C code: Move docs for signals away from signal_add()
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
parent
7830cf076b
commit
e5f9ec4723
84
luaa.c
84
luaa.c
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@ -67,6 +67,54 @@ extern const struct luaL_Reg awesome_root_lib[];
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extern const struct luaL_Reg awesome_mouse_methods[];
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extern const struct luaL_Reg awesome_mouse_methods[];
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extern const struct luaL_Reg awesome_mouse_meta[];
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extern const struct luaL_Reg awesome_mouse_meta[];
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/** A call into the lua code aborted with an error
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* @signal debug::error
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*/
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/** A deprecated lua function was called
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* @signal debug::deprecation
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*/
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/** An invalid key was read from an object (e.g. c.foo)
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* @signal debug::index::miss
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*/
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/** An invalid key was written to an object (e.g. c.foo = "bar")
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* @signal debug::newindex::miss
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*/
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/**
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* @signal systray::update
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*/
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/**
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* @signal wallpaper_changed
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*/
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/**
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* @signal xkb::map_changed
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*/
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/**
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* @signal xkb::group_changed
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*/
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/**
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* @signal refresh
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*/
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/**
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* @signal startup
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*/
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/**
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* @signal exit
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*/
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/**
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* @signal screen::change
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*/
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/** Path to config file */
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/** Path to config file */
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static char *conffile;
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static char *conffile;
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@ -676,53 +724,17 @@ luaA_init(xdgHandle* xdg)
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lua_pop(L, 2); /* pop "package" and "package.loaded" */
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lua_pop(L, 2); /* pop "package" and "package.loaded" */
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/** A call into the lua code aborted with an error
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* @signal debug::error
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*/
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signal_add(&global_signals, "debug::error");
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signal_add(&global_signals, "debug::error");
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/** A deprecated lua function was called
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* @signal debug::deprecation
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*/
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signal_add(&global_signals, "debug::deprecation");
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signal_add(&global_signals, "debug::deprecation");
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/** An invalid key was read from an object (e.g. c.foo)
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* @signal debug::index::miss
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*/
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signal_add(&global_signals, "debug::index::miss");
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signal_add(&global_signals, "debug::index::miss");
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/** An invalid key was written to an object (e.g. c.foo = "bar")
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* @signal debug::newindex::miss
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*/
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signal_add(&global_signals, "debug::newindex::miss");
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signal_add(&global_signals, "debug::newindex::miss");
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/**
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* @signal systray::update
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*/
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signal_add(&global_signals, "systray::update");
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signal_add(&global_signals, "systray::update");
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/**
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* @signal wallpaper_changed
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*/
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signal_add(&global_signals, "wallpaper_changed");
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signal_add(&global_signals, "wallpaper_changed");
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/**
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* @signal xkb::map_changed
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*/
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signal_add(&global_signals, "xkb::map_changed");
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signal_add(&global_signals, "xkb::map_changed");
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/**
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* @signal xkb::group_changed
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*/
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signal_add(&global_signals, "xkb::group_changed");
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signal_add(&global_signals, "xkb::group_changed");
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/**
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* @signal refresh
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*/
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signal_add(&global_signals, "refresh");
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signal_add(&global_signals, "refresh");
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/**
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* @signal startup
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*/
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signal_add(&global_signals, "startup");
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signal_add(&global_signals, "startup");
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/**
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* @signal exit
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*/
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signal_add(&global_signals, "exit");
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signal_add(&global_signals, "exit");
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/**
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* @signal screen::change
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*/
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signal_add(&global_signals, "screen::change");
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signal_add(&global_signals, "screen::change");
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}
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}
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@ -59,6 +59,24 @@
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* @function set_newindex_miss_handler
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* @function set_newindex_miss_handler
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*/
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*/
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/** When bound mouse button + modifiers are pressed.
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* @param ... One or more arguments are possible
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* @signal .press
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*/
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/** When property changes.
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* @signal property::button
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*/
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/** When property changes.
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* @signal property::modifiers
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*/
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/** When bound mouse button + modifiers are pressed.
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* @param ... One or more arguments are possible
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* @signal .release
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*/
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/** Create a new mouse button bindings.
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/** Create a new mouse button bindings.
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* \param L The Lua VM state.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \return The number of elements pushed on stack.
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@ -161,23 +179,9 @@ button_class_setup(lua_State *L)
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(lua_class_propfunc_t) luaA_button_get_modifiers,
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(lua_class_propfunc_t) luaA_button_get_modifiers,
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(lua_class_propfunc_t) luaA_button_set_modifiers);
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(lua_class_propfunc_t) luaA_button_set_modifiers);
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/** When bound mouse button + modifiers are pressed.
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* @param ... One or more arguments are possible
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* @signal .press
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*/
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signal_add(&button_class.signals, "press");
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signal_add(&button_class.signals, "press");
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/** When property changes.
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* @signal property::button
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*/
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signal_add(&button_class.signals, "property::button");
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signal_add(&button_class.signals, "property::button");
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/** When property changes.
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* @signal property::modifiers
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*/
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signal_add(&button_class.signals, "property::modifiers");
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signal_add(&button_class.signals, "property::modifiers");
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/** When bound mouse button + modifiers are pressed.
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* @param ... One or more arguments are possible
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* @signal .release
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*/
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signal_add(&button_class.signals, "release");
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signal_add(&button_class.signals, "release");
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}
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}
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170
objects/client.c
170
objects/client.c
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@ -109,6 +109,100 @@
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* @table object
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* @table object
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*/
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*/
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/** When a client gains focus.
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* @signal .focus
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*/
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/** Before manage, after unmanage, and when clients swap.
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* @signal .list
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*/
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/** When 2 clients are swapped
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* @tparam client client The other client
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* @tparam boolean is_source If self is the source or the destination of the swap
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* @signal .swapped
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*/
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/**
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* @signal .manage
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*/
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/**
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* @signal button::press
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*/
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/**
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* @signal button::release
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*/
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/**
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* @signal mouse::enter
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*/
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/**
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* @signal mouse::leave
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*/
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/**
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* @signal mouse::move
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*/
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/**
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* @signal property::window
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*/
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/** When a client should get activated (focused and/or raised).
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*
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* Default implementation: `awful.ewmh.activate`.
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* @signal request::activate
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* @tparam string context The context where this signal was used.
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* @tparam[opt] table hints A table with additional hints:
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* @tparam[opt=false] boolean hints.raise should the client be raised?
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*/
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/**
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* @signal request::geometry
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* @tparam client c The client
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* @tparam string context Why and what to resize. This is used for the
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* handlers to know if they are capable of applying the new geometry.
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* @tparam[opt={}] table Additional arguments. Each context handler may
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* interpret this differently.
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*/
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/**
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* @signal request::tag
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*/
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/**
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* @signal request::urgent
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*/
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/** When a client gets tagged.
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* @signal .tagged
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* @tag t The tag object.
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*/
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/** When a client gets unfocused.
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* @signal .unfocus
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*/
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/**
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* @signal .unmanage
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*/
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/** When a client gets untagged.
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* @signal .untagged
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* @tag t The tag object.
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*/
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/**
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* @signal .raised
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*/
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/**
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* @signal .lowered
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*/
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/**
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/**
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* The focused `client` or nil (in case there is none).
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* The focused `client` or nil (in case there is none).
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*
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*
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@ -3336,46 +3430,15 @@ client_class_setup(lua_State *L)
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(lua_class_propfunc_t) luaA_client_get_first_tag,
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(lua_class_propfunc_t) luaA_client_get_first_tag,
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NULL);
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NULL);
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/** When a client gains focus.
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* @signal .focus
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*/
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signal_add(&client_class.signals, "focus");
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signal_add(&client_class.signals, "focus");
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/** Before manage, after unmanage, and when clients swap.
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* @signal .list
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*/
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signal_add(&client_class.signals, "list");
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signal_add(&client_class.signals, "list");
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/** When 2 clients are swapped
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* @tparam client client The other client
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* @tparam boolean is_source If self is the source or the destination of the swap
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* @signal .swapped
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*/
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signal_add(&client_class.signals, "swapped");
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signal_add(&client_class.signals, "swapped");
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/**
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* @signal .manage
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*/
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signal_add(&client_class.signals, "manage");
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signal_add(&client_class.signals, "manage");
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/**
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* @signal button::press
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*/
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signal_add(&client_class.signals, "button::press");
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signal_add(&client_class.signals, "button::press");
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/**
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* @signal button::release
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*/
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signal_add(&client_class.signals, "button::release");
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signal_add(&client_class.signals, "button::release");
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/**
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* @signal mouse::enter
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*/
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signal_add(&client_class.signals, "mouse::enter");
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signal_add(&client_class.signals, "mouse::enter");
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/**
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* @signal mouse::leave
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*/
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signal_add(&client_class.signals, "mouse::leave");
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signal_add(&client_class.signals, "mouse::leave");
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/**
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* @signal mouse::move
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*/
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signal_add(&client_class.signals, "mouse::move");
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signal_add(&client_class.signals, "mouse::move");
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/* Those signals are documented elsewhere */
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signal_add(&client_class.signals, "property::above");
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signal_add(&client_class.signals, "property::above");
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signal_add(&client_class.signals, "property::below");
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signal_add(&client_class.signals, "property::below");
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signal_add(&client_class.signals, "property::class");
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signal_add(&client_class.signals, "property::class");
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@ -3416,63 +3479,18 @@ client_class_setup(lua_State *L)
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signal_add(&client_class.signals, "property::type");
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signal_add(&client_class.signals, "property::type");
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signal_add(&client_class.signals, "property::urgent");
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signal_add(&client_class.signals, "property::urgent");
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signal_add(&client_class.signals, "property::width");
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signal_add(&client_class.signals, "property::width");
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/**
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* @signal property::window
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*/
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signal_add(&client_class.signals, "property::window");
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signal_add(&client_class.signals, "property::window");
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signal_add(&client_class.signals, "property::x");
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signal_add(&client_class.signals, "property::x");
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signal_add(&client_class.signals, "property::y");
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signal_add(&client_class.signals, "property::y");
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/** When a client should get activated (focused and/or raised).
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*
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* Default implementation: `awful.ewmh.activate`.
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* @signal request::activate
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* @tparam string context The context where this signal was used.
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* @tparam[opt] table hints A table with additional hints:
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* @tparam[opt=false] boolean hints.raise should the client be raised?
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*/
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signal_add(&client_class.signals, "request::activate");
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signal_add(&client_class.signals, "request::activate");
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/**
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* @signal request::geometry
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* @tparam client c The client
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* @tparam string context Why and what to resize. This is used for the
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* handlers to know if they are capable of applying the new geometry.
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* @tparam[opt={}] table Additional arguments. Each context handler may
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* interpret this differently.
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*/
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signal_add(&client_class.signals, "request::geometry");
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signal_add(&client_class.signals, "request::geometry");
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/**
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* @signal request::tag
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*/
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signal_add(&client_class.signals, "request::tag");
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signal_add(&client_class.signals, "request::tag");
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/**
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* @signal request::urgent
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*/
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signal_add(&client_class.signals, "request::urgent");
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signal_add(&client_class.signals, "request::urgent");
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/** When a client gets tagged.
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* @signal .tagged
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* @tag t The tag object.
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*/
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signal_add(&client_class.signals, "tagged");
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signal_add(&client_class.signals, "tagged");
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/** When a client gets unfocused.
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* @signal .unfocus
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*/
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signal_add(&client_class.signals, "unfocus");
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signal_add(&client_class.signals, "unfocus");
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/**
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* @signal .unmanage
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*/
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signal_add(&client_class.signals, "unmanage");
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signal_add(&client_class.signals, "unmanage");
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/** When a client gets untagged.
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* @signal .untagged
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* @tag t The tag object.
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*/
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signal_add(&client_class.signals, "untagged");
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signal_add(&client_class.signals, "untagged");
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/**
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* @signal .raised
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*/
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signal_add(&client_class.signals, "raised");
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signal_add(&client_class.signals, "raised");
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/**
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* @signal .lowered
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*/
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signal_add(&client_class.signals, "lowered");
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signal_add(&client_class.signals, "lowered");
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}
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}
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@ -43,6 +43,50 @@
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* @function drawable
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* @function drawable
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*/
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*/
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/**
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* @signal button::press
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal button::release
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal mouse::enter
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal mouse::leave
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal mouse::move
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::geometry
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::height
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::width
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::x
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::y
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::surface
|
||||||
|
*/
|
||||||
|
|
||||||
/** Get the number of instances.
|
/** Get the number of instances.
|
||||||
*
|
*
|
||||||
* @return The number of drawable objects alive.
|
* @return The number of drawable objects alive.
|
||||||
|
@ -197,49 +241,16 @@ drawable_class_setup(lua_State *L)
|
||||||
(lua_class_propfunc_t) luaA_drawable_get_surface,
|
(lua_class_propfunc_t) luaA_drawable_get_surface,
|
||||||
NULL);
|
NULL);
|
||||||
|
|
||||||
/**
|
|
||||||
* @signal button::press
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "button::press");
|
signal_add(&drawable_class.signals, "button::press");
|
||||||
/**
|
|
||||||
* @signal button::release
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "button::release");
|
signal_add(&drawable_class.signals, "button::release");
|
||||||
/**
|
|
||||||
* @signal mouse::enter
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "mouse::enter");
|
signal_add(&drawable_class.signals, "mouse::enter");
|
||||||
/**
|
|
||||||
* @signal mouse::leave
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "mouse::leave");
|
signal_add(&drawable_class.signals, "mouse::leave");
|
||||||
/**
|
|
||||||
* @signal mouse::move
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "mouse::move");
|
signal_add(&drawable_class.signals, "mouse::move");
|
||||||
/**
|
|
||||||
* @signal property::geometry
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "property::geometry");
|
signal_add(&drawable_class.signals, "property::geometry");
|
||||||
/**
|
|
||||||
* @signal property::height
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "property::height");
|
signal_add(&drawable_class.signals, "property::height");
|
||||||
/**
|
|
||||||
* @signal property::width
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "property::width");
|
signal_add(&drawable_class.signals, "property::width");
|
||||||
/**
|
|
||||||
* @signal property::x
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "property::x");
|
signal_add(&drawable_class.signals, "property::x");
|
||||||
/**
|
|
||||||
* @signal property::y
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "property::y");
|
signal_add(&drawable_class.signals, "property::y");
|
||||||
/**
|
|
||||||
* @signal property::surface
|
|
||||||
*/
|
|
||||||
signal_add(&drawable_class.signals, "property::surface");
|
signal_add(&drawable_class.signals, "property::surface");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -67,6 +67,50 @@
|
||||||
* @table drawin
|
* @table drawin
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::geometry
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::shape_bounding
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::shape_clip
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::border_width
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::cursor
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::height
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::ontop
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::visible
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::width
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::x
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::y
|
||||||
|
*/
|
||||||
|
|
||||||
/** Get or set mouse buttons bindings to a drawin.
|
/** Get or set mouse buttons bindings to a drawin.
|
||||||
*
|
*
|
||||||
* @param buttons_table A table of buttons objects, or nothing.
|
* @param buttons_table A table of buttons objects, or nothing.
|
||||||
|
@ -716,49 +760,16 @@ drawin_class_setup(lua_State *L)
|
||||||
(lua_class_propfunc_t) luaA_drawin_get_shape_clip,
|
(lua_class_propfunc_t) luaA_drawin_get_shape_clip,
|
||||||
(lua_class_propfunc_t) luaA_drawin_set_shape_clip);
|
(lua_class_propfunc_t) luaA_drawin_set_shape_clip);
|
||||||
|
|
||||||
/**
|
|
||||||
* @signal property::geometry
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::geometry");
|
signal_add(&drawin_class.signals, "property::geometry");
|
||||||
/**
|
|
||||||
* @signal property::shape_bounding
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::shape_bounding");
|
signal_add(&drawin_class.signals, "property::shape_bounding");
|
||||||
/**
|
|
||||||
* @signal property::shape_clip
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::shape_clip");
|
signal_add(&drawin_class.signals, "property::shape_clip");
|
||||||
/**
|
|
||||||
* @signal property::border_width
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::border_width");
|
signal_add(&drawin_class.signals, "property::border_width");
|
||||||
/**
|
|
||||||
* @signal property::cursor
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::cursor");
|
signal_add(&drawin_class.signals, "property::cursor");
|
||||||
/**
|
|
||||||
* @signal property::height
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::height");
|
signal_add(&drawin_class.signals, "property::height");
|
||||||
/**
|
|
||||||
* @signal property::ontop
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::ontop");
|
signal_add(&drawin_class.signals, "property::ontop");
|
||||||
/**
|
|
||||||
* @signal property::visible
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::visible");
|
signal_add(&drawin_class.signals, "property::visible");
|
||||||
/**
|
|
||||||
* @signal property::width
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::width");
|
signal_add(&drawin_class.signals, "property::width");
|
||||||
/**
|
|
||||||
* @signal property::x
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::x");
|
signal_add(&drawin_class.signals, "property::x");
|
||||||
/**
|
|
||||||
* @signal property::y
|
|
||||||
*/
|
|
||||||
signal_add(&drawin_class.signals, "property::y");
|
signal_add(&drawin_class.signals, "property::y");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -56,6 +56,22 @@
|
||||||
* @table key
|
* @table key
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal .press
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::key
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::modifiers
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal .release
|
||||||
|
*/
|
||||||
|
|
||||||
/** Get the number of instances.
|
/** Get the number of instances.
|
||||||
*
|
*
|
||||||
* @return The number of key objects alive.
|
* @return The number of key objects alive.
|
||||||
|
@ -358,21 +374,9 @@ key_class_setup(lua_State *L)
|
||||||
(lua_class_propfunc_t) luaA_key_get_modifiers,
|
(lua_class_propfunc_t) luaA_key_get_modifiers,
|
||||||
(lua_class_propfunc_t) luaA_key_set_modifiers);
|
(lua_class_propfunc_t) luaA_key_set_modifiers);
|
||||||
|
|
||||||
/**
|
|
||||||
* @signal .press
|
|
||||||
*/
|
|
||||||
signal_add(&key_class.signals, "press");
|
signal_add(&key_class.signals, "press");
|
||||||
/**
|
|
||||||
* @signal property::key
|
|
||||||
*/
|
|
||||||
signal_add(&key_class.signals, "property::key");
|
signal_add(&key_class.signals, "property::key");
|
||||||
/**
|
|
||||||
* @signal property::modifiers
|
|
||||||
*/
|
|
||||||
signal_add(&key_class.signals, "property::modifiers");
|
signal_add(&key_class.signals, "property::modifiers");
|
||||||
/**
|
|
||||||
* @signal .release
|
|
||||||
*/
|
|
||||||
signal_add(&key_class.signals, "release");
|
signal_add(&key_class.signals, "release");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -66,6 +66,20 @@
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal .primary_changed
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This signal is emitted when a new screen is added to the current setup.
|
||||||
|
* @signal .added
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This signal is emitted when a screen is removed from the setup.
|
||||||
|
* @signal removed
|
||||||
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The primary screen.
|
* The primary screen.
|
||||||
*
|
*
|
||||||
|
@ -1118,19 +1132,8 @@ screen_class_setup(lua_State *L)
|
||||||
signal_add(&screen_class.signals, "property::workarea");
|
signal_add(&screen_class.signals, "property::workarea");
|
||||||
signal_add(&screen_class.signals, "property::geometry");
|
signal_add(&screen_class.signals, "property::geometry");
|
||||||
signal_add(&screen_class.signals, "property::outputs");
|
signal_add(&screen_class.signals, "property::outputs");
|
||||||
/**
|
|
||||||
* @signal .primary_changed
|
|
||||||
*/
|
|
||||||
signal_add(&screen_class.signals, "primary_changed");
|
signal_add(&screen_class.signals, "primary_changed");
|
||||||
/**
|
|
||||||
* This signal is emitted when a new screen is added to the current setup.
|
|
||||||
* @signal .added
|
|
||||||
*/
|
|
||||||
signal_add(&screen_class.signals, "added");
|
signal_add(&screen_class.signals, "added");
|
||||||
/**
|
|
||||||
* This signal is emitted when a screen is removed from the setup.
|
|
||||||
* @signal removed
|
|
||||||
*/
|
|
||||||
signal_add(&screen_class.signals, "removed");
|
signal_add(&screen_class.signals, "removed");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -42,6 +42,20 @@
|
||||||
#include "ewmh.h"
|
#include "ewmh.h"
|
||||||
#include "luaa.h"
|
#include "luaa.h"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal request::select
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** When a client gets tagged with this tag.
|
||||||
|
* @signal tagged
|
||||||
|
* @client c The tagged client.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** When a client gets untagged with this tag.
|
||||||
|
* @signal untagged
|
||||||
|
* @client c The untagged client.
|
||||||
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Tag name.
|
* Tag name.
|
||||||
*
|
*
|
||||||
|
@ -415,19 +429,8 @@ tag_class_setup(lua_State *L)
|
||||||
signal_add(&tag_class.signals, "property::name");
|
signal_add(&tag_class.signals, "property::name");
|
||||||
signal_add(&tag_class.signals, "property::selected");
|
signal_add(&tag_class.signals, "property::selected");
|
||||||
signal_add(&tag_class.signals, "property::activated");
|
signal_add(&tag_class.signals, "property::activated");
|
||||||
/**
|
|
||||||
* @signal request::select
|
|
||||||
*/
|
|
||||||
signal_add(&tag_class.signals, "request::select");
|
signal_add(&tag_class.signals, "request::select");
|
||||||
/** When a client gets tagged with this tag.
|
|
||||||
* @signal tagged
|
|
||||||
* @client c The tagged client.
|
|
||||||
*/
|
|
||||||
signal_add(&tag_class.signals, "tagged");
|
signal_add(&tag_class.signals, "tagged");
|
||||||
/** When a client gets untagged with this tag.
|
|
||||||
* @signal untagged
|
|
||||||
* @client c The untagged client.
|
|
||||||
*/
|
|
||||||
signal_add(&tag_class.signals, "untagged");
|
signal_add(&tag_class.signals, "untagged");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -27,6 +27,30 @@
|
||||||
* @classmod xproperties
|
* @classmod xproperties
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::border_color
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::border_width
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::buttons
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::opacity
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::struts
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @signal property::type
|
||||||
|
*/
|
||||||
|
|
||||||
#include "objects/window.h"
|
#include "objects/window.h"
|
||||||
#include "common/atoms.h"
|
#include "common/atoms.h"
|
||||||
#include "common/xutil.h"
|
#include "common/xutil.h"
|
||||||
|
@ -520,29 +544,11 @@ window_class_setup(lua_State *L)
|
||||||
(lua_class_propfunc_t) luaA_window_get_border_width,
|
(lua_class_propfunc_t) luaA_window_get_border_width,
|
||||||
(lua_class_propfunc_t) luaA_window_set_border_width);
|
(lua_class_propfunc_t) luaA_window_set_border_width);
|
||||||
|
|
||||||
/**
|
|
||||||
* @signal property::border_color
|
|
||||||
*/
|
|
||||||
signal_add(&window_class.signals, "property::border_color");
|
signal_add(&window_class.signals, "property::border_color");
|
||||||
/**
|
|
||||||
* @signal property::border_width
|
|
||||||
*/
|
|
||||||
signal_add(&window_class.signals, "property::border_width");
|
signal_add(&window_class.signals, "property::border_width");
|
||||||
/**
|
|
||||||
* @signal property::buttons
|
|
||||||
*/
|
|
||||||
signal_add(&window_class.signals, "property::buttons");
|
signal_add(&window_class.signals, "property::buttons");
|
||||||
/**
|
|
||||||
* @signal property::opacity
|
|
||||||
*/
|
|
||||||
signal_add(&window_class.signals, "property::opacity");
|
signal_add(&window_class.signals, "property::opacity");
|
||||||
/**
|
|
||||||
* @signal property::struts
|
|
||||||
*/
|
|
||||||
signal_add(&window_class.signals, "property::struts");
|
signal_add(&window_class.signals, "property::struts");
|
||||||
/**
|
|
||||||
* @signal property::type
|
|
||||||
*/
|
|
||||||
signal_add(&window_class.signals, "property::type");
|
signal_add(&window_class.signals, "property::type");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
45
spawn.c
45
spawn.c
|
@ -27,6 +27,31 @@
|
||||||
* @module awesome
|
* @module awesome
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/** For some reason the application aborted startup
|
||||||
|
* @param arg Table which only got the "id" key set
|
||||||
|
* @signal spawn::canceled
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** When one of the fields from the @{spawn::initiated} table changes
|
||||||
|
* @param arg Table which describes the spawn event
|
||||||
|
* @signal spawn::change
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** An application finished starting
|
||||||
|
* @param arg Table which only got the "id" key set
|
||||||
|
* @signal spawn::completed
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** When a new client is beginning to start
|
||||||
|
* @param arg Table which describes the spawn event
|
||||||
|
* @signal spawn::initiated
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** An application started a spawn event but didn't start in time.
|
||||||
|
* @param arg Table which only got the "id" key set
|
||||||
|
* @signal spawn::timeout
|
||||||
|
*/
|
||||||
|
|
||||||
#include "spawn.h"
|
#include "spawn.h"
|
||||||
|
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
@ -245,30 +270,10 @@ spawn_init(void)
|
||||||
spawn_monitor_event,
|
spawn_monitor_event,
|
||||||
NULL, NULL);
|
NULL, NULL);
|
||||||
|
|
||||||
/** For some reason the application aborted startup
|
|
||||||
* @param arg Table which only got the "id" key set
|
|
||||||
* @signal spawn::canceled
|
|
||||||
*/
|
|
||||||
signal_add(&global_signals, "spawn::canceled");
|
signal_add(&global_signals, "spawn::canceled");
|
||||||
/** When one of the fields from the @{spawn::initiated} table changes
|
|
||||||
* @param arg Table which describes the spawn event
|
|
||||||
* @signal spawn::change
|
|
||||||
*/
|
|
||||||
signal_add(&global_signals, "spawn::change");
|
signal_add(&global_signals, "spawn::change");
|
||||||
/** An application finished starting
|
|
||||||
* @param arg Table which only got the "id" key set
|
|
||||||
* @signal spawn::completed
|
|
||||||
*/
|
|
||||||
signal_add(&global_signals, "spawn::completed");
|
signal_add(&global_signals, "spawn::completed");
|
||||||
/** When a new client is beginning to start
|
|
||||||
* @param arg Table which describes the spawn event
|
|
||||||
* @signal spawn::initiated
|
|
||||||
*/
|
|
||||||
signal_add(&global_signals, "spawn::initiated");
|
signal_add(&global_signals, "spawn::initiated");
|
||||||
/** An application started a spawn event but didn't start in time.
|
|
||||||
* @param arg Table which only got the "id" key set
|
|
||||||
* @signal spawn::timeout
|
|
||||||
*/
|
|
||||||
signal_add(&global_signals, "spawn::timeout");
|
signal_add(&global_signals, "spawn::timeout");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue