screen: introduce screen objects
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
0903e21a1a
commit
be2bfdcfc5
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@ -399,6 +399,12 @@ main(int argc, char **argv)
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/* init screens struct */
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globalconf.screens_info = screensinfo_new(globalconf.connection);
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globalconf.screen_focus = globalconf.screens = p_new(screen_t, globalconf.screens_info->nscreen);
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/* \todo stop duplicating this */
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for(screen_nbr = 0; screen_nbr < globalconf.screens_info->nscreen; screen_nbr++)
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{
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globalconf.screens[screen_nbr].index = screen_nbr;
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globalconf.screens[screen_nbr].geometry = globalconf.screens_info->geometry[screen_nbr];
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}
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/* init default font and colors */
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globalconf.font = draw_font_new(globalconf.connection, globalconf.default_screen, "sans 8");
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@ -47,7 +47,7 @@ floatapps =
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}
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-- Applications to be moved to a pre-defined tag by class or instance.
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-- Use the screen and workspace indices.
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-- Use the screen and tags indices.
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apptags =
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{
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-- ["Firefox"] = { screen = 1, tag = 2 },
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@ -42,6 +42,7 @@ nmaster
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name
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on
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opacity
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padding
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pid
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plot_data_add
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plot_properties_set
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@ -71,4 +72,5 @@ visible
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vertical
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widgets
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width
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workarea
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yes
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6
ewmh.c
6
ewmh.c
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@ -213,7 +213,7 @@ ewmh_update_workarea(int phys_screen)
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{
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tag_array_t *tags = &globalconf.screens[phys_screen].tags;
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uint32_t *area = p_alloca(uint32_t, tags->len * 4);
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area_t geom = screen_area_get(phys_screen,
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area_t geom = screen_area_get(&globalconf.screens[phys_screen].geometry,
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globalconf.screens[phys_screen].statusbar,
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&globalconf.screens[phys_screen].padding);
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@ -287,7 +287,9 @@ ewmh_process_state_atom(client_t *c, xcb_atom_t state, int set)
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}
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else if(set == _NET_WM_STATE_ADD)
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{
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geometry = screen_area_get(c->screen, NULL, &globalconf.screens[c->screen].padding);
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geometry = screen_area_get(&globalconf.screens[c->screen].geometry,
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NULL,
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&globalconf.screens[c->screen].padding);
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/* save geometry */
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c->m_geometry = c->geometry;
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c->wasfloating = c->isfloating;
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@ -32,7 +32,7 @@ layout_fibonacci(int screen, int shape)
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int n = 0, i = 0;
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client_t *c;
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area_t geometry, area;
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geometry = area = screen_area_get(screen,
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geometry = area = screen_area_get(&globalconf.screens[screen].geometry,
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globalconf.screens[screen].statusbar,
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&globalconf.screens[screen].padding);
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@ -32,7 +32,7 @@ layout_magnifier(int screen)
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int n = 0;
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client_t *c, *focus;
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tag_t **curtags = tags_get_current(screen);
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area_t geometry, area = screen_area_get(screen,
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area_t geometry, area = screen_area_get(&globalconf.screens[screen].geometry,
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globalconf.screens[screen].statusbar,
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&globalconf.screens[screen].padding);
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@ -30,9 +30,9 @@ void
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layout_max(int screen)
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{
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client_t *c;
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area_t area = screen_area_get(screen,
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globalconf.screens[screen].statusbar,
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&globalconf.screens[screen].padding);
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area_t area = screen_area_get(&globalconf.screens[screen].geometry,
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globalconf.screens[screen].statusbar,
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&globalconf.screens[screen].padding);
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for(c = globalconf.clients; c; c = c->next)
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if(IS_TILED(c, screen))
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@ -42,7 +42,7 @@ _tile(int screen, const position_t position)
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client_t *c;
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tag_t **curtags = tags_get_current(screen);
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area = screen_area_get(screen,
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area = screen_area_get(&globalconf.screens[screen].geometry,
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globalconf.screens[screen].statusbar,
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&globalconf.screens[screen].padding);
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@ -278,13 +278,13 @@ function client.moveresize(x, y, w, h, c)
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sel.coords = coords
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end
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--- Maximize a client to use the full workspace area.
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--- Maximize a client to use the full workarea.
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-- @param c A client, or the focused one if nil.
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function client.maximize(c)
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local sel = c or capi.client.focus_get()
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if sel then
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sel.floating = true
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local ws = capi.screen.workspace_get(sel.screen)
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local ws = capi.screen[sel.screen].workarea
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ws.width = ws.width - 2 * sel.border_width
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ws.height = ws.height - 2 * sel.border_width
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sel.coords = ws
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@ -305,7 +305,7 @@ function screen.focus(i)
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local c = client.focus.history.get(s, 0)
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if c then c:focus_set() end
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-- Move the mouse on the screen
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capi.mouse.coords = capi.screen.coords_get(s)
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capi.mouse.coords = capi.screen[s].coords
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end
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--- Compare 2 tables of tags.
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@ -532,7 +532,7 @@ function client.movetoscreen(c, s)
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end
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if s > sc then s = 1 elseif s < 1 then s = sc end
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sel.screen = s
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capi.mouse.coords = capi.screen.coords_get(s)
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capi.mouse.coords = capi.screen[s].coords
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sel:focus_set()
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end
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end
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111
lua.c
111
lua.c
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@ -51,6 +51,8 @@ extern awesome_t globalconf;
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extern const struct luaL_reg awesome_keygrabber_lib[];
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extern const struct luaL_reg awesome_mouse_methods[];
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extern const struct luaL_reg awesome_mouse_meta[];
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extern const struct luaL_reg awesome_screen_methods[];
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extern const struct luaL_reg awesome_screen_meta[];
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extern const struct luaL_reg awesome_client_methods[];
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extern const struct luaL_reg awesome_client_meta[];
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extern const struct luaL_reg awesome_titlebar_methods[];
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@ -126,101 +128,6 @@ luaA_restart(lua_State *L __attribute__ ((unused)))
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return 0;
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}
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/** Set the screen padding. This can be used to define margin around the
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* screen. awesome will not use this area.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*
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* \luastack
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* \lparam A screen number.
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* \lparam A table with a list of margin for `right', `left', `top' and
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* `bottom'.
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*/
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static int
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luaA_screen_padding_set(lua_State *L)
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{
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int screen = luaL_checknumber(L, 1) - 1;
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luaA_checkscreen(screen);
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luaA_checktable(L, 2);
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globalconf.screens[screen].padding.right = luaA_getopt_number(L, 2, "right", 0);
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globalconf.screens[screen].padding.left = luaA_getopt_number(L, 2, "left", 0);
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globalconf.screens[screen].padding.top = luaA_getopt_number(L, 2, "top", 0);
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globalconf.screens[screen].padding.bottom = luaA_getopt_number(L, 2, "bottom", 0);
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ewmh_update_workarea(screen_virttophys(screen));
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return 0;
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}
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/** Get the screen count.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*
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* \luastack
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* \lreturn The screen count, at least 1.
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*/
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static int
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luaA_screen_count(lua_State *L)
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{
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lua_pushnumber(L, globalconf.screens_info->nscreen);
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return 1;
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}
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/** Return screen coordinates.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam A screen number.
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* \lreturn A table with the screen geometry: x, y, width and height.
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*/
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static int
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luaA_screen_coords_get(lua_State *L)
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{
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int screen = luaL_checknumber(L, 1) - 1;
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luaA_checkscreen(screen);
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lua_newtable(L);
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lua_pushnumber(L, globalconf.screens_info->geometry[screen].x);
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lua_setfield(L, -2, "x");
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lua_pushnumber(L, globalconf.screens_info->geometry[screen].y);
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lua_setfield(L, -2, "y");
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lua_pushnumber(L, globalconf.screens_info->geometry[screen].width);
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lua_setfield(L, -2, "width");
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lua_pushnumber(L, globalconf.screens_info->geometry[screen].height);
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lua_setfield(L, -2, "height");
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return 1;
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}
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/** Return the geometry of the workspace, i.e. where applications live.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam A screen number.
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* \lreturn A table with the workspace geometry.
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*/
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static int
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luaA_screen_workspace_get(lua_State *L)
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{
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area_t g;
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int screen = luaL_checknumber(L, 1) - 1;
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luaA_checkscreen(screen);
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g = screen_area_get(screen,
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globalconf.screens[screen].statusbar,
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&globalconf.screens[screen].padding);
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lua_newtable(L);
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lua_pushnumber(L, g.x);
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lua_setfield(L, -2, "x");
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lua_pushnumber(L, g.y);
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lua_setfield(L, -2, "y");
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lua_pushnumber(L, g.width);
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lua_setfield(L, -2, "width");
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lua_pushnumber(L, g.height);
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lua_setfield(L, -2, "height");
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return 1;
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}
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/** Set the function called each time a client gets focus. This function is
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* called with the client object as argument.
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* \param L The Lua VM state.
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@ -531,14 +438,6 @@ luaA_init(void)
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{ "colors_set", luaA_colors_set },
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{ NULL, NULL }
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};
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static const struct luaL_reg awesome_screen_lib[] =
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{
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{ "padding_set", luaA_screen_padding_set },
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{ "coords_get", luaA_screen_coords_get },
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{ "workspace_get", luaA_screen_workspace_get },
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{ "count", luaA_screen_count },
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{ NULL, NULL }
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};
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static const struct luaL_reg awesome_hooks_lib[] =
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{
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{ "focus", luaA_hooks_focus },
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@ -562,9 +461,6 @@ luaA_init(void)
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/* Export awesome lib */
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luaL_register(L, "awesome", awesome_lib);
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/* Export screen lib */
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luaL_register(L, "screen", awesome_screen_lib);
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/* Export hooks lib */
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luaL_register(L, "hooks", awesome_hooks_lib);
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@ -574,6 +470,9 @@ luaA_init(void)
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/* Export otable lib */
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luaA_openlib(L, "otable", otable_methods, otable_meta);
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/* Export screen */
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luaA_openlib(L, "screen", awesome_screen_methods, awesome_screen_meta);
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/* Export mouse */
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luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);
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6
mouse.c
6
mouse.c
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@ -130,7 +130,7 @@ mouse_snapclient(client_t *c, area_t geometry, int snap)
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client_t *snapper;
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area_t snapper_geometry;
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area_t screen_geometry =
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screen_area_get(c->screen,
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screen_area_get(&globalconf.screens[c->screen].geometry,
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globalconf.screens[c->screen].statusbar,
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&globalconf.screens[c->screen].padding);
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@ -720,7 +720,7 @@ mouse_client_resize_tiled(client_t *c)
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tag = tags_get_current(c->screen)[0];
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layout = tag->layout;
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area = screen_area_get(tag->screen,
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area = screen_area_get(&globalconf.screens[tag->screen].geometry,
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globalconf.screens[tag->screen].statusbar,
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&globalconf.screens[tag->screen].padding);
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@ -823,7 +823,7 @@ mouse_client_resize_magnified(client_t *c, bool infobox)
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root = xutil_screen_get(globalconf.connection, c->phys_screen)->root;
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area = screen_area_get(tag->screen,
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area = screen_area_get(&globalconf.screens[tag->screen].geometry,
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globalconf.screens[tag->screen].statusbar,
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&globalconf.screens[tag->screen].padding);
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@ -39,7 +39,7 @@ placement_fix_offscreen(area_t geometry, int screen, int border)
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{
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area_t screen_geometry;
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screen_geometry = screen_area_get(screen,
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screen_geometry = screen_area_get(&globalconf.screens[screen].geometry,
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globalconf.screens[screen].statusbar,
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&globalconf.screens[screen].padding);
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@ -73,7 +73,7 @@ placement_smart(client_t *c)
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int i;
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area_array_init(&areas);
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screen_geometry = screen_area_get(c->screen,
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screen_geometry = screen_area_get(&globalconf.screens[c->screen].geometry,
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globalconf.screens[c->screen].statusbar,
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&globalconf.screens[c->screen].padding);
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147
screen.c
147
screen.c
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@ -25,9 +25,9 @@
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#include <xcb/xcb_aux.h>
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#include "screen.h"
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#include "ewmh.h"
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#include "tag.h"
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#include "client.h"
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#include "layouts/floating.h"
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extern awesome_t globalconf;
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@ -38,9 +38,9 @@ extern awesome_t globalconf;
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* \return The screen area.
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*/
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area_t
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screen_area_get(int screen, statusbar_t *statusbar, padding_t *padding)
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screen_area_get(area_t *geometry, statusbar_t *statusbar, padding_t *padding)
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{
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area_t area = globalconf.screens_info->geometry[screen];
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area_t area = *geometry;
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statusbar_t *sb;
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/* make padding corrections */
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@ -149,8 +149,10 @@ screen_client_moveto(client_t *c, int new_screen, bool doresize)
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area_t new_geometry, new_f_geometry;
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new_f_geometry = c->f_geometry;
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to = screen_area_get(c->screen, NULL, NULL);
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from = screen_area_get(old_screen, NULL, NULL);
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to = screen_area_get(&globalconf.screens[c->screen].geometry,
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NULL, NULL);
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from = screen_area_get(&globalconf.screens[old_screen].geometry,
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NULL, NULL);
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/* compute new coords in new screen */
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new_f_geometry.x = (c->f_geometry.x - from.x) + to.x;
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@ -213,4 +215,139 @@ screen_client_moveto(client_t *c, int new_screen, bool doresize)
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}
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}
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/** Screen module.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lfield coords The screen coordinates.
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* \lfield padding The screen padding.
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*/
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static int
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luaA_screen_module_index(lua_State *L)
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{
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int screen = luaL_checknumber(L, 2) - 1;
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luaA_checkscreen(screen);
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lua_pushlightuserdata(L, &globalconf.screens[screen]);
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return luaA_settype(L, "screen");
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}
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/** A screen.
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* \param L The Lua VM state.
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* \luastack
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* \lfield padding The screen padding. A table with top, right, left and bottom
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* keys and values in pixel.
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* \lfield coords The screen coordinates. Immutable.
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* \lfield workarea The screen workarea, i.e. without statusbar.
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*/
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static int
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luaA_screen_index(lua_State *L)
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{
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size_t len;
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const char *buf = luaL_checklstring(L, 2, &len);
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screen_t *s;
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area_t g;
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s = lua_touserdata(L, 1);
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switch(a_tokenize(buf, len))
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{
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case A_TK_PADDING:
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lua_newtable(L);
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lua_pushnumber(L, s->padding.right);
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lua_setfield(L, -2, "right");
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lua_pushnumber(L, s->padding.left);
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lua_setfield(L, -2, "left");
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lua_pushnumber(L, s->padding.top);
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lua_setfield(L, -2, "top");
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lua_pushnumber(L, s->padding.bottom);
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lua_setfield(L, -2, "bottom");
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break;
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case A_TK_COORDS:
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/* \todo lua_pushgeometry() ? */
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lua_newtable(L);
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lua_pushnumber(L, s->geometry.x);
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lua_setfield(L, -2, "x");
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lua_pushnumber(L, s->geometry.y);
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lua_setfield(L, -2, "y");
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lua_pushnumber(L, s->geometry.width);
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lua_setfield(L, -2, "width");
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lua_pushnumber(L, s->geometry.height);
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lua_setfield(L, -2, "height");
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break;
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case A_TK_WORKAREA:
|
||||
g = screen_area_get(&s->geometry, s->statusbar, &s->padding);
|
||||
lua_newtable(L);
|
||||
lua_pushnumber(L, g.x);
|
||||
lua_setfield(L, -2, "x");
|
||||
lua_pushnumber(L, g.y);
|
||||
lua_setfield(L, -2, "y");
|
||||
lua_pushnumber(L, g.width);
|
||||
lua_setfield(L, -2, "width");
|
||||
lua_pushnumber(L, g.height);
|
||||
lua_setfield(L, -2, "height");
|
||||
break;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
luaA_screen_newindex(lua_State *L)
|
||||
{
|
||||
size_t len;
|
||||
const char *buf = luaL_checklstring(L, 2, &len);
|
||||
screen_t *s;
|
||||
|
||||
s = lua_touserdata(L, 1);
|
||||
|
||||
switch(a_tokenize(buf, len))
|
||||
{
|
||||
case A_TK_PADDING:
|
||||
luaA_checktable(L, 3);
|
||||
s->padding.right = luaA_getopt_number(L, 2, "right", 0);
|
||||
s->padding.left = luaA_getopt_number(L, 2, "left", 0);
|
||||
s->padding.top = luaA_getopt_number(L, 2, "top", 0);
|
||||
s->padding.bottom = luaA_getopt_number(L, 2, "bottom", 0);
|
||||
|
||||
ewmh_update_workarea(screen_virttophys(s->index));
|
||||
|
||||
break;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** Get the screen count.
|
||||
* \param L The Lua VM state.
|
||||
* \return The number of elements pushed on stack.
|
||||
*
|
||||
* \luastack
|
||||
* \lreturn The screen count, at least 1.
|
||||
*/
|
||||
static int
|
||||
luaA_screen_count(lua_State *L)
|
||||
{
|
||||
lua_pushnumber(L, globalconf.screens_info->nscreen);
|
||||
return 1;
|
||||
}
|
||||
|
||||
const struct luaL_reg awesome_screen_methods[] =
|
||||
{
|
||||
{ "count", luaA_screen_count },
|
||||
{ "__index", luaA_screen_module_index },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
const struct luaL_reg awesome_screen_meta[] =
|
||||
{
|
||||
{ "__index", luaA_screen_index },
|
||||
{ "__newindex", luaA_screen_newindex },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
|
||||
|
|
2
screen.h
2
screen.h
|
@ -26,7 +26,7 @@
|
|||
|
||||
#define SCREEN_UNDEF (-1)
|
||||
|
||||
area_t screen_area_get(int, statusbar_t *, padding_t *);
|
||||
area_t screen_area_get(area_t *, statusbar_t *, padding_t *);
|
||||
area_t display_area_get(int, statusbar_t *, padding_t *);
|
||||
int screen_virttophys(int);
|
||||
void screen_client_moveto(client_t *, int, bool);
|
||||
|
|
|
@ -223,7 +223,7 @@ statusbar_position_update(statusbar_t *statusbar)
|
|||
if(statusbar->position == Off)
|
||||
return;
|
||||
|
||||
area = screen_area_get(statusbar->screen,
|
||||
area = screen_area_get(&globalconf.screens[statusbar->screen].geometry,
|
||||
NULL,
|
||||
&globalconf.screens[statusbar->screen].padding);
|
||||
|
||||
|
|
Loading…
Reference in New Issue