Do not compute smart floating geometry on awesome restart
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client.c
2
client.c
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@ -387,7 +387,7 @@ client_manage(Window w, XWindowAttributes *wa, int screen)
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titlebar_init(c);
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titlebar_init(c);
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if(!(flags & (USPosition | PPosition)))
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if(!retloadprops && !(flags & (USPosition | PPosition)))
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c->f_geometry = globalconf.screens[c->screen].floating_placement(c);
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c->f_geometry = globalconf.screens[c->screen].floating_placement(c);
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XSelectInput(globalconf.display, w, StructureNotifyMask | PropertyChangeMask | EnterWindowMask);
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XSelectInput(globalconf.display, w, StructureNotifyMask | PropertyChangeMask | EnterWindowMask);
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