doc: s/Wether/Whether/
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@ -256,8 +256,8 @@ end
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--
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--
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-- @function screen.get_bounding_geometry
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-- @function screen.get_bounding_geometry
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-- @tparam[opt={}] table args The arguments
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-- @tparam[opt={}] table args The arguments
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-- @tparam[opt=false] boolean args.honor_padding Wether to honor the screen's padding.
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-- @tparam[opt=false] boolean args.honor_padding Whether to honor the screen's padding.
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-- @tparam[opt=false] boolean args.honor_workarea Wether to honor the screen's workarea.
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-- @tparam[opt=false] boolean args.honor_workarea Whether to honor the screen's workarea.
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-- @tparam[opt] int|table args.margins Apply some margins on the output.
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-- @tparam[opt] int|table args.margins Apply some margins on the output.
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-- This can either be a number or a table with *left*, *right*, *top*
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-- This can either be a number or a table with *left*, *right*, *top*
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-- and *bottom* keys.
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-- and *bottom* keys.
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@ -32,7 +32,7 @@ function base.widget:buttons(_buttons)
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end
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end
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--- Set a widget's visibility.
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--- Set a widget's visibility.
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-- @tparam boolean b Wether the widget is visible.
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-- @tparam boolean b Whether the widget is visible.
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-- @function set_visible
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-- @function set_visible
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function base.widget:set_visible(b)
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function base.widget:set_visible(b)
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if b ~= self._private.visible then
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if b ~= self._private.visible then
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