cmake: fix awesomerc.lua.in variable names

This commit is contained in:
Michael Gehring 2008-06-16 20:40:43 +02:00 committed by Julien Danjou
parent 7d1bb047dd
commit d3a93645d6
1 changed files with 3 additions and 3 deletions

View File

@ -95,7 +95,7 @@ mymenubox = widget.new({ type = "textbox", name = "mymenubox", align = "left" })
-- Create an iconbox widget
myiconbox = widget.new({ type = "iconbox", name = "myiconbox", align = "left" })
myiconbox:set("image", "@iconsdir@/awesome16.png")
myiconbox:set("image", "@AWESOME_ICON_PATH@/awesome16.png")
-- Create a systray
mysystray = widget.new({ type = "systray", name = "mysystray", align = "right" })
@ -109,7 +109,7 @@ for s = 1, screen.count() do
mylayoutbox[s]:mouse_add(mouse.new({ }, 3, function () awful.layout.inc(layouts, -1) end))
mylayoutbox[s]:mouse_add(mouse.new({ }, 4, function () awful.layout.inc(layouts, 1) end))
mylayoutbox[s]:mouse_add(mouse.new({ }, 5, function () awful.layout.inc(layouts, -1) end))
mylayoutbox[s]:set("image", "@iconsdir@/layouts/tilew.png")
mylayoutbox[s]:set("image", "@AWESOME_ICON_PATH@/layouts/tilew.png")
end
-- Create a statusbar for each screen and add it
@ -329,7 +329,7 @@ end
-- (tag switch, new client, etc)
function hook_arrange(screen)
local layout = awful.layout.get(screen)
mylayoutbox[screen]:set("image", "@iconsdir@/layouts/" .. layout .. "w.png")
mylayoutbox[screen]:set("image", "@AWESOME_ICON_PATH@/layouts/" .. layout .. "w.png")
-- Uncomment if you want mouse warping
--[[