diff --git a/lib/awful/mouse/finder.lua.in b/lib/awful/mouse/finder.lua.in index d1d61fb1f..1d16744a4 100644 --- a/lib/awful/mouse/finder.lua.in +++ b/lib/awful/mouse/finder.lua.in @@ -31,7 +31,9 @@ local setmetatable = setmetatable -- The mouse_finder color
-- theme.mouse_finder_color = "#ff0000"
--

-module("awful.mouse.finder") + +-- awful.mouse.finder +local finder = { mt = {} } -- Mouse finder private data. -- @name data @@ -112,7 +114,7 @@ end --- Find the mouse on the screen -- @param self A mouse finder object. -function find(self) +function finder.find(self) show(self) end @@ -143,6 +145,10 @@ local function new() return self end -setmetatable(_M, { __call = function(_, ...) return new(...) end }) +function finder.mt:__call(...) + return new(...) +end + +return setmetatable(finder, finder.mt) -- vim: ft=lua:et:sw=4:ts=4:sts=4:enc=utf-8:tw=78 diff --git a/lib/awful/mouse/init.lua.in b/lib/awful/mouse/init.lua.in index 4496b9c0a..696b685a1 100644 --- a/lib/awful/mouse/init.lua.in +++ b/lib/awful/mouse/init.lua.in @@ -23,17 +23,18 @@ local capi = mousegrabber = mousegrabber, } -require("awful.mouse.finder") +local finder = require("awful.mouse.finder") --- Mouse module for awful -module("awful.mouse") +-- awful.mouse +local mouse = {} -client = {} -wibox = {} +mouse.client = {} +mouse.wibox = {} --- Get the client object under the pointer. -- @return The client object under the pointer, if one can be found. -function client_under_pointer() +function mouse.client_under_pointer() local obj = capi.mouse.object_under_pointer() if type(obj) == "client" then return obj @@ -42,7 +43,7 @@ end --- Get the wibox object under the pointer. -- @return The wibox object under the pointer, if one can be found. -function wibox_under_pointer() +function mouse.wibox_under_pointer() local obj = capi.mouse.object_under_pointer() if type(obj) == "wibox" then return obj @@ -51,7 +52,7 @@ end --- Get the widget under the pointer. -- @return The widget object under the pointer, if it can be found. -function widget_under_pointer() +function mouse.widget_under_pointer() local obj, obj2 = capi.mouse.object_under_pointer() if type(obj2) == "widget" then return obj2 @@ -105,9 +106,9 @@ end -- @param y The client y coordinate. -- @param fixed_x True if the client isn't allowed to move in the x direction. -- @param fixed_y True if the client isn't allowed to move in the y direction. -function client.snap(c, snap, x, y, fixed_x, fixed_y) +function mouse.client.snap(c, snap, x, y, fixed_x, fixed_y) local snap = snap or 8 - local c = c or client.focus + local c = c or mouse.client.focus local cur_geom = c:geometry() local geom = c:geometry() geom.width = geom.width + (2 * c.border_width) @@ -162,7 +163,7 @@ end --- Move a client. -- @param c The client to move, or the focused one if nil. -- @param snap The pixel to snap clients. -function client.move(c, snap) +function mouse.client.move(c, snap) local c = c or capi.client.focus if not c @@ -183,28 +184,28 @@ function client.move(c, snap) local fixed_x = c.maximized_horizontal local fixed_y = c.maximized_vertical - capi.mousegrabber.run(function (mouse) - for k, v in ipairs(mouse.buttons) do + capi.mousegrabber.run(function (_mouse) + for k, v in ipairs(_mouse.buttons) do if v then local lay = layout.get(c.screen) if lay == layout.suit.floating or aclient.floating.get(c) then - local x = mouse.x - dist_x - local y = mouse.y - dist_y - c:geometry(client.snap(c, snap, x, y, fixed_x, fixed_y)) + local x = _mouse.x - dist_x + local y = _mouse.y - dist_y + c:geometry(mouse.client.snap(c, snap, x, y, fixed_x, fixed_y)) elseif lay ~= layout.suit.magnifier then -- Only move the client to the mouse -- screen if the target screen is not -- floating. -- Otherwise, we move if via geometry. if layout.get(capi.mouse.screen) == layout.suit.floating then - local x = mouse.x - dist_x - local y = mouse.y - dist_y - c:geometry(client.snap(c, snap, x, y, fixed_x, fixed_y)) + local x = _mouse.x - dist_x + local y = _mouse.y - dist_y + c:geometry(mouse.client.snap(c, snap, x, y, fixed_x, fixed_y)) else c.screen = capi.mouse.screen end if layout.get(c.screen) ~= layout.suit.floating then - local c_u_m = client_under_pointer() + local c_u_m = mouse.client_under_pointer() if c_u_m and not aclient.floating.get(c_u_m) then if c_u_m ~= c then c:swap(c_u_m) @@ -219,18 +220,18 @@ function client.move(c, snap) end, "fleur") end -client.dragtotag = { } +mouse.client.dragtotag = { } --- Move a client to a tag by drag'n'dropping it over a taglist widget -- @param c The client to move -function client.dragtotag.widget(c) - capi.mousegrabber.run(function (mouse) +function mouse.client.dragtotag.widget(c) + capi.mousegrabber.run(function (_mouse) local button_down = false - for _, v in ipairs(mouse.buttons) do + for _, v in ipairs(_mouse.buttons) do if v then button_down = true end end if not button_down then - local w = widget_under_pointer() + local w = mouse.widget_under_pointer() if w and widget.taglist.gettag(w) then local t = widget.taglist.gettag(w) if t.screen ~= c.screen then @@ -246,16 +247,16 @@ end --- Move a client to a tag by dragging it onto the left / right side of the screen -- @param c The client to move -function client.dragtotag.border(c) - capi.mousegrabber.run(function (mouse) +function mouse.client.dragtotag.border(c) + capi.mousegrabber.run(function (_mouse) local button_down = false - for _, v in ipairs(mouse.buttons) do + for _, v in ipairs(_mouse.buttons) do if v then button_down = true end end local wa = capi.screen[c.screen].workarea - if mouse.x >= wa.x + wa.width then + if _mouse.x >= wa.x + wa.width then capi.mouse.coords({ x = wa.x + wa.width - 1 }) - elseif mouse.x <= wa.x then + elseif _mouse.x <= wa.x then capi.mouse.coords({ x = wa.x + 1 }) end if not button_down then @@ -267,11 +268,11 @@ function client.dragtotag.border(c) idx = i end end - if mouse.x > wa.x + wa.width - 10 then + if _mouse.x > wa.x + wa.width - 10 then local newtag = tags[util.cycle(#tags, idx + 1)] aclient.movetotag(newtag, c) tag.viewnext() - elseif mouse.x < wa.x + 10 then + elseif _mouse.x < wa.x + 10 then local newtag = tags[util.cycle(#tags, idx - 1)] aclient.movetotag(newtag, c) tag.viewprev() @@ -284,8 +285,8 @@ end --- Move the wibox under the cursor --@param w The wibox to move, or none to use that under the pointer -function wibox.move(w) - local w = w or wibox_under_pointer() +function mouse.wibox.move(w) + local w = w or mouse.wibox_under_pointer() if not w then return end local offset = { @@ -293,7 +294,7 @@ function wibox.move(w) y = w.y - capi.mouse.coords().y } - capi.mousegrabber.run(function (mouse) + capi.mousegrabber.run(function (_mouse) local button_down = false if awibox.get_position(w) == "floating" then w.x = capi.mouse.coords().x + offset.x @@ -312,7 +313,7 @@ function wibox.move(w) end w.screen = capi.mouse.screen end - for k, v in ipairs(mouse.buttons) do + for k, v in ipairs(_mouse.buttons) do if v then button_down = true end end if not button_down then @@ -327,7 +328,7 @@ end -- @param corner The corner to use: auto, top_left, top_right, bottom_left, -- bottom_right. Default is auto, and auto find the nearest corner. -- @return Actual used corner and x and y coordinates. -function client.corner(c, corner) +function mouse.client.corner(c, corner) local c = c or capi.client.focus if not c then return end @@ -369,7 +370,7 @@ function client.corner(c, corner) end local function client_resize_magnifier(c, corner) - local corner, x, y = client.corner(c, corner) + local corner, x, y = mouse.client.corner(c, corner) capi.mouse.coords({ x = x, y = y }) local wa = capi.screen[c.screen].workarea @@ -377,11 +378,11 @@ local function client_resize_magnifier(c, corner) local center_y = wa.y + wa.height / 2 local maxdist_pow = (wa.width^2 + wa.height^2) / 4 - capi.mousegrabber.run(function (mouse) - for k, v in ipairs(mouse.buttons) do + capi.mousegrabber.run(function (_mouse) + for k, v in ipairs(_mouse.buttons) do if v then - local dx = center_x - mouse.x - local dy = center_y - mouse.y + local dx = center_x - _mouse.x + local dy = center_y - _mouse.y local dist = dx^2 + dy^2 -- New master width factor @@ -439,11 +440,11 @@ local function client_resize_tiled(c, lay) capi.mouse.coords({ y = wa.y + wa.height * (1 - mwfact), x= g.x + offset }) end - capi.mousegrabber.run(function (mouse) - for k, v in ipairs(mouse.buttons) do + capi.mousegrabber.run(function (_mouse) + for k, v in ipairs(_mouse.buttons) do if v then - local fact_x = (mouse.x - wa.x) / wa.width - local fact_y = (mouse.y - wa.y) / wa.height + local fact_x = (_mouse.x - wa.x) / wa.width + local fact_y = (_mouse.y - wa.y) / wa.height local mwfact local g = c:geometry() @@ -453,15 +454,15 @@ local function client_resize_tiled(c, lay) local wfact local wfact_x, wfact_y if (g.y+g.height+15) > (wa.y+wa.height) then - wfact_y = (g.y + g.height - mouse.y) / wa.height + wfact_y = (g.y + g.height - _mouse.y) / wa.height else - wfact_y = (mouse.y - g.y) / wa.height + wfact_y = (_mouse.y - g.y) / wa.height end if (g.x+g.width+15) > (wa.x+wa.width) then - wfact_x = (g.x + g.width - mouse.x) / wa.width + wfact_x = (g.x + g.width - _mouse.x) / wa.width else - wfact_x = (mouse.x - g.x) / wa.width + wfact_x = (_mouse.x - g.x) / wa.width end @@ -489,14 +490,14 @@ local function client_resize_tiled(c, lay) end local function client_resize_floating(c, corner, fixed_x, fixed_y) - local corner, x, y = client.corner(c, corner) + local corner, x, y = mouse.client.corner(c, corner) local g = c:geometry() -- Warp mouse pointer capi.mouse.coords({ x = x, y = y }) - capi.mousegrabber.run(function (mouse) - for k, v in ipairs(mouse.buttons) do + capi.mousegrabber.run(function (_mouse) + for k, v in ipairs(_mouse.buttons) do if v then -- Ignore screen changes if not aclient.floating.get(c) @@ -506,21 +507,21 @@ local function client_resize_floating(c, corner, fixed_x, fixed_y) local ng if corner == "bottom_right" then - ng = { width = mouse.x - g.x, - height = mouse.y - g.y } + ng = { width = _mouse.x - g.x, + height = _mouse.y - g.y } elseif corner == "bottom_left" then - ng = { x = mouse.x, - width = (g.x + g.width) - mouse.x, - height = mouse.y - g.y } + ng = { x = _mouse.x, + width = (g.x + g.width) - _mouse.x, + height = _mouse.y - g.y } elseif corner == "top_left" then - ng = { x = mouse.x, - width = (g.x + g.width) - mouse.x, - y = mouse.y, - height = (g.y + g.height) - mouse.y } + ng = { x = _mouse.x, + width = (g.x + g.width) - _mouse.x, + y = _mouse.y, + height = (g.y + g.height) - _mouse.y } else - ng = { width = mouse.x - g.x, - y = mouse.y, - height = (g.y + g.height) - mouse.y } + ng = { width = _mouse.x - g.x, + y = _mouse.y, + height = (g.y + g.height) - _mouse.y } end if ng.width <= 0 then ng.width = nil end if ng.height <= 0 then ng.height = nil end @@ -554,7 +555,7 @@ end --- Resize a client. -- @param c The client to resize, or the focused one by default. -- @param corner The corner to grab on resize. Auto detected by default. -function client.resize(c, corner) +function mouse.client.resize(c, corner) local c = c or capi.client.focus if not c then return end @@ -588,4 +589,6 @@ end -- Set the cursor at startup capi.root.cursor("left_ptr") +return mouse + -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80