test-leak-client.lua: Test GC for titlebar widgets (#2830)

Add a test which recreates the titlebar for an existing client and
checks that widgets from the old titlebar instance can be GC'd.

Signed-off-by: Sergey Vlasov <sigprof@gmail.com>
This commit is contained in:
Sergey Vlasov 2019-07-22 15:24:36 +03:00
parent 29f1719026
commit f08599a6d6
1 changed files with 76 additions and 11 deletions

View File

@ -4,8 +4,9 @@ local awful = require("awful")
local wibox = require("wibox")
local gtable = require("gears.table")
-- "Enable" titlebars (so that the titlebar can prevent garbage collection)
client.connect_signal("manage", function (c)
-- Create a titlebar and return a table with references to its member widgets.
local function create_titlebar(c)
local parts = {}
local buttons = gtable.join(
awful.button({ }, 1, function()
client.focus = c
@ -20,25 +21,39 @@ client.connect_signal("manage", function (c)
)
-- Widgets that are aligned to the left
local left_layout = wibox.layout.fixed.horizontal(awful.titlebar.widget.iconwidget(c))
parts.icon = awful.titlebar.widget.iconwidget(c)
local left_layout = wibox.layout.fixed.horizontal(parts.icon)
left_layout:buttons(buttons)
-- The title goes in the middle
local title = awful.titlebar.widget.titlewidget(c)
title:set_align("center")
local middle_layout = wibox.layout.flex.horizontal(title)
parts.title = awful.titlebar.widget.titlewidget(c)
parts.title:set_align("center")
local middle_layout = wibox.layout.flex.horizontal(parts.title)
middle_layout:buttons(buttons)
parts.floating_button = awful.titlebar.widget.floatingbutton(c)
parts.maximized_button = awful.titlebar.widget.maximizedbutton(c)
parts.sticky_button = awful.titlebar.widget.stickybutton(c)
parts.ontop_button = awful.titlebar.widget.ontopbutton(c)
parts.close_button = awful.titlebar.widget.closebutton(c)
awful.titlebar(c):set_widget(wibox.layout.align.horizontal(
left_layout,
middle_layout,
wibox.layout.fixed.horizontal(
awful.titlebar.widget.floatingbutton(c),
awful.titlebar.widget.maximizedbutton(c),
awful.titlebar.widget.stickybutton(c),
awful.titlebar.widget.ontopbutton(c),
awful.titlebar.widget.closebutton(c)
parts.floating_button,
parts.maximized_button,
parts.sticky_button,
parts.ontop_button,
parts.close_button
)), { position = "bottom"})
return parts
end
-- "Enable" titlebars (so that the titlebar can prevent garbage collection)
client.connect_signal("manage", function (c)
create_titlebar(c)
end)
-- We tell the garbage collector when to work, disable it
@ -49,6 +64,7 @@ collectgarbage("stop")
-- closes it and the last one checks that the client object is GC'able.
local objs = nil
local second_call = false
local state
local steps = {
function(count)
if count == 1 then
@ -78,6 +94,55 @@ local steps = {
return true
end
end,
-- Test that titlebar widgets are GC'able even when the corresponding client
-- still exists.
function(count)
if count == 1 then
awful.spawn("xterm")
state = 1
elseif state == 1 then
local c = client.get()[1]
if c then
-- Create the titlebar and store references to its widgets in a
-- weak table.
objs = setmetatable({}, { __mode = "v" })
gtable.crush(objs, create_titlebar(c))
state = 2
end
elseif state == 2 then
local c = client.get()[1]
-- Recreate the titlebar; at this point old titlebar widgets should
-- become unreferenced, except for some delayed calls.
create_titlebar(c)
-- Wait for one iteration so that delayed calls would complete and
-- release remaining references to widgets.
state = 3
elseif state == 3 then
-- Check that old titlebar widgets have been destroyed.
for _ = 1, 10 do
collectgarbage("collect")
end
local num_objs = 0
for k in pairs(objs) do
if num_objs == 0 then
print("Error: titlebar widgets remaining after GC:")
end
num_objs = num_objs + 1
print(k)
end
assert(num_objs == 0)
client.get()[1]:kill()
state = 4
elseif state == 4 then
if #client.get() == 0 then
return true
end
end
end,
}
runner.run_steps(steps)