[scratch] Remove scratch client support.
This can be done in Lua now. Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
fe3c152f2b
commit
dc431ec430
8
client.c
8
client.c
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@ -125,9 +125,6 @@ client_isvisible_anyscreen(client_t *c)
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if(!c)
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return false;
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if(globalconf.scratch.client == c)
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return globalconf.scratch.isvisible;
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for(screen = 0; screen < globalconf.screens_info->nscreen; screen++)
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for(tag = globalconf.screens[screen].tags; tag; tag = tag->next)
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if(tag->selected && is_client_tagged(c, tag))
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@ -150,9 +147,6 @@ client_isvisible(client_t *c, int screen)
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if(!c || c->screen != screen)
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return false;
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if(globalconf.scratch.client == c)
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return globalconf.scratch.isvisible;
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for(tag = globalconf.screens[screen].tags; tag; tag = tag->next)
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if(tag->selected && is_client_tagged(c, tag))
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return true;
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@ -676,8 +670,6 @@ client_unmanage(client_t *c)
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/* remove client everywhere */
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client_list_detach(&globalconf.clients, c);
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focus_delete_client(c);
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if(globalconf.scratch.client == c)
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globalconf.scratch.client = NULL;
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for(tag = globalconf.screens[c->screen].tags; tag; tag = tag->next)
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untag_client(c, tag);
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4
focus.c
4
focus.c
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@ -74,9 +74,7 @@ focus_get_latest_client_for_tags(tag_t **t, int nindex)
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int i = 0;
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for(node = globalconf.focus; node; node = node->next)
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if(node->client && ((!node->client->skip
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&& node->client != globalconf.scratch.client)
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|| globalconf.scratch.isvisible))
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if(node->client && !node->client->skip)
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for(tags = t; *tags; tags++)
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if(is_client_tagged(node->client, *tags))
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{
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26
structs.h
26
structs.h
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@ -33,7 +33,7 @@
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#include "common/xscreen.h"
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#include "common/refcount.h"
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/** stacking layout */
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/** Stacking layout layers */
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typedef enum
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{
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LAYER_DESKTOP,
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@ -48,16 +48,24 @@ typedef enum
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enum
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{ CurNormal, CurResize, CurMove, CurLast };
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/** Titlebar template structure */
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typedef struct
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{
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/** Ref count */
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int refcount;
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/** Position */
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position_t position;
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/** Alignment on window */
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alignment_t align;
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/** Width and height */
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int width, height;
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/** Various text used for rendering */
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char *text_normal, *text_focus, *text_urgent;
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} titlebar_t;
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/** Delete a titlebar structure.
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* \param t The titlebar to destroy.
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*/
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static inline void
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titlebar_delete(titlebar_t **t)
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{
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@ -151,6 +159,9 @@ struct widget_node_t
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widget_node_t *prev, *next;
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};
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/** Delete a widget structure.
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* \param widget The widget to destroy.
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*/
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static inline void
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widget_delete(widget_t **widget)
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{
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@ -162,6 +173,9 @@ widget_delete(widget_t **widget)
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DO_RCNT(widget_t, widget, widget_delete)
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/** Delete a widget node structure.
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* \param node The node to destroy.
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*/
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static inline void
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widget_node_delete(widget_node_t **node)
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{
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@ -259,6 +273,7 @@ struct client_t
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typedef struct client_node_t client_node_t;
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struct client_node_t
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{
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/** The client */
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client_t *client;
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/** Next and previous client_nodes */
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client_node_t *prev, *next;
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@ -288,7 +303,7 @@ struct _tag_t
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tag_t *prev, *next;
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};
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/** tag_client_node type */
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/** Tag client link type */
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typedef struct tag_client_node_t tag_client_node_t;
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struct tag_client_node_t
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{
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@ -312,6 +327,7 @@ typedef struct
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} Padding;
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typedef area_t (FloatingPlacement)(client_t *);
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typedef struct
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{
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/** true if we need to arrange() */
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@ -363,12 +379,6 @@ struct AwesomeConf
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xcb_cursor_t cursor[CurLast];
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/** client_ts list */
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client_t *clients;
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/** Scratch client */
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struct
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{
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client_t *client;
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bool isvisible;
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} scratch;
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/** Path to config file */
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char *configpath;
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/** Floating window placement algo */
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@ -83,7 +83,7 @@ tag_isoccupied(tag_t *t)
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client_t *c;
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for(c = globalconf.clients; c; c = c->next)
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if(is_client_tagged(c, t) && !c->skip && c != globalconf.scratch.client)
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if(is_client_tagged(c, t) && !c->skip)
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return true;
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return false;
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@ -160,15 +160,7 @@ tasklist_draw(widget_node_t *w, statusbar_t *statusbar, int offset, int used)
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p_delete(&text);
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if(c == globalconf.scratch.client)
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{
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area.x = w->area.x + icon_width + box_width * i;
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area.y = w->area.y;
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area.width = (globalconf.font->height + 2) / 3;
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area.height = (globalconf.font->height + 2) / 3;
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draw_rectangle(statusbar->ctx, area, 1.0, c->isfloating, statusbar->colors.fg);
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}
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else if(c->isfloating || c->ismax)
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if(c->isfloating || c->ismax)
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draw_circle(statusbar->ctx, w->area.x + icon_width + box_width * i,
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w->area.y,
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(globalconf.font->height + 2) / 4,
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