Merge pull request #3443 from Elv13/fix_3396

Improve suspending the notifications
This commit is contained in:
Emmanuel Lepage Vallée 2021-10-09 12:58:11 -07:00 committed by GitHub
commit d487d1010e
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5 changed files with 166 additions and 19 deletions

View File

@ -292,14 +292,20 @@ local conns = gobject._setup_class_signals(
local function resume()
properties.suspended = false
for _, v in pairs(naughty.notifications.suspended) do
for _, v in ipairs(naughty.notifications.suspended) do
local args = v._private.args
assert(args)
v._private.args = nil
v:emit_signal("property::suspended", false)
naughty.emit_signal("added", v, args)
naughty.emit_signal("request::display", v, "resume", args)
if v.timer then v.timer:start() end
if not v._private.args then
v._private.args = args
end
end
naughty.notifications.suspended = { }
end
@ -394,8 +400,8 @@ end
-- @staticfct naughty.get_by_id
function naughty.get_by_id(id)
-- iterate the notifications to get the notfications with the correct ID
for s in pairs(naughty.notifications) do
for p in pairs(naughty.notifications[s]) do
for s in capi.screen do
for p in pairs(naughty.notifications[s] or {}) do
for _, notification in pairs(naughty.notifications[s][p]) do
if notification.id == id then
return notification
@ -465,7 +471,7 @@ local function cleanup(self, reason)
assert(reason, "Use n:destroy() instead of emitting the signal directly")
if properties.suspended then
for k, v in pairs(naughty.notifications.suspended) do
for k, v in ipairs(naughty.notifications.suspended) do
if v == self then
table.remove(naughty.notifications.suspended, k)
break
@ -507,6 +513,25 @@ local function get_suspended(self)
return properties.suspended and not self.ignore_suspend
end
function naughty.set_suspended(value)
if properties["suspended"] == value then return end
properties["suspended"] = value
if value then
for _, n in pairs(naughty._active) do
if n.timer and n.timer.started then
n.timer:stop()
end
n:emit_signal("property::suspended", true)
table.insert(naughty.notifications.suspended, n)
end
else
resume()
end
end
function naughty.set_expiration_paused(p)
properties.expiration_paused = p
@ -669,8 +694,9 @@ local function register(notification, args)
notification._private.registered = true
notification._private.args = args
if properties.suspended and not args.ignore_suspend then
notification._private.args = args
table.insert(naughty.notifications.suspended, notification)
else
naughty.emit_signal("added", notification, args)
@ -702,9 +728,6 @@ local function set_index_miss(_, key, value)
elseif properties[key] ~= nil then
assert(type(value) == "boolean")
properties[key] = value
if not value then
resume()
end
naughty.emit_signal("property::"..key, value)
else

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@ -46,6 +46,19 @@ local function init_screen(s)
return by_position[s]
end
local function disconnect(self)
if self._private.notification then
self._private.notification:disconnect_signal("destroyed",
self._private.destroy_callback)
self._private.notification:disconnect_signal("property::margin",
self._private.update)
self._private.notification:disconnect_signal("property::suspended",
self._private.hide)
end
end
ascreen.connect_for_each_screen(init_screen)
-- Manually cleanup to help the GC.
@ -95,8 +108,6 @@ local function update_position(position, preset)
-- The first entry is aligned to the workarea, then the following to the
-- previous widget.
placement[k==1 and position:gsub("_middle", "") or "next_to"](wdg, args)
wdg.visible = true
end
end
end
@ -118,6 +129,8 @@ local function finish(self)
end
update_position(self.position, preset)
disconnect(self)
end
-- It isn't a good idea to use the `attach` `awful.placement` property. If the
@ -264,23 +277,27 @@ local function init(self, notification)
table.insert(init_screen(s)[position], self)
local function update() update_position(position, preset) end
self._private.update = function() update_position(position, preset) end
self._private.hide = function(_, value)
if value then
finish(self)
end
end
self:connect_signal("property::geometry", update)
notification:connect_signal("property::margin", update)
notification:connect_signal("destroyed", self._private.destroy_callback)
self:connect_signal("property::geometry", self._private.update)
notification:weak_connect_signal("property::margin", self._private.update)
notification:weak_connect_signal("property::suspended", self._private.hide)
notification:weak_connect_signal("destroyed", self._private.destroy_callback)
update_position(position, preset)
self.visible = true
end
function box:set_notification(notif)
if self._private.notification == notif then return end
if self._private.notification then
self._private.notification:disconnect_signal("destroyed",
self._private.destroy_callback)
end
disconnect(self)
init(self, notif)

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@ -1033,7 +1033,7 @@ local function create(args)
end
-- Let all listeners handle the actual visual aspects
if (not n.ignore) and ((not n.preset) or n.preset.ignore ~= true) then
if (not n.ignore) and ((not n.preset) or n.preset.ignore ~= true) and (not naughty.suspended) then
naughty.emit_signal("request::display" , n, "new", args)
naughty.emit_signal("request::fallback", n, "new", args)
end

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@ -1074,6 +1074,7 @@ table.insert(steps, function()
assert(naughty.get_by_id(id) == n)
assert(naughty.getById(42) ~= n)
assert(naughty.get_by_id(42) ~= n)
assert(naughty.get_by_id(9999) == nil)
-- The timeout
local real, called = n.reset_timeout, false

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@ -0,0 +1,106 @@
local naughty = require("naughty")
local notification = require("naughty.notification")
local steps = {}
-- Hijack the naughty.layout.box to track them.
local real_box = getmetatable(naughty.layout.box).__call
local boxes = {}
getmetatable(naughty.layout.box).__call = function(_, args)
local ret = real_box(_, args)
table.insert(boxes, ret)
return ret
end
naughty.suspended = true
local display_count, notifs = 0, setmetatable({}, {__mode = "v"})
naughty.connect_signal("request::display", function()
display_count = display_count + 1
end)
table.insert(steps, function()
notifs[1] = notification {
title = "test1"
}
notifs[2] = notification {
title = "test2"
}
assert(display_count == 0)
assert((not notifs[1].timer) or not notifs[1].timer.started)
assert((not notifs[2].timer) or not notifs[2].timer.started)
return true
end)
table.insert(steps, function()
assert(display_count == 0)
naughty.suspended = false
assert(display_count == 2)
assert(#boxes == 2)
assert(notifs[1].timer.started)
assert(notifs[2].timer.started)
notifs[3] = notification {
title = "test2"
}
naughty.suspended = true
assert(display_count == 3)
return true
end)
table.insert(steps, function()
assert(display_count == 3)
assert(not boxes[1].visible)
assert(not boxes[2].visible)
assert((not notifs[1].timer) or not notifs[1].timer.started)
assert((not notifs[2].timer) or not notifs[2].timer.started)
assert((not notifs[3].timer) or not notifs[3].timer.started)
naughty.suspended = false
return true
end)
table.insert(steps, function()
assert(display_count == 6)
assert(not boxes[1].visible)
assert(not boxes[2].visible)
assert(boxes[4].visible)
assert(boxes[5].visible)
assert(boxes[6].visible)
assert(notifs[1].timer.started)
assert(notifs[2].timer.started)
assert(notifs[3].timer.started)
setmetatable(boxes, {__mode = "v"})
notifs[1]:destroy()
notifs[2]:destroy()
notifs[3]:destroy()
return true
end)
table.insert(steps, function()
collectgarbage("collect")
if #notifs > 0 then return end
if #boxes > 0 then return end
return true
end)
require("_runner").run_steps(steps)