awesome.quit(): Add exit code argument (#1192)

Fixes: https://github.com/awesomeWM/awesome/issues/1184
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2016-10-27 10:40:53 +02:00 committed by Daniel Hahler
parent d0dc447dd5
commit d71bb665d1
3 changed files with 7 additions and 1 deletions

View File

@ -490,6 +490,7 @@ main(int argc, char **argv)
p_clear(&globalconf, 1);
globalconf.keygrabber = LUA_REFNIL;
globalconf.mousegrabber = LUA_REFNIL;
globalconf.exit_code = EXIT_SUCCESS;
buffer_init(&globalconf.startup_errors);
string_array_init(&searchpath);
@ -754,7 +755,7 @@ main(int argc, char **argv)
awesome_atexit(false);
return EXIT_SUCCESS;
return globalconf.exit_code;
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

View File

@ -194,6 +194,8 @@ typedef struct
window_array_t destroy_later_windows;
/** Pending event that still needs to be handled */
xcb_generic_event_t *pending_event;
/** The exit code that main() will return with */
int exit_code;
} awesome_t;
extern awesome_t globalconf;

3
luaa.c
View File

@ -155,11 +155,14 @@ composite_manager_running(void)
}
/** Quit awesome.
* @tparam[opt=0] integer code The exit code to use when exiting.
* @function quit
*/
static int
luaA_quit(lua_State *L)
{
if (!lua_isnoneornil(L, 1))
globalconf.exit_code = luaL_checkinteger(L, 1);
if (globalconf.loop == NULL)
globalconf.loop = g_main_loop_new(NULL, FALSE);
g_main_loop_quit(globalconf.loop);