Add a pointer to SLIST struct to store previous element
This will make back cycling faster
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28af9e7e61
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f3652aaca6
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@ -60,7 +60,7 @@ typedef struct item_t item_t;
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struct item_t
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{
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char *data;
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item_t *next;
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item_t *prev, *next;
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Bool match;
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};
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@ -363,7 +363,7 @@ compute_match(const char *word)
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if(a_strlen(globalconf.text))
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item_list_fill_file(NULL);
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for(item = globalconf.items; item; item = item->next)
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item->match = True;
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item->match = True;
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}
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}
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@ -389,7 +389,7 @@ static void
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redraw(void)
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{
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item_t *item;
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Area geometry = { 0, 0, 0, 0, NULL };
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Area geometry = { 0, 0, 0, 0, NULL, NULL };
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Bool selected_item_is_drawn = False;
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int len, prompt_len, x_of_previous_item;
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@ -604,7 +604,7 @@ main(int argc, char **argv)
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char *configfile = NULL, *cmd;
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ssize_t len;
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const char *shell = getenv("SHELL");
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Area geometry = { 0, 0, 0, 0, NULL };
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Area geometry = { 0, 0, 0, 0, NULL, NULL };
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static struct option long_options[] =
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{
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{"help", 0, NULL, 'h'},
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@ -137,8 +137,8 @@ main(int argc, char **argv)
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SimpleWindow *sw;
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DrawCtx *ctx;
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XEvent ev;
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Area geometry = { 0, 0, 200, 50, NULL },
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icon_geometry = { -1, -1, -1, -1, NULL };
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Area geometry = { 0, 0, 200, 50, NULL, NULL },
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icon_geometry = { -1, -1, -1, -1, NULL, NULL };
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int opt, ret;
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int delay = 0;
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char *configfile = NULL;
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@ -531,7 +531,7 @@ draw_image(DrawCtx *ctx, int x, int y, int wanted_h, const char *filename)
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Area
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draw_get_image_size(const char *filename)
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{
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Area size = { -1, -1, -1, -1, NULL };
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Area size = { -1, -1, -1, -1, NULL, NULL };
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cairo_surface_t *surface;
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cairo_status_t cairo_st;
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@ -46,7 +46,7 @@ struct Area
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int y;
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int width;
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int height;
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Area *next;
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Area *prev, *next;
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};
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DO_SLIST(Area, area, p_delete);
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@ -29,19 +29,25 @@
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{ \
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return item->next; \
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} \
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\
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static inline type *prefix##_list_pop(type **list) \
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{ \
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if (*list) \
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{ \
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type *res = *list; \
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*list = res->next; \
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if(res->next) \
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res->next->prev = NULL; \
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res->next = NULL; \
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return res; \
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} \
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return NULL; \
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} \
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\
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static inline void prefix##_list_push(type **list, type *item) \
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{ \
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if(*list) \
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(*list)->prev = item; \
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item->next = *list; \
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*list = item; \
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} \
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@ -56,10 +62,14 @@
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static inline void prefix##_list_append(type **list, type *item) \
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{ \
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if(*(list = prefix##_list_last(list))) \
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{ \
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(*list)->next = item; \
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item->prev = *list; \
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} \
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else \
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(*list) = item; \
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} \
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\
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static inline type *prefix##_list_rev(type *list) \
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{ \
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type *l = NULL; \
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@ -73,6 +83,7 @@
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*list = NULL; \
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return list; \
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} \
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\
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static inline void prefix##_list_wipe(type **list) \
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{ \
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while (*list) \
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@ -81,62 +92,83 @@
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dtor(&item); \
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} \
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} \
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static inline type *prefix##_list_prev(type **list, type *item) \
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\
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static inline type *prefix##_list_prev(type **list __attribute__ ((unused)), \
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type *item) \
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{ \
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type *tmp; \
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if(*list == item) return NULL; \
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for(tmp = *list; tmp && tmp->next != item; tmp = tmp->next); \
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return tmp; \
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return item->prev; \
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} \
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static inline void prefix##_list_swap(type **list, type *item1, \
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type *item2) \
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\
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static inline void prefix##_list_swap(type **list, type *item1, type *item2) \
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{ \
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if(!item1 || !item2) return; \
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\
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type *i1n = item1->next; \
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type *i2n = item2->next; \
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type * i1p = prefix##_list_prev(list, item1); \
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type * i2p = prefix##_list_prev(list, item2); \
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item1->next = i2n == item1 ? item2 : i2n; \
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item2->next = i1n == item2 ? item1 : i1n; \
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\
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\
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if(i1p && i1p != item2) \
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i1p->next = item2; \
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if(i2p && i2p != item1) \
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i2p->next = item1; \
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type *i1p = item1->prev; \
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type *i2p = item2->prev; \
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\
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if(item1 == i2n) \
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{ \
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item1->next = item2; \
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item2->prev = item1; \
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if((item1->prev = i2p)) \
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i2p->next = item1; \
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if((item2->next = i1n)) \
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i1n->prev = item2; \
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} \
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else if(item2 == i1n) \
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{ \
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item2->next = item1; \
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item1->prev = item2; \
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if((item2->prev = i1p)) \
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i1p->next = item2; \
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if((item1->next = i2n)) \
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i2n->prev = item1; \
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} \
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else \
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{ \
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if((item1->next = i2n)) \
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item1->next->prev = item1; \
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if((item1->prev = i2p)) \
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item1->prev->next = item1; \
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if((item2->prev = i1p)) \
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item2->prev->next = item2; \
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if((item2->next = i1n)) \
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item2->next->prev = item2; \
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} \
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if(*list == item1) \
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*list = item2; \
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else if(*list == item2) \
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*list = item1; \
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} \
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\
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static inline type *prefix##_list_prev_cycle(type **list, type *item) \
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{ \
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type *tmp = prefix##_list_prev(list, item); \
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if(!tmp) \
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tmp = *prefix##_list_last(list); \
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return tmp; \
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if(!item->prev) \
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return *prefix##_list_last(list); \
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return item->prev; \
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} \
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\
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static inline type *prefix##_list_next_cycle(type **list, type *item) \
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{ \
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if(item) \
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{ \
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if(item->next) \
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return item->next; \
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else \
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return *list; \
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} \
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if(item->next) \
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return item->next; \
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else \
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return *list; \
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return NULL; \
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} \
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\
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static inline void prefix##_list_detach(type **list, type *item) \
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{ \
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type *prev = prefix##_list_prev(list, item); \
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if(prev) \
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prev->next = item->next; \
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if(item == *list) \
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*list = item->next; \
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else if(item->prev) \
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item->prev->next = item->next; \
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if(item->next) \
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item->next->prev = item->prev; \
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item->next = NULL; \
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item->prev = NULL; \
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} \
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#endif
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2
layout.h
2
layout.h
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@ -35,7 +35,7 @@ struct Layout
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{
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char *image;
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LayoutArrange *arrange;
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Layout *next;
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Layout *prev, *next;
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};
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DO_SLIST(Layout, layout, p_delete);
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@ -133,7 +133,7 @@ _tile(int screen, const Position position)
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unsigned int mw = 0, mh = 0;
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int n, i, masterwin = 0, otherwin = 0;
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int real_ncol = 1, win_by_col = 1, current_col = 0;
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Area area, geometry = { 0, 0, 0, 0, NULL };
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Area area, geometry = { 0, 0, 0, 0, NULL, NULL };
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Client *c;
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Tag **curtags = tags_get_current(screen);
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2
mouse.c
2
mouse.c
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@ -149,7 +149,7 @@ uicb_client_resizemouse(int screen, char *arg __attribute__ ((unused)))
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Client *c = globalconf.focus->client;
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Tag **curtags = tags_get_current(screen);
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Layout *layout = curtags[0]->layout;
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Area area = { 0, 0, 0, 0 , NULL}, geometry;
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Area area = { 0, 0, 0, 0, NULL, NULL }, geometry;
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double mwfact;
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/* only handle floating and tiled layouts */
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@ -64,7 +64,7 @@ Area
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placement_smart(Area geometry, int border, int screen)
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{
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Client *c;
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Area newgeometry = { 0, 0, 0, 0, NULL };
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Area newgeometry = { 0, 0, 0, 0, NULL, NULL };
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Area *screen_geometry, *arealist = NULL, *r;
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Bool found = False;
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2
screen.c
2
screen.c
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@ -81,7 +81,7 @@ screen_get_area(int screen, Statusbar *statusbar, Padding *padding)
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Area
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get_display_area(int screen, Statusbar *statusbar, Padding *padding)
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{
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Area area = { 0, 0, 0, 0, NULL };
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Area area = { 0, 0, 0, 0, NULL, NULL };
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Statusbar *sb;
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area.width = DisplayWidth(globalconf.display, screen);
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@ -74,7 +74,7 @@ statusbar_draw(Statusbar *statusbar)
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int phys_screen = get_phys_screen(statusbar->screen);
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Widget *widget;
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int left = 0, right = 0;
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Area rectangle = { 0, 0, 0, 0, NULL };
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Area rectangle = { 0, 0, 0, 0, NULL, NULL };
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Drawable d;
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/* don't waste our time */
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31
structs.h
31
structs.h
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@ -66,7 +66,8 @@ struct Rule
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regex_t *prop_r;
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regex_t *tags_r;
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regex_t *xpropval_r;
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Rule *next;
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/** Next and previous rules */
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Rule *prev, *next;
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};
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/** Key bindings */
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@ -77,7 +78,8 @@ struct Key
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KeyCode keycode;
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Uicb *func;
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char *arg;
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Key *next;
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/** Next and previous keys */
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Key *prev, *next;
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};
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/** Mouse buttons bindings */
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@ -88,7 +90,8 @@ struct Button
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unsigned int button;
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Uicb *func;
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char *arg;
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Button *next;
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/** Next and previous buttons */
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Button *prev, *next;
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};
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/** Widget tell status code */
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@ -138,8 +141,8 @@ struct Widget
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Bool needs_update;
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int flags;
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} cache;
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/** Next widget */
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Widget *next;
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/** Next and previous widgets */
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Widget *prev, *next;
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};
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/** Status bar */
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@ -161,8 +164,8 @@ struct Statusbar
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int screen;
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/** Widget list */
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Widget *widgets;
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/** Next statusbar */
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Statusbar *next;
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/** Next and previous statusbars */
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Statusbar *prev, *next;
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};
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/** Client type */
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@ -194,8 +197,8 @@ struct Client
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Bool skip;
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/** True if the client must be skipped from task bar client list */
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Bool skiptb;
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/** Next client */
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Client *next;
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/** Next and previous clients */
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Client *prev, *next;
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/** Window of the client */
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Window win;
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/** Client logical screen */
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@ -208,7 +211,8 @@ typedef struct client_node_t client_node_t;
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struct client_node_t
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{
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Client *client;
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client_node_t *next;
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/** Next and previous client_nodes */
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client_node_t *prev, *next;
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};
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/** Tag type */
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int nmaster;
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/** Number of columns in tile layout */
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int ncol;
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/** Next tag */
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Tag *next;
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/** Next and previous tags */
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Tag *prev, *next;
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};
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/** tag_client_node type */
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@ -241,7 +245,8 @@ struct tag_client_node_t
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{
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Tag *tag;
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Client *client;
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tag_client_node_t *next;
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/** Next and previous tag_client_nodes */
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tag_client_node_t *prev, *next;
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};
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/** Padding type */
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@ -116,7 +116,7 @@ taglist_draw(Widget *widget,
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widget->area.y,
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flagsize,
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flagsize,
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NULL };
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NULL, NULL };
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draw_rectangle(ctx, rectangle, sel && is_client_tagged(sel, tag), colors[ColFG]);
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}
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widget->area.width += w;
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