spawn: add support for startup-notification
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
e4f7e99c3f
commit
f4221a1fdf
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@ -32,6 +32,7 @@
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#include <xcb/xcb_event.h>
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#include "awesome.h"
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#include "spawn.h"
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#include "client.h"
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#include "window.h"
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#include "ewmh.h"
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@ -523,6 +524,9 @@ main(int argc, char **argv)
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systray_init(screen_nbr);
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}
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/* init spawn (sn) */
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spawn_init();
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/* Parse and run configuration file */
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luaA_parserc(xdg, confpath, true);
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@ -145,6 +145,7 @@ pkg_check_modules(AWESOME_REQUIRED REQUIRED
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xcb-image>=0.3.0
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xcb-property>=0.3.0
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cairo-xcb
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libstartup-notification-1.0>=0.10
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xproto>=7.0.11
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imlib2
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libxdg-basedir)
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4
client.c
4
client.c
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@ -31,6 +31,7 @@
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#include "systray.h"
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#include "property.h"
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#include "wibox.h"
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#include "spawn.h"
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#include "common/atoms.h"
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DO_LUA_TOSTRING(client_t, client, "client")
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@ -545,6 +546,9 @@ client_manage(xcb_window_t w, xcb_get_geometry_reply_t *wgeom, int phys_screen,
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client_ban(c);
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xcb_map_window(globalconf.connection, c->win);
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if(!startup)
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spawn_start_notify(c);
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/* Call hook to notify list change */
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if(globalconf.hooks.clients != LUA_REFNIL)
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luaA_dofunction(globalconf.L, globalconf.hooks.clients, 0, 0);
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5
event.c
5
event.c
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@ -823,10 +823,13 @@ event_handle_clientmessage(void *data __attribute__ ((unused)),
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xcb_connection_t *connection,
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xcb_client_message_event_t *ev)
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{
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client_t *c;
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/* check for startup notification messages */
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if(sn_xcb_display_process_event(globalconf.sndisplay, (xcb_generic_event_t *) ev))
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return 0;
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if(ev->type == WM_CHANGE_STATE)
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{
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client_t *c;
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if((c = client_getbywin(ev->window))
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&& ev->format == 32
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&& ev->data.data32[0] == XCB_WM_STATE_ICONIC)
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15
hooks.c
15
hooks.c
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@ -175,6 +175,20 @@ luaA_hooks_property(lua_State *L)
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HANDLE_HOOK(L, globalconf.hooks.property);
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}
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/** Set the function called on each startup-notification events
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* This function is called with a table and various fields set to describe the
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* vents.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam A function to call on each startup-notification event.
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*/
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static int
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luaA_hooks_startup_notification(lua_State *L)
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{
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HANDLE_HOOK(L, globalconf.hooks.startup_notification);
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}
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/** Set the function to be called every N seconds.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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@ -233,6 +247,7 @@ const struct luaL_reg awesome_hooks_lib[] =
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{ "clients", luaA_hooks_clients },
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{ "tags", luaA_hooks_tags },
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{ "tagged", luaA_hooks_tagged },
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{ "startup_notification", luaA_hooks_startup_notification },
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{ "timer", luaA_hooks_timer },
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#ifdef WITH_DBUS
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{ "dbus", luaA_hooks_dbus },
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@ -60,11 +60,13 @@ end
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--- Spawn a program.
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-- @param cmd The command.
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-- @paran sn Enable startup-notification.
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-- @param screen The screen where to spawn window.
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-- @return The awesome.spawn return value.
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function spawn(cmd, screen)
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function spawn(cmd, sn, screen)
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if cmd and cmd ~= "" then
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return capi.awesome.spawn(cmd, screen or capi.mouse.screen)
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if sn == nil then sn = true end
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return capi.awesome.spawn(cmd, sn, screen or capi.mouse.screen)
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end
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end
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@ -44,7 +44,7 @@ function init(path)
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for key, value in f:read("*all"):gsub("^","\n"):gmatch("\n[\t ]*([a-z_]+)[\t ]*=[\t ]*([^\n\t]+)") do
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if key == "wallpaper_cmd" then
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for s = 1, capi.screen.count() do
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util.spawn(value, s)
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util.spawn(value, false, s)
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end
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elseif key == "font" then
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capi.awesome.font = value
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1
luaa.c
1
luaa.c
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@ -882,6 +882,7 @@ luaA_init(xdgHandle xdg)
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globalconf.hooks.tags = LUA_REFNIL;
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globalconf.hooks.tagged = LUA_REFNIL;
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globalconf.hooks.property = LUA_REFNIL;
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globalconf.hooks.startup_notification = LUA_REFNIL;
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globalconf.hooks.timer = LUA_REFNIL;
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#ifdef WITH_DBUS
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globalconf.hooks.dbus = LUA_REFNIL;
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226
spawn.c
226
spawn.c
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@ -24,9 +24,200 @@
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#include <sys/types.h>
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#include <sys/wait.h>
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#include "structs.h"
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#include "spawn.h"
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#include "screen.h"
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#include "luaa.h"
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#include "event.h"
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/** 20 seconds timeout */
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#define AWESOME_SPAWN_TIMEOUT 20.0
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/** Wrapper for unrefing startup sequence.
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*/
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static inline void
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a_sn_startup_sequence_unref(SnStartupSequence **sss)
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{
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return sn_startup_sequence_unref(*sss);
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}
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DO_ARRAY(SnStartupSequence *, SnStartupSequence, a_sn_startup_sequence_unref)
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/** The array of startup sequence running */
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SnStartupSequence_array_t sn_waits;
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/** Remove a SnStartupSequence pointer from an array and forget about it.
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* \param array The startup sequence array.
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* \param s The startup sequence to found, remove and unref.
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*/
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static inline void
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spawn_sequence_remove(SnStartupSequence *s)
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{
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for(int i = 0; i < sn_waits.len; i++)
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if(sn_waits.tab[i] == s)
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{
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SnStartupSequence_array_take(&sn_waits, i);
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sn_startup_sequence_unref(s);
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break;
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}
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}
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static void
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spawn_monitor_timeout(struct ev_loop *loop, ev_timer *w, int revents)
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{
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spawn_sequence_remove(w->data);
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p_delete(&w);
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}
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static void
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spawn_monitor_event(SnMonitorEvent *event, void *data)
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{
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if(globalconf.hooks.startup_notification == LUA_REFNIL)
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return;
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SnStartupSequence *sequence = sn_monitor_event_get_startup_sequence(event);
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SnMonitorEventType event_type = sn_monitor_event_get_type(event);
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lua_newtable(globalconf.L);
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lua_pushstring(globalconf.L, sn_startup_sequence_get_id(sequence));
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lua_setfield(globalconf.L, -2, "id");
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switch(event_type)
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{
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case SN_MONITOR_EVENT_INITIATED:
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sn_startup_sequence_ref(sequence);
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SnStartupSequence_array_append(&sn_waits, sequence);
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lua_pushliteral(globalconf.L, "initiated");
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lua_setfield(globalconf.L, -2, "type");
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/* Add a timeout function so we do not wait for this event to complete
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* for ever */
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struct ev_timer *ev_timeout = p_new(struct ev_timer, 1);
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ev_timer_init(ev_timeout, spawn_monitor_timeout, AWESOME_SPAWN_TIMEOUT, 0.);
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ev_timeout->data = sequence;
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ev_timer_start(globalconf.loop, ev_timeout);
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break;
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case SN_MONITOR_EVENT_CHANGED:
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lua_pushliteral(globalconf.L, "change");
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lua_setfield(globalconf.L, -2, "type");
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break;
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case SN_MONITOR_EVENT_COMPLETED:
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lua_pushliteral(globalconf.L, "completed");
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lua_setfield(globalconf.L, -2, "type");
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break;
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case SN_MONITOR_EVENT_CANCELED:
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lua_pushliteral(globalconf.L, "canceled");
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lua_setfield(globalconf.L, -2, "type");
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break;
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}
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/* common actions */
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switch(event_type)
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{
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case SN_MONITOR_EVENT_INITIATED:
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case SN_MONITOR_EVENT_CHANGED:
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{
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const char *s = sn_startup_sequence_get_name(sequence);
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if(s)
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{
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lua_pushstring(globalconf.L, s);
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lua_setfield(globalconf.L, -2, "name");
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}
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if((s = sn_startup_sequence_get_description(sequence)))
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{
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lua_pushstring(globalconf.L, s);
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lua_setfield(globalconf.L, -2, "description");
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}
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lua_pushnumber(globalconf.L, sn_startup_sequence_get_workspace(sequence));
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lua_setfield(globalconf.L, -2, "workspace");
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if((s = sn_startup_sequence_get_binary_name(sequence)))
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{
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lua_pushstring(globalconf.L, s);
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lua_setfield(globalconf.L, -2, "binary_name");
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}
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if((s = sn_startup_sequence_get_icon_name(sequence)))
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{
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lua_pushstring(globalconf.L, s);
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lua_setfield(globalconf.L, -2, "icon_name");
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}
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if((s = sn_startup_sequence_get_wmclass(sequence)))
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{
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lua_pushstring(globalconf.L, s);
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lua_setfield(globalconf.L, -2, "wmclass");
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}
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}
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break;
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case SN_MONITOR_EVENT_COMPLETED:
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case SN_MONITOR_EVENT_CANCELED:
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spawn_sequence_remove(sequence);
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break;
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}
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luaA_dofunction(globalconf.L, globalconf.hooks.startup_notification, 1, 0);
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}
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/** Tell the spawn module that an app has been started.
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* \param c The client that just started.
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*/
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void
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spawn_start_notify(client_t *c)
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{
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foreach(_seq, sn_waits)
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{
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SnStartupSequence *seq = *_seq;
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bool found = false;
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const char *seqid = sn_startup_sequence_get_id(seq);
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if(!a_strcmp(seqid, c->startup_id))
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found = true;
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else
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{
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const char *seqclass = sn_startup_sequence_get_wmclass(seq);
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if(!a_strcmp(seqclass, c->class) || !a_strcmp(seqclass, c->instance))
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found = true;
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else
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{
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const char *seqbin = sn_startup_sequence_get_binary_name(seq);
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if(!a_strcasecmp(seqbin, c->class) || !a_strcasecmp(seqbin, c->instance))
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found = true;
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}
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}
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if(found)
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{
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sn_startup_sequence_complete(seq);
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break;
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}
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}
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}
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/** Initialize program spawner.
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*/
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void
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spawn_init(void)
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{
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globalconf.sndisplay = sn_xcb_display_new(globalconf.connection, NULL, NULL);
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const int screen_max = xcb_setup_roots_length(xcb_get_setup(globalconf.connection));
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for(int screen = 0; screen < screen_max; screen++)
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globalconf.screens[screen].snmonitor = sn_monitor_context_new(globalconf.sndisplay,
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screen,
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spawn_monitor_event,
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NULL, NULL);
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}
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static void
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spawn_launchee_timeout(struct ev_loop *loop, ev_timer *w, int revents)
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{
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sn_launcher_context_complete(w->data);
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sn_launcher_context_unref(w->data);
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p_delete(&w);
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}
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/** Spawn a program.
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* This function is multi-head (Zaphod) aware and will set display to
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@ -35,6 +226,7 @@
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* \return The number of elements pushed on stack
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* \luastack
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* \lparam The command to launch.
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* \lparam Use startup-notification, true or false, default to true.
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* \lparam The optional screen number to spawn the command on.
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*/
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int
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@ -42,11 +234,15 @@ luaA_spawn(lua_State *L)
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{
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char *host, newdisplay[128];
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const char *cmd;
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bool use_sn = true;
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int screen = 0, screenp, displayp;
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if(lua_gettop(L) == 2)
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if(lua_gettop(L) >= 2)
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use_sn = luaA_checkboolean(L, 2);
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if(lua_gettop(L) == 3)
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{
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screen = luaL_checknumber(L, 2) - 1;
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screen = luaL_checknumber(L, 3) - 1;
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luaA_checkscreen(screen);
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}
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p_delete(&host);
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}
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if(use_sn)
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{
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char *cmdname, *space;
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if((space = strchr(cmd, ' ')))
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cmdname = a_strndup(cmd, space - cmd);
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else
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cmdname = a_strdup(cmd);
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SnLauncherContext *context = sn_launcher_context_new(globalconf.sndisplay, screen_virttophys(screen));
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sn_launcher_context_set_name(context, "awesome");
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sn_launcher_context_set_description(context, "awesome spawn");
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sn_launcher_context_set_binary_name(context, cmdname);
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sn_launcher_context_initiate(context, "awesome", cmdname, XCB_CURRENT_TIME);
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p_delete(&cmdname);
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/* app will have AWESOME_SPAWN_TIMEOUT seconds to complete,
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* or the timeout function will terminate the launch sequence anyway */
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struct ev_timer *ev_timeout = p_new(struct ev_timer, 1);
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ev_timer_init(ev_timeout, spawn_launchee_timeout, AWESOME_SPAWN_TIMEOUT, 0.);
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ev_timeout->data = context;
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ev_timer_start(globalconf.loop, ev_timeout);
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sn_launcher_context_setup_child_process(context);
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}
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/* The double-fork construct avoids zombie processes and keeps the code
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* clean from stupid signal handlers. */
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if(fork() == 0)
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3
spawn.h
3
spawn.h
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@ -23,7 +23,10 @@
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#define AWESOME_SPAWN_H
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#include <lua.h>
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#include "structs.h"
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void spawn_init(void);
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void spawn_start_notify(client_t *);
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int luaA_spawn(lua_State *);
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#endif
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@ -22,6 +22,9 @@
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#ifndef AWESOME_STRUCTS_H
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#define AWESOME_STRUCTS_H
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#define SN_API_NOT_YET_FROZEN
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#include <libsn/sn.h>
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#include <xcb/xcb_icccm.h>
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#include <xcb/xcb_property.h>
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@ -285,6 +288,8 @@ typedef struct
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} systray;
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/** Focused client */
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client_t *client_focus;
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/** The monitor of startup notifications */
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SnMonitorContext *snmonitor;
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} screen_t;
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/** Main configuration structure */
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@ -365,6 +370,8 @@ struct awesome_t
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luaA_ref property;
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/** Command to run on time */
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luaA_ref timer;
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/** Startup notification hooks */
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luaA_ref startup_notification;
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#ifdef WITH_DBUS
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/** Command to run on dbus events */
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luaA_ref dbus;
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@ -382,6 +389,8 @@ struct awesome_t
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screen_t *screen_focus;
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/** Need to call client_stack_refresh() */
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bool client_need_stack_refresh;
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/** The startup notification display struct */
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SnDisplay *sndisplay;
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};
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DO_ARRAY(const void *, void, DO_NOTHING)
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