screen.[ch]: Move into objects/

Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2014-03-30 15:12:47 +02:00
parent 03fec2b0f5
commit d8b73de739
17 changed files with 16 additions and 21 deletions

View File

@ -48,7 +48,6 @@ set(AWE_SRCS
${SOURCE_DIR}/mousegrabber.c ${SOURCE_DIR}/mousegrabber.c
${SOURCE_DIR}/property.c ${SOURCE_DIR}/property.c
${SOURCE_DIR}/root.c ${SOURCE_DIR}/root.c
${SOURCE_DIR}/screen.c
${SOURCE_DIR}/selection.c ${SOURCE_DIR}/selection.c
${SOURCE_DIR}/spawn.c ${SOURCE_DIR}/spawn.c
${SOURCE_DIR}/stack.c ${SOURCE_DIR}/stack.c
@ -71,6 +70,7 @@ set(AWE_SRCS
${SOURCE_DIR}/objects/drawable.c ${SOURCE_DIR}/objects/drawable.c
${SOURCE_DIR}/objects/drawin.c ${SOURCE_DIR}/objects/drawin.c
${SOURCE_DIR}/objects/key.c ${SOURCE_DIR}/objects/key.c
${SOURCE_DIR}/objects/screen.c
${SOURCE_DIR}/objects/tag.c ${SOURCE_DIR}/objects/tag.c
${SOURCE_DIR}/objects/timer.c ${SOURCE_DIR}/objects/timer.c
${SOURCE_DIR}/objects/window.c) ${SOURCE_DIR}/objects/window.c)

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@ -39,13 +39,13 @@
#include "awesome.h" #include "awesome.h"
#include "spawn.h" #include "spawn.h"
#include "objects/client.h" #include "objects/client.h"
#include "objects/screen.h"
#include "xwindow.h" #include "xwindow.h"
#include "ewmh.h" #include "ewmh.h"
#include "dbus.h" #include "dbus.h"
#include "systray.h" #include "systray.h"
#include "event.h" #include "event.h"
#include "property.h" #include "property.h"
#include "screen.h"
#include "luaa.h" #include "luaa.h"
#include "common/version.h" #include "common/version.h"
#include "common/atoms.h" #include "common/atoms.h"

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@ -20,8 +20,8 @@
*/ */
#include "banning.h" #include "banning.h"
#include "objects/screen.h"
#include "objects/tag.h" #include "objects/tag.h"
#include "screen.h"
/** Reban windows following current selected tags. /** Reban windows following current selected tags.
* \param screen The screen to arrange. * \param screen The screen to arrange.

3
draw.c
View File

@ -32,8 +32,7 @@
#include <gdk-pixbuf/gdk-pixbuf.h> #include <gdk-pixbuf/gdk-pixbuf.h>
#include "globalconf.h" #include "globalconf.h"
#include "screen.h" #include "objects/screen.h"
#include "common/xutil.h" #include "common/xutil.h"
/** Convert text from any charset to UTF-8 using iconv. /** Convert text from any charset to UTF-8 using iconv.

View File

@ -39,7 +39,7 @@
#include "mousegrabber.h" #include "mousegrabber.h"
#include "luaa.h" #include "luaa.h"
#include "systray.h" #include "systray.h"
#include "screen.h" #include "objects/screen.h"
#include "common/atoms.h" #include "common/atoms.h"
#include "common/xutil.h" #include "common/xutil.h"

4
ewmh.c
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@ -26,9 +26,9 @@
#include <xcb/xcb_atom.h> #include <xcb/xcb_atom.h>
#include "ewmh.h" #include "ewmh.h"
#include "objects/tag.h"
#include "screen.h"
#include "objects/client.h" #include "objects/client.h"
#include "objects/screen.h"
#include "objects/tag.h"
#include "luaa.h" #include "luaa.h"
#include "common/atoms.h" #include "common/atoms.h"
#include "common/buffer.h" #include "common/buffer.h"

2
luaa.c
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@ -40,7 +40,7 @@
#include "objects/client.h" #include "objects/client.h"
#include "objects/drawin.h" #include "objects/drawin.h"
#include "objects/drawable.h" #include "objects/drawable.h"
#include "screen.h" #include "objects/screen.h"
#include "event.h" #include "event.h"
#include "property.h" #include "property.h"
#include "selection.h" #include "selection.h"

View File

@ -20,7 +20,7 @@
*/ */
#include "mouse.h" #include "mouse.h"
#include "screen.h" #include "objects/screen.h"
#include "objects/client.h" #include "objects/client.h"
#include "globalconf.h" #include "globalconf.h"
#include "objects/drawin.h" #include "objects/drawin.h"

View File

@ -24,8 +24,8 @@
#include <cairo-xcb.h> #include <cairo-xcb.h>
#include "objects/tag.h" #include "objects/tag.h"
#include "objects/screen.h"
#include "ewmh.h" #include "ewmh.h"
#include "screen.h"
#include "systray.h" #include "systray.h"
#include "property.h" #include "property.h"
#include "spawn.h" #include "spawn.h"

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@ -20,10 +20,9 @@
* *
*/ */
#include "screen.h"
#include "drawin.h" #include "drawin.h"
#include "objects/client.h" #include "objects/client.h"
#include "screen.h" #include "objects/screen.h"
#include "xwindow.h" #include "xwindow.h"
#include "luaa.h" #include "luaa.h"
#include "ewmh.h" #include "ewmh.h"

View File

@ -25,11 +25,11 @@
#include <xcb/xinerama.h> #include <xcb/xinerama.h>
#include <xcb/randr.h> #include <xcb/randr.h>
#include "screen.h" #include "objects/screen.h"
#include "ewmh.h"
#include "objects/tag.h" #include "objects/tag.h"
#include "objects/client.h" #include "objects/client.h"
#include "objects/drawin.h" #include "objects/drawin.h"
#include "ewmh.h"
#include "luaa.h" #include "luaa.h"
#include "common/xutil.h" #include "common/xutil.h"

View File

@ -22,8 +22,8 @@
#include "luaa.h" #include "luaa.h"
#include "xwindow.h" #include "xwindow.h"
#include "ewmh.h" #include "ewmh.h"
#include "screen.h"
#include "property.h" #include "property.h"
#include "objects/screen.h"
#include "objects/window.h" #include "objects/window.h"
#include "common/atoms.h" #include "common/atoms.h"
#include "common/luaobject.h" #include "common/luaobject.h"

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@ -21,11 +21,11 @@
#include <xcb/xcb_atom.h> #include <xcb/xcb_atom.h>
#include "screen.h"
#include "property.h" #include "property.h"
#include "objects/client.h"
#include "ewmh.h" #include "ewmh.h"
#include "objects/client.h"
#include "objects/drawin.h" #include "objects/drawin.h"
#include "objects/screen.h"
#include "xwindow.h" #include "xwindow.h"
#include "luaa.h" #include "luaa.h"
#include "common/atoms.h" #include "common/atoms.h"

View File

@ -27,7 +27,6 @@
#include <glib.h> #include <glib.h>
#include "spawn.h" #include "spawn.h"
#include "screen.h"
#include "luaa.h" #include "luaa.h"
#include "event.h" #include "event.h"

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@ -20,7 +20,6 @@
*/ */
#include "ewmh.h" #include "ewmh.h"
#include "screen.h"
#include "stack.h" #include "stack.h"
#include "objects/client.h" #include "objects/client.h"
#include "objects/drawin.h" #include "objects/drawin.h"

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@ -24,7 +24,6 @@
#include <xcb/xcb_atom.h> #include <xcb/xcb_atom.h>
#include "luaa.h" #include "luaa.h"
#include "screen.h"
#include "systray.h" #include "systray.h"
#include "xwindow.h" #include "xwindow.h"
#include "common/array.h" #include "common/array.h"