[build] Fix lua detection
Signed-off-by: Julien Danjou <julien@danjou.info>
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@ -109,7 +109,7 @@ AC_DEFINE_UNQUOTED([AWESOME_COMPILE_BY], ["$aw_whoami"], [build user])
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AC_ARG_VAR([LUA], [Lua interpreter])
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AC_PATH_PROG([LUA], [lua], [:])
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test "x$LUA" = "x:" && AC_MSG_WARN([awesome compilation requires Lua])
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test "x$LUA" = "x" && AC_MSG_WARN([awesome compilation requires Lua])
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AS_AC_EXPAND(awesomelibdir, "$datarootdir/awesome/lib")
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AC_DEFINE_UNQUOTED([AWESOME_LUA_LIB_PATH], "${awesomelibdir}", [awesome lib path])
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