Introduce drawables
A drawable is something that you can draw to, just like a drawin. However, a drawable isn't necessarily its own windows. This will later on be used to implement titlebars where the titlebars are drawables. Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
parent
f8e6a3a909
commit
f0512eeaab
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@ -70,6 +70,7 @@ set(AWE_SRCS
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${SOURCE_DIR}/common/xutil.c
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${SOURCE_DIR}/objects/button.c
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${SOURCE_DIR}/objects/client.c
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${SOURCE_DIR}/objects/drawable.c
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${SOURCE_DIR}/objects/drawin.c
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${SOURCE_DIR}/objects/key.c
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${SOURCE_DIR}/objects/tag.c
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@ -47,6 +47,7 @@
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| XCB_EVENT_MASK_PROPERTY_CHANGE \
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}
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typedef struct drawable_t drawable_t;
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typedef struct drawin_t drawin_t;
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typedef struct a_screen screen_t;
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typedef struct button_t button_t;
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@ -34,7 +34,7 @@ local function do_redraw(_wibox)
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end
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local geom = _wibox.drawin:geometry()
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local cr = cairo.Context(surface(_wibox.drawin.surface))
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local cr = cairo.Context(surface(_wibox.drawin.drawable.surface))
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-- Draw the background
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cr:save()
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@ -59,7 +59,7 @@ local function do_redraw(_wibox)
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_wibox:widget_at(_wibox.widget, 0, 0, geom.width, geom.height)
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end
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_wibox.drawin:refresh()
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_wibox.drawin.drawable:refresh()
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end
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--- Register a widget's position.
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4
luaa.c
4
luaa.c
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@ -39,6 +39,7 @@
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#include "objects/tag.h"
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#include "objects/client.h"
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#include "objects/drawin.h"
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#include "objects/drawable.h"
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#include "screen.h"
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#include "event.h"
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#include "selection.h"
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@ -581,6 +582,9 @@ luaA_init(xdgHandle* xdg)
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/* Export window */
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window_class_setup(L);
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/* Export drawable */
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drawable_class_setup(L);
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/* Export drawin */
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drawin_class_setup(L);
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@ -0,0 +1,44 @@
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--- awesome drawable API
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-- @author Uli Schlachter <psychon@znc.in>
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-- @copyright 2012 Uli Schlachter
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module("drawable")
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--- Drawable object.
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-- @field surface The drawable's cairo surface.
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-- @name drawable
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--- Get drawable geometry. The geometry consists of x, y, width and height.
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-- @param no_params luadoc is buggy.
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-- @return A table with drawable coordinates and geometry.
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-- @name geometry
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-- @class function
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--- Refresh the drawable. When you are drawing to the surface, you have
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-- call this function when you are done to make the result visible.
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-- @param no_params luadoc is buggy.
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-- @name refresh
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-- @class function
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--- Add a signal.
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-- @param name A signal name.
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-- @param func A function to call when the signal is emitted.
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-- @name connect_signal
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-- @class function
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--- Remove a signal.
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-- @param name A signal name.
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-- @param func A function to remove.
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-- @name disconnect_signal
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-- @class function
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--- Emit a signal.
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-- @param name A signal name.
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-- @param ... Various arguments, optional.
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-- @name emit_signal
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-- @class function
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--- Get the number of instances.
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-- @param no_params luadoc is buggy.
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-- @return The number of drawable objects alive.
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-- @name instances
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-- @class function
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@ -15,7 +15,7 @@ module("drawin")
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-- @field y The y coordinates.
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-- @field width The width of the drawin.
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-- @field height The height of the drawin.
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-- @field surface A cairo surface as light user datum that can be used for drawing.
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-- @field drawable The drawin's drawable.
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-- @class table
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-- @name drawin
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@ -37,12 +37,6 @@ module("drawin")
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-- @name geometry
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-- @class function
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--- Refresh the drawin. When you are drawing to the window's surface, you have
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-- call this function when you are done to make the result visible.
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-- @param no_params luadoc is buggy.
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-- @name refresh
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-- @class function
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--- Add a signal.
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-- @param name A signal name.
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-- @param func A function to call when the signal is emitted.
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@ -0,0 +1,162 @@
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/*
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* drawable.c - drawable functions
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*
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* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
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* Copyright © 2010-2012 Uli Schlachter <psychon@znc.in>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include "drawable.h"
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#include <cairo-xcb.h>
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static lua_class_t drawable_class;
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LUA_OBJECT_FUNCS(drawable_class, drawable_t, drawable)
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drawable_t *
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drawable_allocator(lua_State *L, cairo_surface_t *surface, drawable_refresh_callback *callback, void *data)
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{
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drawable_t *d = drawable_new(L);
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d->refresh_callback = callback;
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d->refresh_data = data;
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drawable_set_surface(d, surface);
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return d;
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}
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static void
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drawable_wipe(drawable_t *d)
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{
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drawable_set_surface(d, NULL);
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}
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void
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drawable_set_surface(drawable_t *d, cairo_surface_t *surface)
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{
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if (d->surface) {
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cairo_surface_finish(d->surface);
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cairo_surface_destroy(d->surface);
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}
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d->surface = cairo_surface_reference(surface);
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if (d->surface != NULL)
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{
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/* Make sure the surface doesn't contain garbage by filling it with black */
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cairo_t *cr = cairo_create(surface);
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cairo_set_operator(cr, CAIRO_OPERATOR_CLEAR);
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cairo_paint(cr);
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cairo_destroy(cr);
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}
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}
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void
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drawable_set_geometry(drawable_t *d, int didx, area_t geom)
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{
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area_t old = d->geometry;
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d->geometry = geom;
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if (old.x != geom.x)
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luaA_object_emit_signal(globalconf.L, didx, "property::x", 0);
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if (old.y != geom.y)
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luaA_object_emit_signal(globalconf.L, didx, "property::y", 0);
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if (old.width != geom.width)
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luaA_object_emit_signal(globalconf.L, didx, "property::width", 0);
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if (old.height != geom.height)
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luaA_object_emit_signal(globalconf.L, didx, "property::height", 0);
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}
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/** Get a drawable's surface
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* \param L The Lua VM state.
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* \param drawable The drawable object.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_drawable_get_surface(lua_State *L, drawable_t *drawable)
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{
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/* Lua gets its own reference which it will have to destroy */
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lua_pushlightuserdata(L, cairo_surface_reference(drawable->surface));
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return 1;
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}
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/** Refresh a drawable's content. This has to be called whenever some drawing to
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* the drawable's surface has been done and should become visible.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_drawable_refresh(lua_State *L)
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{
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drawable_t *drawable = luaA_checkudata(L, 1, &drawable_class);
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(*drawable->refresh_callback)(drawable->refresh_data);
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return 0;
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}
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/** Return drawable geometry.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lreturn A table with drawable coordinates.
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*/
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static int
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luaA_drawable_geometry(lua_State *L)
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{
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drawable_t *d = luaA_checkudata(L, 1, &drawable_class);
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return luaA_pusharea(L, d->geometry);
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}
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void
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drawable_class_setup(lua_State *L)
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{
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static const struct luaL_Reg drawable_methods[] =
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{
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LUA_CLASS_METHODS(drawable)
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{ NULL, NULL }
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};
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static const struct luaL_Reg drawable_meta[] =
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{
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LUA_OBJECT_META(drawable)
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LUA_CLASS_META
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{ "refresh", luaA_drawable_refresh },
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{ "geometry", luaA_drawable_geometry },
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{ NULL, NULL },
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};
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luaA_class_setup(L, &drawable_class, "drawable", NULL,
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(lua_class_allocator_t) drawable_new,
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(lua_class_collector_t) drawable_wipe, NULL,
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luaA_class_index_miss_property, luaA_class_newindex_miss_property,
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drawable_methods, drawable_meta);
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luaA_class_add_property(&drawable_class, "surface",
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NULL,
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(lua_class_propfunc_t) luaA_drawable_get_surface,
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NULL);
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signal_add(&drawable_class.signals, "button::press");
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signal_add(&drawable_class.signals, "button::release");
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signal_add(&drawable_class.signals, "mouse::enter");
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signal_add(&drawable_class.signals, "mouse::leave");
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signal_add(&drawable_class.signals, "mouse::move");
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signal_add(&drawable_class.signals, "property::height");
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signal_add(&drawable_class.signals, "property::width");
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signal_add(&drawable_class.signals, "property::x");
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signal_add(&drawable_class.signals, "property::y");
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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@ -0,0 +1,52 @@
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/*
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* drawable.h - drawable functions header
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*
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* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
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* Copyright © 2010-2012 Uli Schlachter <psychon@znc.in>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AWESOME_OBJECTS_DRAWABLE_H
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#define AWESOME_OBJECTS_DRAWABLE_H
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#include "common/luaclass.h"
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#include "globalconf.h"
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typedef void drawable_refresh_callback(void *);
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/** drawable type */
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struct drawable_t
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{
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LUA_OBJECT_HEADER
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/** Surface for drawing. */
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cairo_surface_t *surface;
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/** The geometry of the drawable (in root window coordinates). */
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area_t geometry;
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/** Callback for refreshing. */
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drawable_refresh_callback *refresh_callback;
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/** Data for refresh callback. */
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void *refresh_data;
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};
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drawable_t *drawable_allocator(lua_State *, cairo_surface_t *,
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drawable_refresh_callback *, void *);
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void drawable_set_surface(drawable_t *, cairo_surface_t *);
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void drawable_set_geometry(drawable_t *, int, area_t);
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void drawable_class_setup(lua_State *);
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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@ -61,14 +61,7 @@ drawin_wipe(drawin_t *w)
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/* The drawin must already be unmapped, else it
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* couldn't be garbage collected -> no unmap needed */
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p_delete(&w->cursor);
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if(w->surface)
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{
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/* Make sure that cairo knows that this surface can't be unused anymore.
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* This is needed since lua could still have a reference to it. */
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cairo_surface_finish(w->surface);
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cairo_surface_destroy(w->surface);
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w->surface = NULL;
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}
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cairo_surface_finish(w->drawable->surface);
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if(w->window)
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{
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/* Activate BMA */
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@ -85,6 +78,8 @@ drawin_wipe(drawin_t *w)
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xcb_free_pixmap(globalconf.connection, w->pixmap);
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w->pixmap = XCB_NONE;
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}
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luaA_object_unref_item(globalconf.L, -1, w->drawable);
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w->drawable = NULL;
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}
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void
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@ -94,20 +89,14 @@ drawin_unref_simplified(drawin_t **item)
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}
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static void
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drawin_update_drawing(drawin_t *w)
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drawin_update_drawing(drawin_t *w, int widx)
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{
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/* If this drawin isn't visible, we don't need an up-to-date cairo surface
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* for it. (drawin_map() will later make sure we are called again) */
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if(!w->visible)
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return;
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/* Clean up old stuff */
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if(w->surface)
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{
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/* In case lua still got a reference to the surface, it still won't be
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* able to do anything with it because we finish it. */
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cairo_surface_finish(w->surface);
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cairo_surface_destroy(w->surface);
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}
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drawable_set_surface(w->drawable, NULL);
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if(w->pixmap)
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xcb_free_pixmap(globalconf.connection, w->pixmap);
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@ -117,14 +106,14 @@ drawin_update_drawing(drawin_t *w)
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xcb_create_pixmap(globalconf.connection, globalconf.default_depth, w->pixmap, s->root,
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w->geometry.width, w->geometry.height);
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/* and create a surface for that pixmap */
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w->surface = cairo_xcb_surface_create(globalconf.connection,
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cairo_surface_t *surface = cairo_xcb_surface_create(globalconf.connection,
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w->pixmap, globalconf.visual,
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w->geometry.width, w->geometry.height);
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/* Make sure the pixmap doesn't contain garbage by filling it with black */
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cairo_t *cr = cairo_create(w->surface);
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cairo_set_operator(cr, CAIRO_OPERATOR_CLEAR);
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cairo_paint(cr);
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cairo_destroy(cr);
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drawable_set_surface(w->drawable, surface);
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luaA_object_push_item(globalconf.L, widx, w->drawable);
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drawable_set_geometry(w->drawable, -1, w->geometry);
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lua_pop(globalconf.L, 1);
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}
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/** Initialize a drawin.
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@ -208,7 +197,7 @@ drawin_moveresize(lua_State *L, int udx, area_t geometry)
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}
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if(mask_vals & (XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT))
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drawin_update_drawing(w);
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drawin_update_drawing(w, udx);
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/* Activate BMA */
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client_ignore_enterleave_events();
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@ -241,21 +230,24 @@ drawin_refresh_pixmap_partial(drawin_t *drawin,
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int16_t x, int16_t y,
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uint16_t w, uint16_t h)
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{
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if (!drawin->visible)
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return;
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/* Make cairo do all pending drawing */
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cairo_surface_flush(drawin->surface);
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cairo_surface_flush(drawin->drawable->surface);
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xcb_copy_area(globalconf.connection, drawin->pixmap,
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drawin->window, globalconf.gc, x, y, x, y,
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w, h);
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}
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static void
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drawin_map(drawin_t *drawin)
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drawin_map(drawin_t *drawin, int widx)
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{
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/* Activate BMA */
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client_ignore_enterleave_events();
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/* Map the drawin */
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xcb_map_window(globalconf.connection, drawin->window);
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drawin_update_drawing(drawin);
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drawin_update_drawing(drawin, widx);
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/* Deactivate BMA */
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client_restore_enterleave_events();
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/* Stack this drawin correctly */
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|
@ -304,7 +296,7 @@ drawin_set_visible(lua_State *L, int udx, bool v)
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if(drawin->visible)
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{
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drawin_map(drawin);
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drawin_map(drawin, udx);
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/* duplicate drawin */
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lua_pushvalue(L, udx);
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/* ref it */
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|
@ -345,6 +337,9 @@ drawin_allocator(lua_State *L)
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w->geometry.height = 1;
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w->type = _NET_WM_WINDOW_TYPE_NORMAL;
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|
||||
drawable_allocator(L, NULL, (drawable_refresh_callback *) drawin_refresh_pixmap, w);
|
||||
w->drawable = luaA_object_ref_item(L, -2, -1);
|
||||
|
||||
drawin_init(w);
|
||||
|
||||
return w;
|
||||
|
@ -524,33 +519,18 @@ luaA_drawin_set_visible(lua_State *L, drawin_t *drawin)
|
|||
return 0;
|
||||
}
|
||||
|
||||
/** Get a drawin's surface
|
||||
/** Get a drawin's drawable
|
||||
* \param L The Lua VM state.
|
||||
* \param drawin The drawin object.
|
||||
* \return The number of elements pushed on stack.
|
||||
*/
|
||||
static int
|
||||
luaA_drawin_get_surface(lua_State *L, drawin_t *drawin)
|
||||
luaA_drawin_get_drawable(lua_State *L, drawin_t *drawin)
|
||||
{
|
||||
/* Lua gets its own reference which it will have to destroy */
|
||||
lua_pushlightuserdata(L, cairo_surface_reference(drawin->surface));
|
||||
luaA_object_push_item(L, -2, drawin->drawable);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/** Refresh a drawin's content. This has to be called whenever some drawing to
|
||||
* the drawin's surface has been done and should become visible.
|
||||
* \param L The Lua VM state.
|
||||
* \return The number of elements pushed on stack.
|
||||
*/
|
||||
static int
|
||||
luaA_drawin_refresh(lua_State *L)
|
||||
{
|
||||
drawin_t *drawin = luaA_checkudata(L, 1, &drawin_class);
|
||||
drawin_refresh_pixmap(drawin);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
drawin_class_setup(lua_State *L)
|
||||
{
|
||||
|
@ -566,7 +546,6 @@ drawin_class_setup(lua_State *L)
|
|||
LUA_OBJECT_META(drawin)
|
||||
LUA_CLASS_META
|
||||
{ "geometry", luaA_drawin_geometry },
|
||||
{ "refresh", luaA_drawin_refresh },
|
||||
{ NULL, NULL },
|
||||
};
|
||||
|
||||
|
@ -576,9 +555,9 @@ drawin_class_setup(lua_State *L)
|
|||
NULL,
|
||||
luaA_class_index_miss_property, luaA_class_newindex_miss_property,
|
||||
drawin_methods, drawin_meta);
|
||||
luaA_class_add_property(&drawin_class, "surface",
|
||||
luaA_class_add_property(&drawin_class, "drawable",
|
||||
NULL,
|
||||
(lua_class_propfunc_t) luaA_drawin_get_surface,
|
||||
(lua_class_propfunc_t) luaA_drawin_get_drawable,
|
||||
NULL);
|
||||
luaA_class_add_property(&drawin_class, "visible",
|
||||
(lua_class_propfunc_t) luaA_drawin_set_visible,
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
|
||||
#include "objects/window.h"
|
||||
#include "common/luaobject.h"
|
||||
#include "objects/drawable.h"
|
||||
#include "draw.h"
|
||||
|
||||
/** Drawin type */
|
||||
|
@ -37,10 +38,10 @@ struct drawin_t
|
|||
bool visible;
|
||||
/** Cursor */
|
||||
char *cursor;
|
||||
/** The pixmap copied to the window object. */
|
||||
/** The pixmap for double buffering. */
|
||||
xcb_pixmap_t pixmap;
|
||||
/** Surface for drawing to the pixmap. */
|
||||
cairo_surface_t *surface;
|
||||
/** The drawable for this drawin. */
|
||||
drawable_t *drawable;
|
||||
/** The window geometry. */
|
||||
area_t geometry;
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue