bug fix: forgot to add DC to uicb_ in tile.c
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@ -29,7 +29,6 @@
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/* extern */
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extern Client *sel, *clients;
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extern DC dc;
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/* static */
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@ -38,6 +37,7 @@ static int nmaster = 2;
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void
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uicb_setnmaster(Display *disp,
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DC * drawcontext,
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awesome_config *awesomeconf,
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const char * arg)
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{
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@ -59,13 +59,14 @@ uicb_setnmaster(Display *disp,
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return;
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}
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if(sel)
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arrange(disp, &dc, awesomeconf);
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arrange(disp, drawcontext, awesomeconf);
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else
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drawstatus(disp, &dc, awesomeconf);
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drawstatus(disp, drawcontext, awesomeconf);
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}
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void
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uicb_setmwfact(Display *disp,
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DC *drawcontext,
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awesome_config * awesomeconf,
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const char *arg)
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{
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@ -88,7 +89,7 @@ uicb_setmwfact(Display *disp,
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else if(mwfact > 0.9)
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mwfact = 0.9;
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}
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arrange(disp, &dc, awesomeconf);
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arrange(disp, drawcontext, awesomeconf);
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}
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static void
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@ -25,8 +25,8 @@
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#include <config.h>
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void uicb_setnmaster(Display *, awesome_config *, const char *); /* change number of master windows */
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void uicb_setmwfact(Display *, awesome_config *, const char *); /* sets master width factor */
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void uicb_setnmaster(Display *, DC *, awesome_config *, const char *); /* change number of master windows */
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void uicb_setmwfact(Display *, DC *, awesome_config *, const char *); /* sets master width factor */
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void tile(Display *, awesome_config *);
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void tileleft(Display *, awesome_config *);
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void bstack(Display *, awesome_config *);
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