Conver the rotate layout to the new widget system
Signed-off-by: Uli Schlachter <psychon@znc.in>
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@ -13,6 +13,7 @@ local setmetatable = setmetatable
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local tostring = tostring
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local tostring = tostring
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local base = require("wibox.layout.base")
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local base = require("wibox.layout.base")
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local widget_base = require("wibox.widget.base")
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local widget_base = require("wibox.widget.base")
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local Matrix = require("lgi").cairo.Matrix
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local rotate = { mt = {} }
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local rotate = { mt = {} }
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@ -24,28 +25,29 @@ local function transform(layout, width, height)
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return width, height
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return width, height
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end
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end
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--- Draw this layout
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--- Layout this layout
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function rotate:draw(context, cr, width, height)
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function rotate:layout(context, width, height)
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if not self.widget or not self.widget.visible then
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if not self.widget or not self.widget.visible then
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return
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return
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end
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end
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local dir = self:get_direction()
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local dir = self:get_direction()
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local m = Matrix.create_identity()
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if dir == "west" then
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if dir == "west" then
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cr:rotate(pi / 2)
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m:rotate(pi / 2)
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cr:translate(0, -width)
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m:translate(0, -width)
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elseif dir == "south" then
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elseif dir == "south" then
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cr:rotate(pi)
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m:rotate(pi)
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cr:translate(-width, -height)
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m:translate(-width, -height)
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elseif dir == "east" then
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elseif dir == "east" then
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cr:rotate(3 * pi / 2)
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m:rotate(3 * pi / 2)
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cr:translate(-height, 0)
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m:translate(-height, 0)
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end
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end
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-- Since we rotated, we might have to swap width and height.
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-- Since we rotated, we might have to swap width and height.
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-- transform() does that for us.
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-- transform() does that for us.
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base.draw_widget(context, cr, self.widget, 0, 0, transform(self, width, height))
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return { base.place_widget_via_matrix(self.widget, m, transform(self, width, height)) }
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end
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end
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--- Fit this layout into the given area
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--- Fit this layout into the given area
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@ -58,15 +60,11 @@ end
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--- Set the widget that this layout rotates.
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--- Set the widget that this layout rotates.
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function rotate:set_widget(widget)
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function rotate:set_widget(widget)
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if self.widget then
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self.widget:disconnect_signal("widget::updated", self._emit_updated)
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end
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if widget then
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if widget then
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widget_base.check_widget(widget)
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widget_base.check_widget(widget)
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widget:weak_connect_signal("widget::updated", self._emit_updated)
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end
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end
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self.widget = widget
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self.widget = widget
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self._emit_updated()
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self:emit_signal("widget::layout_changed")
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end
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end
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--- Reset this layout. The widget will be removed and the rotation reset.
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--- Reset this layout. The widget will be removed and the rotation reset.
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@ -90,7 +88,7 @@ function rotate:set_direction(dir)
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end
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end
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self.direction = dir
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self.direction = dir
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self._emit_updated()
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self:emit_signal("widget::layout_changed")
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end
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end
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--- Get the direction of this rotating layout
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--- Get the direction of this rotating layout
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@ -112,10 +110,6 @@ local function new(widget, dir)
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end
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end
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end
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end
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ret._emit_updated = function()
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ret:emit_signal("widget::updated")
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end
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ret:set_widget(widget)
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ret:set_widget(widget)
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ret:set_direction(dir or "north")
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ret:set_direction(dir or "north")
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