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int32_t offset_x, offset_y;
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int32_t extra_x = 0, extra_y = 0;
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int32_t diff_x = state_difference[window_state.state][0], diff_y = state_difference[window_state.state][1];
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switch (window_state.gravity)
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{
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@ -260,7 +269,7 @@ static void check_geometry(int32_t expected_x, int32_t expected_y, uint32_t expe
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offset_y = top;
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break;
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case XCB_GRAVITY_NORTH:
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offset_x = (left - right + diff_x + 1) / 2;
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offset_x = div2(left - right + diff_x, &extra_x);;
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offset_y = top;
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break;
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case XCB_GRAVITY_NORTH_EAST:
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@ -269,22 +278,22 @@ static void check_geometry(int32_t expected_x, int32_t expected_y, uint32_t expe
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break;
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case XCB_GRAVITY_WEST:
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offset_x = left;
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offset_y = (top - bottom + diff_y + 1) / 2;
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offset_y = div2(top - bottom + diff_y, &extra_y);
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break;
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case XCB_GRAVITY_CENTER:
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offset_x = (left - right + diff_x + 1) / 2;
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offset_y = (top - bottom + diff_y + 1) / 2;
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offset_x = div2(left - right + diff_x, &extra_x);
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offset_y = div2(top - bottom + diff_y, &extra_y);
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break;
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case XCB_GRAVITY_EAST:
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offset_x = -right + diff_x;
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offset_y = (top - bottom + diff_y + 1) / 2;
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offset_y = div2(top - bottom + diff_y, &extra_y);
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break;
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case XCB_GRAVITY_SOUTH_WEST:
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offset_x = left;
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offset_y = -bottom + diff_y;
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break;
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case XCB_GRAVITY_SOUTH:
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offset_x = (left - right + diff_x + 1) / 2;
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offset_x = div2(left - right + diff_x, &extra_x);
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offset_y = -bottom + diff_y;
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break;
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case XCB_GRAVITY_SOUTH_EAST:
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@ -312,12 +321,12 @@ static void check_geometry(int32_t expected_x, int32_t expected_y, uint32_t expe
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check(expected_height == actual_height,
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"For window with gravity %s in state %s, expected height = %d, but got %d",
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gravity_to_string(window_state.gravity), state_to_string(window_state.state), (int) expected_height, (int) actual_height);
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check(expected_x + offset_x == actual_x,
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"For window with gravity %s in state %s, expected x = %d+%d, but got %d",
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gravity_to_string(window_state.gravity), state_to_string(window_state.state), (int) expected_x, (int) offset_x, (int) actual_x);
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check(expected_y + offset_y == actual_y,
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"For window with gravity %s in state %s, expected y = %d+%d, but got %d",
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gravity_to_string(window_state.gravity), state_to_string(window_state.state), (int) expected_y, (int) offset_y, (int) actual_y);
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check(expected_x + offset_x == actual_x || expected_x + offset_x + extra_x == actual_x,
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"For window with gravity %s in state %s, expected x = %d+%d (+%d), but got %d",
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gravity_to_string(window_state.gravity), state_to_string(window_state.state), (int) expected_x, (int) offset_x, (int) extra_x, (int) actual_x);
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check(expected_y + offset_y == actual_y || expected_y + offset_y + extra_y == actual_y,
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"For window with gravity %s in state %s, expected y = %d+%d (+%d), but got %d",
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gravity_to_string(window_state.gravity), state_to_string(window_state.state), (int) expected_y, (int) offset_y, (int) extra_y, (int) actual_y);
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}
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static void init(xcb_gravity_t gravity)
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