Merge pull request #1776 from psychon/emit_property_floating
Always emit property::floating when needed
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commit
b6e6a04895
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@ -667,18 +667,39 @@ function client.object.get_floating(c)
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if value ~= nil then
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return value
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end
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if c.type ~= "normal"
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return client.property.get(c, "_implicitly_floating") or false
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end
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end
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-- When a client is not explicitly assigned a floating state, it might
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-- implicitly end up being floating. The following makes sure that
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-- property::floating is still emitted if this implicit floating state changes.
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local function update_implicitly_floating(c)
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local explicit = client.property.get(c, "floating")
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if explicit ~= nil then
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return
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end
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local cur = client.property.get(c, "_implicitly_floating")
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local new = c.type ~= "normal"
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or c.fullscreen
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or c.maximized_vertical
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or c.maximized_horizontal
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or c.maximized
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or client.object.is_fixed(c) then
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return true
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end
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return false
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or client.object.is_fixed(c)
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if cur ~= new then
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client.property.set(c, "_implicitly_floating", new)
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c:emit_signal("property::floating")
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end
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end
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capi.client.connect_signal("property::type", update_implicitly_floating)
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capi.client.connect_signal("property::fullscreen", update_implicitly_floating)
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capi.client.connect_signal("property::maximized_vertical", update_implicitly_floating)
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capi.client.connect_signal("property::maximized_horizontal", update_implicitly_floating)
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capi.client.connect_signal("property::maximized", update_implicitly_floating)
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capi.client.connect_signal("property::size_hints", update_implicitly_floating)
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--- Toggle the floating state of a client between 'auto' and 'true'.
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-- Use `c.floating = not c.floating`
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-- @deprecated awful.client.floating.toggle
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@ -74,7 +74,41 @@ local steps = {
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return true
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end
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end
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end,
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-- Test implicitly floating state: Even though a client way not explicitly
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-- made floating, it could still end up being floating
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function()
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local c = client.get()[1]
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assert(c ~= nil)
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awful.client.property.set(c, "floating", nil)
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assert(not c.floating)
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assert(not c.maximized)
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local signal_count = 0
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c:connect_signal("property::floating", function()
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signal_count = signal_count + 1
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end)
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c.maximized = true
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assert(c.floating)
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assert(signal_count == 1)
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c.fullscreen = true
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assert(c.floating)
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assert(signal_count == 1)
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c.maximized = false
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assert(c.floating)
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assert(signal_count == 1)
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c.fullscreen = false
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assert(c.floating == false)
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assert(signal_count == 2)
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return true
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end,
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}
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local original_count, c1, c2 = 0
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