structs: move some define out
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
569ea75409
commit
d3ceff0282
14
client.c
14
client.c
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@ -273,6 +273,20 @@ client_stack_below(client_t *c, xcb_window_t previous)
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return c->win;
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}
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/** Stacking layout layers */
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typedef enum
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{
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LAYER_DESKTOP = 1,
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LAYER_BELOW,
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LAYER_TILE,
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LAYER_FLOAT,
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LAYER_ABOVE,
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LAYER_FULLSCREEN,
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LAYER_MODAL,
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LAYER_ONTOP,
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LAYER_OUTOFSPACE
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} layer_t;
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/** Get the real layer of a client according to its attribute (fullscreen, …)
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* \param c The client.
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* \return The real layer.
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12
client.h
12
client.h
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@ -27,6 +27,18 @@
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#include "structs.h"
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#include "stack.h"
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static void
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client_delete(client_t **c)
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{
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button_array_wipe(&(*c)->buttons);
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p_delete(&(*c)->icon_path);
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p_delete(&(*c)->name);
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p_delete(c);
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}
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ARRAY_FUNCS(client_t *, client, DO_NOTHING)
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DO_RCNT(client_t, client, client_delete)
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#define client_need_arrange(c) \
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do { \
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if(!globalconf.screens[(c)->screen].need_arrange \
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55
structs.h
55
structs.h
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@ -35,20 +35,6 @@
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#include "common/xembed.h"
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#include "common/refcount.h"
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/** Stacking layout layers */
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typedef enum
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{
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LAYER_DESKTOP = 1,
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LAYER_BELOW,
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LAYER_TILE,
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LAYER_FLOAT,
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LAYER_ABOVE,
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LAYER_FULLSCREEN,
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LAYER_MODAL,
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LAYER_ONTOP,
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LAYER_OUTOFSPACE
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} layer_t;
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/** Windows type */
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typedef enum
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{
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@ -78,7 +64,7 @@ typedef struct widget_t widget_t;
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typedef struct widget_node_t widget_node_t;
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typedef struct client_t client_t;
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typedef struct client_node_t client_node_t;
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typedef struct _tag_t tag_t;
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typedef struct tag tag_t;
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typedef struct tag_client_node_t tag_client_node_t;
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typedef widget_t *(widget_constructor_t)(alignment_t);
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typedef void (widget_destructor_t)(widget_t *);
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@ -129,7 +115,6 @@ struct button_t
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/** Lua function to execute on release. */
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luaA_ref release;
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};
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DO_RCNT(button_t, button, p_delete)
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DO_ARRAY(button_t *, button, button_unref)
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@ -166,29 +151,6 @@ struct widget_t
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bool isvisible;
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};
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/** Delete a widget structure.
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* \param widget The widget to destroy.
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*/
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static inline void
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widget_delete(widget_t **widget)
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{
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if((*widget)->destructor)
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(*widget)->destructor(*widget);
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button_array_wipe(&(*widget)->buttons);
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p_delete(&(*widget)->name);
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p_delete(widget);
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}
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DO_RCNT(widget_t, widget, widget_delete)
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struct widget_node_t
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{
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/** The widget */
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widget_t *widget;
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/** The area where the widget was drawn */
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area_t area;
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};
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/* Strut */
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typedef struct
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{
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@ -273,18 +235,7 @@ struct client_t
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/** Next and previous clients */
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client_t *prev, *next;
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};
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static void
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client_delete(client_t **c)
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{
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button_array_wipe(&(*c)->buttons);
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p_delete(&(*c)->icon_path);
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p_delete(&(*c)->name);
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p_delete(c);
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}
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DO_ARRAY(client_t *, client, DO_NOTHING)
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DO_RCNT(client_t, client, client_delete)
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ARRAY_TYPE(client_t *, client)
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struct client_node_t
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{
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@ -295,7 +246,7 @@ struct client_node_t
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};
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/** Tag type */
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struct _tag_t
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struct tag
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{
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/** Ref count */
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int refcount;
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1
tag.h
1
tag.h
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@ -23,6 +23,7 @@
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#define AWESOME_TAG_H
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#include "structs.h"
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#include "client.h"
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#include "common/refcount.h"
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/** Check if a client is tiled */
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23
widget.h
23
widget.h
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@ -26,6 +26,29 @@
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#define WIDGET_CACHE_EMBEDDED (1<<3)
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struct widget_node_t
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{
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/** The widget */
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widget_t *widget;
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/** The area where the widget was drawn */
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area_t area;
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};
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/** Delete a widget structure.
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* \param widget The widget to destroy.
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*/
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static inline void
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widget_delete(widget_t **widget)
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{
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if((*widget)->destructor)
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(*widget)->destructor(*widget);
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button_array_wipe(&(*widget)->buttons);
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p_delete(&(*widget)->name);
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p_delete(widget);
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}
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DO_RCNT(widget_t, widget, widget_delete)
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void widget_invalidate_cache(int, int);
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int widget_calculate_offset(int, int, int, int);
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void widget_common_new(widget_t *);
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