fix(awful: placement: no_offsceen): use new placement infrastructure

fix(tests: examples: awful: placement: no_offscreen): uncomment context

fix(awful: placement): common function to remove border from geometries
This commit is contained in:
actionless 2017-09-09 23:00:36 +02:00
parent 0958a44781
commit fec8d6aa8f
2 changed files with 25 additions and 28 deletions

View File

@ -774,6 +774,13 @@ local function fit_in_bounding(obj, geo, args)
return geo2.width == geo.width and geo2.height == geo.height
end
-- Remove border from drawable geometry
local function remove_border(drawable, args, geo)
local bw = (not args.ignore_border_width) and drawable.border_width or 0
geo.width = geo.width - 2*bw
geo.height = geo.height - 2*bw
end
--- Move a drawable to the closest corner of the parent geometry (such as the
-- screen).
--
@ -827,17 +834,19 @@ end
--- Place the client so no part of it will be outside the screen (workarea).
--@DOC_awful_placement_no_offscreen_EXAMPLE@
-- @client c The client.
-- @tparam[opt=client's screen] integer screen The screen.
-- @tparam[opt={}] table args The arguments
-- @tparam[opt=client's screen] integer args.screen The screen.
-- @treturn table The new client geometry.
function placement.no_offscreen(c, screen)
function placement.no_offscreen(c, args)
--HACK necessary for composition to work. The API will be changed soon
if type(screen) == "table" then
screen = nil
if type(args) == "number" or type(args) == "screen" then
args = { screen = args }
end
c = c or capi.client.focus
args = add_context(args, "no_offscreen")
local geometry = area_common(c)
screen = get_screen(screen or c.screen or a_screen.getbycoord(geometry.x, geometry.y))
local screen = get_screen(args.screen or c.screen or a_screen.getbycoord(geometry.x, geometry.y))
local screen_geometry = screen.workarea
if geometry.x + geometry.width > screen_geometry.x + screen_geometry.width then
@ -854,10 +863,9 @@ function placement.no_offscreen(c, screen)
geometry.y = screen_geometry.y
end
return c:geometry {
x = geometry.x,
y = geometry.y
}
remove_border(c, args, geometry)
geometry_common(c, args, geometry)
return fix_new_geometry(geometry, args, true)
end
--- Place the client where there's place available with minimum overlap.
@ -946,10 +954,7 @@ function placement.under_mouse(d, args)
ngeo.x = math.floor(m_coords.x - ngeo.width / 2)
ngeo.y = math.floor(m_coords.y - ngeo.height / 2)
local bw = (not args.ignore_border_width) and d.border_width or 0
ngeo.width = ngeo.width - 2*bw
ngeo.height = ngeo.height - 2*bw
remove_border(d, args, ngeo)
geometry_common(d, args, ngeo)
return fix_new_geometry(ngeo, args, true)
@ -1051,11 +1056,7 @@ function placement.resize_to_mouse(d, args)
pts.x_only and ngeo.y + ngeo.height or math.max(p2.y, p1.y)
)
local bw = (not args.ignore_border_width) and d.border_width or 0
for _, a in ipairs {"width", "height"} do
ngeo[a] = ngeo[a] - 2*bw
end
remove_border(d, args, ngeo)
-- Now, correct the geometry by the given size_hints offset
if d.apply_size_hints then
@ -1101,7 +1102,6 @@ function placement.align(d, args)
local sgeo = get_parent_geometry(d, args)
local dgeo = geometry_common(d, args)
local bw = (not args.ignore_border_width) and d.border_width or 0
local pos = align_map[args.position](
sgeo.width ,
@ -1113,10 +1113,10 @@ function placement.align(d, args)
local ngeo = {
x = (pos.x and math.ceil(sgeo.x + pos.x) or dgeo.x) ,
y = (pos.y and math.ceil(sgeo.y + pos.y) or dgeo.y) ,
width = math.ceil(dgeo.width ) - 2*bw,
height = math.ceil(dgeo.height ) - 2*bw,
width = math.ceil(dgeo.width ) ,
height = math.ceil(dgeo.height ) ,
}
remove_border(d, args, ngeo)
geometry_common(d, args, ngeo)
attach(d, placement[args.position], args)
@ -1325,10 +1325,7 @@ function placement.scale(d, args)
end
end
local bw = (not args.ignore_border_width) and d.border_width or 0
ngeo.width = ngeo.width - 2*bw
ngeo.height = ngeo.height - 2*bw
remove_border(d, args, ngeo)
geometry_common(d, args, ngeo)
attach(d, placement.maximize, args)
@ -1342,7 +1339,7 @@ end
--
-- {"top", "right", "left", "bottom"}
--
-- In that case, if there is room on the top of the geomtry, then it will have
-- In that case, if there is room on the top of the geometry, then it will have
-- priority, followed by all the others, in order.
--
-- @tparam drawable d A wibox or client

View File

@ -4,7 +4,7 @@ local c = client.gen_fake {x = -30, y = -30, width= 100, height=100} --DOC_HIDE
print("Before:", "x="..c.x..", y="..c.y..", width="..c.width..", height="..c.height) --DOC_HIDE
awful.placement.no_offscreen(c)--, {honor_workarea=true, margins=40})
awful.placement.no_offscreen(c, {honor_workarea=true, margins=40})
print("After:", "x="..c.x..", y="..c.y..", width="..c.width..", height="..c.height) --DOC_HIDE