Use only_on_screen in the declarative layout example
This is a follow-up to 052cda939b
. Expressions like 's.index == 2'
and 's == screen.primary' might work at first. However, they are not
"dynamic": If screens are added/removed or the primary screen changes,
then the widgets are not updated to follow this.
Instead, the example now uses the new awful.widget.only_on_screen
container which provides the needed dynamic behaviour.
This is arguably "the real fix" to #1562 and #1565.
Signed-off-by: Uli Schlachter <psychon@znc.in>
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@ -41,8 +41,16 @@ configurable rules.
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Code:
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Code:
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s.mywibox : setup {
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s.mywibox : setup {
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s == screen.primary and my_first_widget, -- Only display on primary screen
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{
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s.index == 2 and my_second_widget, -- Only display on screen 2
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layout = awful.widget.only_on_screen,
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screen = "primary", -- Only display on primary screen
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my_first_widget,
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},
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{
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layout = awful.widget.only_on_screen,
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screen = 2, -- Only display on screen 2
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my_second_widget,
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},
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my_third_widget, -- Displayed on all screens
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my_third_widget, -- Displayed on all screens
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{ -- Add a background color/pattern for my_fourth_widget
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{ -- Add a background color/pattern for my_fourth_widget
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my_fourth_widget,
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my_fourth_widget,
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@ -53,10 +61,8 @@ Code:
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}
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}
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In this example `s == screen.primary` is an inline expression. In the default
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This examples uses the `awful.widget.only_on_screen` container to display
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`rc.lua`, there is an `s` variable represent to define the current screen. Any
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widgets only on some screens.
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Lua logic expression can be used as long as it returns a valid widget or a
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declarative layout, or `nil`.
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### Composite widgets
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### Composite widgets
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