luaL_typerror -> luaA_typerror
Lua 5.2 removed luaL_typerror leaving to write our own version if need it. Signed-off-by: Arvydas Sidorenko <asido4@gmail.com>
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a77dc54f87
commit
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@ -61,6 +61,7 @@ set(AWE_SRCS
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${SOURCE_DIR}/common/backtrace.c
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${SOURCE_DIR}/common/buffer.c
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${SOURCE_DIR}/common/luaclass.c
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${SOURCE_DIR}/common/lualib.c
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${SOURCE_DIR}/common/luaobject.c
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${SOURCE_DIR}/common/util.c
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${SOURCE_DIR}/common/version.c
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@ -21,6 +21,7 @@
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#include "common/luaclass.h"
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#include "common/luaobject.h"
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#include "luaa.h"
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struct lua_class_property
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{
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@ -76,7 +77,7 @@ luaA_checkudata(lua_State *L, int ud, lua_class_t *class)
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{
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void *p = luaA_toudata(L, ud, class);
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if(!p)
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luaL_typerror(L, ud, class->name);
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luaA_typerror(L, ud, class->name);
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else if(class->checker && !class->checker(p))
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luaL_error(L, "invalid object");
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return p;
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@ -0,0 +1,62 @@
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/*
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* lualib.h - useful functions and type for Lua
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include "luaa.h"
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void luaA_checkfunction(lua_State *L, int idx)
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{
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if(!lua_isfunction(L, idx))
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luaA_typerror(L, idx, "function");
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}
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void luaA_checktable(lua_State *L, int idx)
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{
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if(!lua_istable(L, idx))
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luaA_typerror(L, idx, "table");
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}
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void luaA_dumpstack(lua_State *L)
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{
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fprintf(stderr, "-------- Lua stack dump ---------\n");
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for(int i = lua_gettop(L); i; i--)
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{
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int t = lua_type(L, i);
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switch (t)
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{
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case LUA_TSTRING:
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fprintf(stderr, "%d: string: `%s'\n", i, lua_tostring(L, i));
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break;
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case LUA_TBOOLEAN:
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fprintf(stderr, "%d: bool: %s\n", i, lua_toboolean(L, i) ? "true" : "false");
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break;
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case LUA_TNUMBER:
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fprintf(stderr, "%d: number: %g\n", i, lua_tonumber(L, i));
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break;
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case LUA_TNIL:
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fprintf(stderr, "%d: nil\n", i);
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break;
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default:
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fprintf(stderr, "%d: %s\t#%d\t%p\n", i, lua_typename(L, t),
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(int) lua_objlen(L, i),
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lua_topointer(L, i));
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break;
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}
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}
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fprintf(stderr, "------- Lua stack dump end ------\n");
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}
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@ -23,56 +23,20 @@
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#define AWESOME_COMMON_LUALIB
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#include <lauxlib.h>
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#include "common/util.h"
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#include "common/luaclass.h"
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/** Lua function to call on dofuction() error */
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lua_CFunction lualib_dofunction_on_error;
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static inline void luaA_checkfunction(lua_State *L, int idx)
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{
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if(!lua_isfunction(L, idx))
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luaL_typerror(L, idx, "function");
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}
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static inline void luaA_checktable(lua_State *L, int idx)
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{
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if(!lua_istable(L, idx))
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luaL_typerror(L, idx, "table");
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}
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void luaA_checkfunction(lua_State *, int);
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void luaA_checktable(lua_State *, int);
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/** Dump the Lua stack. Useful for debugging.
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* \param L The Lua VM state.
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*/
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static inline void
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luaA_dumpstack(lua_State *L)
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{
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fprintf(stderr, "-------- Lua stack dump ---------\n");
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for(int i = lua_gettop(L); i; i--)
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{
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int t = lua_type(L, i);
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switch (t)
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{
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case LUA_TSTRING:
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fprintf(stderr, "%d: string: `%s'\n", i, lua_tostring(L, i));
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break;
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case LUA_TBOOLEAN:
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fprintf(stderr, "%d: bool: %s\n", i, lua_toboolean(L, i) ? "true" : "false");
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break;
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case LUA_TNUMBER:
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fprintf(stderr, "%d: number: %g\n", i, lua_tonumber(L, i));
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break;
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case LUA_TNIL:
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fprintf(stderr, "%d: nil\n", i);
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break;
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default:
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fprintf(stderr, "%d: %s\t#%d\t%p\n", i, lua_typename(L, t),
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(int) lua_objlen(L, i),
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lua_topointer(L, i));
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break;
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}
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}
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fprintf(stderr, "------- Lua stack dump end ------\n");
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}
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void luaA_dumpstack(lua_State *);
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/** Convert s stack index to positive.
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* \param L The Lua VM state.
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8
luaa.h
8
luaa.h
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@ -186,6 +186,14 @@ luaA_warn(lua_State *L, const char *fmt, ...)
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fprintf(stderr, "\n");
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}
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static inline int
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luaA_typerror(lua_State *L, int narg, const char *tname)
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{
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const char *msg = lua_pushfstring(L, "%s expected, got %s",
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tname, luaL_typename(L, narg));
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return luaL_argerror(L, narg, msg);
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}
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void luaA_init(xdgHandle *);
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bool luaA_parserc(xdgHandle *, const char *, bool);
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bool luaA_hasitem(lua_State *, const void *);
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