awful.menu: add a menu for listing clients
This also allows usage of images object as icons, and destroy menu on function execution. Signed-off-by: Julien Danjou <julien@danjou.info>
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@ -5,6 +5,7 @@
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---------------------------------------------------------------------------
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-- Grab environment we need
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local pairs = pairs
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local table = table
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local type = type
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local wibox = wibox
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@ -12,8 +13,9 @@ local image = image
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local string = string
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local widget = widget
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local button = button
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local capi = { screen = screen, mouse = mouse }
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local capi = { screen = screen, mouse = mouse, client = client }
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local util = require("awful.util")
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local tags = require("awful.tag")
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local awbeautiful = require("awful.beautiful")
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--- Menu module for awful
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@ -93,6 +95,7 @@ local function exec(data, action, num)
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destroy(get_parents(data))
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util.spawn(action[2])
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elseif type(action[2]) == "function" then
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destroy(get_parents(data))
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action[2]()
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end
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end
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@ -117,7 +120,11 @@ local function add_item(data, num, item_info)
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local icon = nil
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if item_info[3] then
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icon = widget({ type = "imagebox", name = "icon", align = "left" })
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if type(item_info[3]) == "string" then
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icon.image = image(item_info[3])
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else
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icon.image = item_info[3]
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end
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else
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icon = widget({ type = "textbox", name = "icon", align = "left" })
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icon.width = theme.menu_height
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@ -152,7 +159,7 @@ local function add_item(data, num, item_info)
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end
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-- Add widgets to the wibox
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item.widgets = {icon, label, submenu}
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item.widgets = { icon, label, submenu }
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item:geometry({
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width = theme.menu_width,
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@ -167,11 +174,28 @@ local function add_item(data, num, item_info)
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return item
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end
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--- Open a menu popup
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-- @param id Menu id, string naming your menu, only one menu with the same id can be displayed on screen at the same time
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-- @param items Table containing the displayed items, each element is a tab containing: item name, tiggered action or submenu table, item icon (optional)
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-- @param parent Specify the parent menu if we want to open a submenu, this value should never be set by the user
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-- @param num Specify the parent's clicked item number if we want to open a submenu, this value should never be set by the user
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--- Open a popup menu with running clients.
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function clients()
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local cls = capi.client.get()
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local cls_t = {}
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for k, c in pairs(cls) do
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cls_t[#cls_t + 1] = { c.name,
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function ()
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if not c:isvisible() then
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tags.viewmore(c:tags(), c.screen)
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end
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capi.client.focus = c
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end,
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c.icon }
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end
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return new("Clients", cls_t)
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end
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--- Open a menu popup.
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-- @param id Menu id, string naming your menu, only one menu with the same id can be displayed on screen at the same time.
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-- @param items Table containing the displayed items, each element is a tab containing: item name, tiggered action or submenu table, item icon (optional).
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-- @param parent Specify the parent menu if we want to open a submenu, this value should never be set by the user.
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-- @param num Specify the parent's clicked item number if we want to open a submenu, this value should never be set by the user.
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function new(id, items, parent, num)
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-- Load config only one time
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if not theme then
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@ -187,7 +211,6 @@ function new(id, items, parent, num)
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local data = {}
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data.id = id
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data.screen = capi.mouse.screen
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data.nb_items = #items
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data.items = {}
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data.child = nil
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@ -203,8 +226,8 @@ function new(id, items, parent, num)
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end
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-- Create items
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for i = 1, data.nb_items do
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table.insert(data.items, add_item(data, i, items[i]))
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for k, v in pairs(items) do
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table.insert(data.items, add_item(data, k, v))
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end
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-- Add menu to menus table
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